Your Most Fun Relocates & Deathtraps
Charge
Join Date: 2003-02-05 Member: 13144Members
<div class="IPBDescription">post post</div> So post your most funny relocates.
Ok, in this shot our team got wasted in origin but a lone guy got into a vent.. we strangled pretty long with the aliens just going "WTH?" but then they found us <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Ok, in this shot our team got wasted in origin but a lone guy got into a vent.. we strangled pretty long with the aliens just going "WTH?" but then they found us <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Comments
It was fun to watch light armor marines get wasted by 7 oc's at the same time tho <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
My favoirite relocate of all time would have to be...
hmm...
Probably refinery on bast, on top, next to the hive (the little thing that goes in on top of the melting lava)
Or, same map, N-corridor.
External Overlook
Cargo (hera)
Upper proccessing
Gen (nothing)
Intersection between Topo and Emergency Nozzle on Veil
Chem Transport
Main Aft
Lower Proccessing
Deathrap Relocations:
Any double Node.
Temperature Control (5 entrances, 2 vents, elevation differences)
Any Hive on Bast
Powersilo
Great Viaduct
N Corridor
Relocations That Are Overrated:
Hera Entrance
Alpha/Paranois
Will add as I remember them.
I decreased the pic size from 1600x1200 to 800x600 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
I've been playing NS for like, 3 months now. :/ Never posted.
I always play on the voogru server.
Here's my deathtrap, it's on ns_stargate. ^_^ enjoy.
The leaning tower of O-Chambers. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (sorry for the bad quality)
I've been playing NS for like, 3 months now. :/ Never posted.
I always play on the voogru server.
Here's my deathtrap, it's on ns_stargate. ^_^ enjoy.
The leaning tower of O-Chambers. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (sorry for the bad quality) <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Aa, welcome to the forums <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Nice tower there, but if its 2.0 only the oc on top can shoot <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> (still scares newbies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
Compress the jpg's with Infranview or Photoshop (or something)...
which brings me to my point, and the definition of sarcasm:
Pronunciation: (sär'kaz-um)
—n.
1. harsh or bitter derision or irony.
2. a sharply ironical taunt; sneering or cutting remark: a review full of sarcasms.
which brings me to my point, and the definition of sarcasm:
Pronunciation: (sär'kaz-um)
—n.
1. harsh or bitter derision or irony.
2. a sharply ironical taunt; sneering or cutting remark: a review full of sarcasms. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
lmfao.
gorge=drone
lerk=mutalisk
fade=hydra
onos=ultralisk
babblers=broodling? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
right?
and where can you get em? (pm would be nice)
i rarely manage to build into that veeeeeeeeeeeeery small ledge there <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
it's a zerg drone (IT HOVARS!1)
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::sentry:: ::sentry:: ::sentry:: | |
::sentry:: ::sentry:: | |
::sentry:: | |
::sentry:: | | ::gorge::
::sentry:: | |
::sentry:: ::sentry:: | |
::sentry:: ::sentry:: ::sentry:: | |
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I'd try to link a screenie, but the images I take are 4.2 MB - a tad large to put on the site. If anyone knows how I could link a shot up, i'll provide a view of the spot.
Had to love the good ol' /stuck spam with the borked hullfiles <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I remember a really fun relocate back in the early 1.04 days (or before that?). I wasn't on the team that relocated, which probably made it a lot funnier. The aliens, the team I was on, had just destroyed the marine base on ns_nothing and was wondering where the last marine could be hiding, when our Viaduct hive suddenly goes down. When we got there the marines have built a base (in our base!) on the actual viaduct. What made me laugh (in real life) while playing was that the marines jumped down from the viaduct when we shot spores at them. If you watch closely on the following picture you will see marines jumping.
<img src='http://www.halflife.nu/namron/4x.jpg' border='0' alt='user posted image'>
<b><i><a href='http://www.halflife.nu/namron/' target='_blank'>More pictures...</a></b></i>
I guess this isn't as funny as it was back then. This is quite common nowadays, but to me it brings up sweet memories.
On one of the last games on 1.04 we forced the marines to relocate 4 times on tanith. Just last week my marine team had to relocate 4 times as well. We lost of course.
I'd really like to know what went on in their games..
It's not really a deathtrap, it's quite defendable. The hard part is, of course, fighting your way out, and, fighting boredom during the long stalemate if you pull off the reloc. But the atmosphere! The claustrophobia, the desperate situation, feels ready for a movie, yes sir!