Map Concept (will Be Made)

BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
edited November 2003 in Mapping Forum
<div class="IPBDescription">Crappy MSpaint job.</div> Yeh go ahead and flame me for the mspaint. but if you knew me, you would get my drift on this concept.

Comments

  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited November 2003
    <span style='color:red'>Alot of stuff in the map (Cool stuff) is not being told. Keep it a suprise by me and amckern.</span>
    The Weldable will make the road where aliens come out blowup

    -hole in the road. Onos will have to take alternate route (raft)

    -Aliens start with 3 hives in the bunker type thing

    -Battles!

    lol

    -Fun Type of map.

    (should aliens start with 1 hive and ahve 5 mins for the door) on each bunker.

    amckern will be doing this.[/COLOR]
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    :-D it shall be good

    gona spend part of my 4 month vaction on it, and the rest on ury273, and Un-Life MOD ( <a href='http://mods.moddb.com/2501' target='_blank'>http://mods.moddb.com/2501</a> )

    amckern
  • NetBentNetBent Join Date: 2003-05-16 Member: 16386Members
    You can no longer start with 3 hives.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Ah man, if you're going to put the effort in, make it a serious NS or CO map.
    Fun maps corrode my soul, cause ironically <b>they ain't fun!</b>
  • HoundDawgHoundDawg Join Date: 2002-11-01 Member: 3362Members
    <!--QuoteBegin--Tequila^+Nov 25 2003, 08:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila^ @ Nov 25 2003, 08:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ah man, if you're going to put the effort in, make it a serious NS or CO map.
    Fun maps corrode my soul, cause ironically <b>they ain't fun!</b> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    in your opinion anyway.... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--HoundDawg+Nov 25 2003, 12:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HoundDawg @ Nov 25 2003, 12:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Tequila^+Nov 25 2003, 08:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila^ @ Nov 25 2003, 08:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ah man, if you're going to put the effort in, make it a serious NS or CO map.
    Fun maps corrode my soul, cause ironically <b>they ain't fun!</b> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    in your opinion anyway.... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Indeed, I just hate to see talent go to waste.
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Yeah, can't see it either.
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    <a href='http://invis.free.anonymizer.com/bug/uploads/map.jpg' target='_blank'>http://invis.free.anonymizer.com/bug/uploads/map.jpg</a> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    any ways, nsa wants a fun map (well big bull) and the idea behind it, and the idea i have will make this "fun"map more like a ns map (better then combat)

    the ideas bb and i talked about on aim, and irc, are very fresh, and the comunity has seen none, or almost none of

    amckern
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    404: File Not Found

    ... get better hosting!!
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    This is fun concept. But in all acutallity it will be epic battles and everything.




    This will be more strategic.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--QuoteBegin--BigBull+Nov 25 2003, 06:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ Nov 25 2003, 06:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeh go ahead and flame me for the mspaint. but if you knew me, you would get my drift on this concept. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I put my overhead layout from paper to computer by using MSPaint. To me it is an essential tool when publishing my overhead layout on computer. It's unbelievably versatile because you can make all sorts of shapes and lines with different thickness in MSPaint. Don't knock it, although there is only 16 colours, there is hardly need for more.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    <img src='http://69.56.219.34/~nsarms/nsarmslab/sigs/map.jpg' border='0' alt='user posted image'>

    Here it is..

    ALOT OF STUFF YOU DONT KNOW ABOUT.

    ITs alot more complicated than you think. Me and Amckern talked about it.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Thinking of having readyroom imbedded into the moutain in the back.

    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited December 2003
    This is beta 1

    What will be added:

    [I]-2 Boats meeting from each side, stopping in the middle )under the bridge(
    -Catwalks coming out from underneath bridge
    -detail on the bridge
    -Doors from each side of bridge?
    -Longer weld time for bridge to blow
    -Balance infavor toward marine. )Fixing(

    *Pictures*
    /Edit Links broken. Fixing them now.
  • Jeb_RadecJeb_Radec Join Date: 2002-08-09 Member: 1128Members
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