Sv_cheats 1 Crashes My Map

DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
When I use sv_cheats 1 it crashes HL, the topic title was self-explanatory pretty much. My audio glitches and loops a little and then my screen goes black and I get an error dialog from Win XP saying hl.exe has encountered a problem and must close. This has never happened before, any insight?

~ DarkATi

Comments

  • FiredragonFiredragon Join Date: 2003-07-16 Member: 18207Members, Constellation
    I've seen this error you got plenty of times.

    Sometimes it has to do with missing .mdl files or sprite files and sometimes .wad files.


    I don't know about THIS or not maybe the map yer working on and trying to play maybe there was something wrong in the map or something I have no idea I'm sorry.But some of the maps I have ran came up with the error you described.I hope this helps ya out somehow.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Funnily, I always had that when I had Metamod running with some plugins that didn't work out well with sv_cheats on

    If you have Metamod running, these may be the culprits:
    - RCBot
    - Whichbot
    - NSStatusBar

    If you really feel like it, try disabling metamod, then try again, it worked for me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    This happens to me offline sometimes if I'm running metamod for Whichbot. I wouldn't think it to be map specific, but it tends to repeat for the same map, then switch to another on a different day.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    I think the problem is more like missing <u>game realted</u> elements like a cc or a hive. the problem is, that sv_cheats 1 will start a "regular" round (only with some parameters activated) so if here is something important missing... I guess it will be the command console ^^
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    edited November 2003
    <!--QuoteBegin--Lt.Gravity+Nov 29 2003, 02:29 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Nov 29 2003, 02:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think the problem is more like missing <u>game realted</u> elements like a cc or a hive. the problem is, that sv_cheats 1 will start a "regular" round (only with some parameters activated) so if here is something important missing... I guess it will be the command console ^^ <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I don't have a hive area... lemme try adding one.

    EDIT* I'm compiling now. I know I've started a round with sv_cheats 1 before when no hive / cc existed, but maybe it / this was / is a fluke.

    ~ DarkATi
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    Nope, still locks up. More info:

    It gives me two error dialogs, one is a "Runtime Library" error. "Virtual Function Call" or something... then I get "Memory at 0x00000000 could not be read at 0x00000000."

    Then it closes. This sounds like somethin' Cagey could clear up and he has been hangin on this thread awhile...

    ~ DarkATi
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    If this helps anyone, I have Visual C++ installed, when I go to debug the app this is what I get.

    ~ DarkATi
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--DarkATi+Nov 29 2003, 12:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Nov 29 2003, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It gives me two error dialogs, one is a "Runtime Library" error. "Virtual Function Call" or something... then I get "Memory at 0x00000000 could not be read at 0x00000000."

    Then it closes. This sounds like somethin' Cagey could clear up and he has been hangin on this thread awhile...

    ~ DarkATi <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I can't exactly clear it up, but I might be able to shed some light on what's wrong under the hood:

    The first error sounds like it can't find code it wants to run -- it's attempting to call into a virtual function table and it's not finding an address; that could be due to incompatible dll versions that have differing object definitions... have you added any 3rd party dlls (metamod, etc) to your liblist.gam file?

    The second error is due to an attempt to read information from a NULL pointer - an attempt to use a memory location that was never allocated and doesn't exist. It could be a missing resource as suggested above, but it also might indicate a missing hook for a function (like the other error, but using a different type of function storage), an attempt to use a failed memory allocation, or an uninitialized pointer (logic error in the code).
  • DethGauntDethGaunt Join Date: 2003-06-02 Member: 16938Members
    i get this error when when in-game it seems to be pretty much random.. sometimes wen i join a team, record a demo, take a screen shot or even get dropped from a server i get this error
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I once had an error similar. It was related to NS.DLL. I uninstalled HL + ALL Mods, the re-installed again and Eureka, I can now play ns again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DethGauntDethGaunt Join Date: 2003-06-02 Member: 16938Members
    i tried that.. but still the problem for me is not fixed
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    btw: is it just me? or does dark ati write new posts every 10 minutes? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    Only happens to me when io place "mines" everything else is fine, probably because of my sucky RAM
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin--Lt.Gravity+Nov 29 2003, 06:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Nov 29 2003, 06:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> btw: is it just me? or does dark ati write new posts every 10 minutes? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    ~ DarkATi
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