Motion Tracking With Sensory

kael20kael20 Join Date: 2003-11-29 Member: 23737Members
<div class="IPBDescription">just a question</div> I was having a discussion on our server about this and was wondering, with motion tracking can it tell the movement of aliens that are in the range of sensory chambers? I was under the assumption that with sensory chambers around that motion tracking cannot be detected for aliens that are within its range. Thanks for any help on this one.

Comments

  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    as the sensory chambers cloak aliens, and cloak stops motion tracking from working, then yeah sensory chambers stop motion tracking in their range.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Yes, you are correct in thinking that sensory chambers negate the effects of motion tracking. At least that's what I've heard. *Desperately hopes he isn't wrong*
  • S2R2S2R2 Join Date: 2003-09-25 Member: 21209Members
    <!--QuoteBegin--George_The_Gorge+Nov 29 2003, 06:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Nov 29 2003, 06:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yes, you are correct in thinking that sensory chambers negate the effects of motion tracking. At least that's what I've heard. *Desperately hopes he isn't wrong* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    They do
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    Alright let me elaberate on that a bit

    As far as i beleive it goes like this....

    Motion tracking detects all moving people, if you stand still you are no longer detected however.....

    If you are in the range of a sensory chamber you can move and freely negate MC however......

    There are two observatory ranges, 1 completly uncloaks aliens (not structures) and the second larger range will show aliens on MC even if they are within a sc range.

    I dont know if i explained that well but good enough.
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    When did this happen? I never knew that cloacked aliens couldn't me motion tracked. Are you guys sure or is this something you heard from a friend of a friend?
  • d0omied0omie Join Date: 2003-02-23 Member: 13877Members
    does anyone KNOW the answear to this? I think SCs might take you off MT from watching aliens as a Marine, but it hard to be sure.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Sensory chambers negates motion-tracking. Cloaking also does this.
  • Ryse_SladeRyse_Slade Germany Join Date: 2002-12-22 Member: 11349Members, Constellation
    Aliens in range of a sensory chamber are invisible to motion tracking <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    edited December 2003
    <!--QuoteBegin--HA|Striker+Dec 1 2003, 03:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HA|Striker @ Dec 1 2003, 03:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Aliens in range of a sensory chamber are invisible to motion tracking <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not quite. CLOAKED aliens are not detected by motion tracking. So if you are inside the range of a sensory chamber, you are usually not visible to motion tracking, but that's because you are cloaked by the chamber, not because the chamber negates motion tracking.

    One reason why you should splat down sensory everywhere is to deny marines strategic knowledge of your whereabouts... and why you shouldn't use leap/blink to move up for a surprise attack (if you HAVE that network of sensories, that is...).
  • EidolanEidolan Join Date: 2002-11-15 Member: 8694Members
    So "walking" while cloaked(with upgrade not a SC) blocks MT as well? I thought this was true but i'v gotten pegged by marines while i "walked" by cloaked. They may just have good eyesight tho.
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    edited December 2003
    "They got sensory! get motion tracking comm!"

    "gee how bout we just get level 1 weapons and armor instead so that we can kill skulks easy"

    "shut your face lucid. I'm sick of elitist **** like you that think they know everything. I suppose next you are gonna ask for jetpacks and shotguns to kill hives. Anyway comm, lets get motion tracking after you build turrets in base and electrify the tf and drop me mines for the doorways."
  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    <!--QuoteBegin--Eidolan+Dec 1 2003, 06:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Eidolan @ Dec 1 2003, 06:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So "walking" while cloaked(with upgrade not a SC) blocks MT as well? I thought this was true but i'v gotten pegged by marines while i "walked" by cloaked. They may just have good eyesight tho. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Sensory chambers cloak you 100%. The standard cloak gives you 95% cloak - and with gamma settings at the standard (ie maxed out) level, moving (even rotating) can give you away. If you don't move, chances are even the most sharp-eyed marine won't notice you.

    Oh, and make sure you aren't silouetted against stuff like a resource plume - cloaking is much more visible against an animated background, for some reason.

    The most common reason for marines to walk into a room and put a shotgun blast right at the cloaked you is that they have motion tracking and they remebered your last motion tracking point.

    Bw, has anyone found a way to climb walls while holding your walking key? If I hold my walking key and move up to a wall, I just can't start climbing...
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    <!--QuoteBegin--Lucid+Dec 1 2003, 09:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lucid @ Dec 1 2003, 09:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "They got sensory! get motion tracking comm!"

    "gee how bout we just get level 1 weapons and armor instead so that we can kill skulks easy"

    "shut your face lucid. I'm sick of elitist **** like you that think they know everything. I suppose next you are gonna ask for jetpacks and shotguns to kill hives. Anyway comm, lets get motion tracking after you build turrets in base and electrify the tf and drop me mines for the doorways." <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    LOL

    I had people in my office looking at me funny because I really was laughing out loud. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    <!--QuoteBegin--matso42+Dec 1 2003, 09:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (matso42 @ Dec 1 2003, 09:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bw, has anyone found a way to climb walls while holding your walking key? If I hold my walking key and move up to a wall, I just can't start climbing... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    are you sure youre 'walking', not 'crouching'?
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I've seen cloaked aliens on motion tracking before, but it's possible they just ran to that point behind the wall and then cloaked.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin--Umbraed Monkey+Dec 1 2003, 04:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Dec 1 2003, 04:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--matso42+Dec 1 2003, 09:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (matso42 @ Dec 1 2003, 09:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bw, has anyone found a way to climb walls while holding your walking key? If I hold my walking key and move up to a wall, I just can't start climbing... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    are you sure youre 'walking', not 'crouching'? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Sometimes(maybe it's related to FPS?) you need to kinda double-tap your walk key to be able to wallwalk. But you can wallwalk at any time during that walk until you let go of your walk key, even if you go down on the floor again.
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