Mappers block
Muu
Join Date: 2002-01-24 Member: 23Members
<div class="IPBDescription">If there is such a thing.</div>There’s no real purpose to this post other that to ask if anyone else experiences mapper’s block where you just can’t decide where to go next or, as with me you keep building a room and then throwing it away? I’m stuck in a real rut - I must have redone this one room near the first hive at least 20 times - that’s one and a half weeks work, I just can’t make a room which holds all the elements I want and looks good. Normally I'd just give up but I really want to finish an ns map. What do you guys do? Maybe I should look at some architecture books or something. I can’t get myself to make a room which looks grungy either - it seems to be against my nature or something <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Oh and Flayra could you tell me if the triger_random will cause much network traffic?
Oh and Flayra could you tell me if the triger_random will cause much network traffic?
Comments
Merks got a big case of mapper's block a few months back, to the point where he couldn't map at all. I'm not sure what he did to get out of it, but I have a feeling it was due to not having things figured out on a high level. I don't know how he got past it, but hopefully he'll enlighten us.
I'd definitely suggest reading some architecture books, looking at other sources for inspiration, playing an intrument, drawing, or generally some other creative activity that isn't mapping to help you get through it. Sometimes you just need to take a complete break and come back to it later. This seems to happen to many people in many disciplines so don't worry about it, it's par for the course.
As Flayra said, you might want to take a break from mapping for a little bit... it does generally help.
I can't even remember what map I was working on at the time, or how far through it I was.
On the general topic of mappers block, I agree doing something else, not map related helps.
Note: this is probably why all my maps so far look insanely detailed, have 1200+ r_speeds, and haven't been released. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Anyways, Merks was stuck for a month (at least) and he pulled out and seems to be doing just fine. I think. <poke, poke>