<div class="IPBDescription">Crappy MSpaint job.</div> Yeh go ahead and flame me for the mspaint. but if you knew me, you would get my drift on this concept.
<span style='color:red'>Alot of stuff in the map (Cool stuff) is not being told. Keep it a suprise by me and amckern.</span> The Weldable will make the road where aliens come out blowup
-hole in the road. Onos will have to take alternate route (raft)
-Aliens start with 3 hives in the bunker type thing
-Battles!
lol
-Fun Type of map.
(should aliens start with 1 hive and ahve 5 mins for the door) on each bunker.
gona spend part of my 4 month vaction on it, and the rest on ury273, and Un-Life MOD ( <a href='http://mods.moddb.com/2501' target='_blank'>http://mods.moddb.com/2501</a> )
<!--QuoteBegin--Tequila^+Nov 25 2003, 08:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila^ @ Nov 25 2003, 08:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ah man, if you're going to put the effort in, make it a serious NS or CO map. Fun maps corrode my soul, cause ironically <b>they ain't fun!</b> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> in your opinion anyway.... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
<!--QuoteBegin--HoundDawg+Nov 25 2003, 12:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HoundDawg @ Nov 25 2003, 12:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Tequila^+Nov 25 2003, 08:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila^ @ Nov 25 2003, 08:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ah man, if you're going to put the effort in, make it a serious NS or CO map. Fun maps corrode my soul, cause ironically <b>they ain't fun!</b> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> in your opinion anyway.... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Indeed, I just hate to see talent go to waste.
any ways, nsa wants a fun map (well big bull) and the idea behind it, and the idea i have will make this "fun"map more like a ns map (better then combat)
the ideas bb and i talked about on aim, and irc, are very fresh, and the comunity has seen none, or almost none of
<!--QuoteBegin--BigBull+Nov 25 2003, 06:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ Nov 25 2003, 06:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeh go ahead and flame me for the mspaint. but if you knew me, you would get my drift on this concept. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I put my overhead layout from paper to computer by using MSPaint. To me it is an essential tool when publishing my overhead layout on computer. It's unbelievably versatile because you can make all sorts of shapes and lines with different thickness in MSPaint. Don't knock it, although there is only 16 colours, there is hardly need for more.
[I]-2 Boats meeting from each side, stopping in the middle )under the bridge( -Catwalks coming out from underneath bridge -detail on the bridge -Doors from each side of bridge? -Longer weld time for bridge to blow -Balance infavor toward marine. )Fixing(
Comments
The Weldable will make the road where aliens come out blowup
-hole in the road. Onos will have to take alternate route (raft)
-Aliens start with 3 hives in the bunker type thing
-Battles!
lol
-Fun Type of map.
(should aliens start with 1 hive and ahve 5 mins for the door) on each bunker.
amckern will be doing this.[/COLOR]
gona spend part of my 4 month vaction on it, and the rest on ury273, and Un-Life MOD ( <a href='http://mods.moddb.com/2501' target='_blank'>http://mods.moddb.com/2501</a> )
amckern
Fun maps corrode my soul, cause ironically <b>they ain't fun!</b>
Fun maps corrode my soul, cause ironically <b>they ain't fun!</b> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
in your opinion anyway.... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
Fun maps corrode my soul, cause ironically <b>they ain't fun!</b> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
in your opinion anyway.... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Indeed, I just hate to see talent go to waste.
any ways, nsa wants a fun map (well big bull) and the idea behind it, and the idea i have will make this "fun"map more like a ns map (better then combat)
the ideas bb and i talked about on aim, and irc, are very fresh, and the comunity has seen none, or almost none of
amckern
... get better hosting!!
This will be more strategic.
I put my overhead layout from paper to computer by using MSPaint. To me it is an essential tool when publishing my overhead layout on computer. It's unbelievably versatile because you can make all sorts of shapes and lines with different thickness in MSPaint. Don't knock it, although there is only 16 colours, there is hardly need for more.
Here it is..
ALOT OF STUFF YOU DONT KNOW ABOUT.
ITs alot more complicated than you think. Me and Amckern talked about it.
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
What will be added:
[I]-2 Boats meeting from each side, stopping in the middle )under the bridge(
-Catwalks coming out from underneath bridge
-detail on the bridge
-Doors from each side of bridge?
-Longer weld time for bridge to blow
-Balance infavor toward marine. )Fixing(
*Pictures*
/Edit Links broken. Fixing them now.