[req] Ha Punch

Zz_GashiZz_Gashi Join Date: 2003-10-13 Member: 21670Members
edited November 2003 in NS Customization
One of the many little cinematic NS movies that have been brewed up in my head made me think of using the big ol` mechanicly assisted fists of the heavy armor as a knife replacement. Somthing with a real hard pounding action to it.

If your curious my lil` imagination peice was somthing like a scene where a group of (light) marines are holding off a position as hard as they can, Lerks strafing them down, Skulks crawling everywhere, and nothing but constant LMG + Pistol fire ( think of the end of "Hostiles"). Say a Lerk sends a few spikes packing into a guys shoulder, he goes down, and the rest just one by one drown in skulk mauling... then the backup arrives. Three or so HA come "clonking" down the hallway just in time to see the last man pinned down by a Skulk flailing his LMG full auto till he and the weapon are silenced. It slowly turns to the new intruders, and as to not waste the upper hand launches itself down the hall full stride, leaps dead square onto the HA's chest, and rears up to start gnawing on it's head, only this head bears to be a bit more solid than the last. The man inside the suit, HMG hanging carelessly in his left hand, brings up his free right in the air with a small assisted whirr, and with the force of a sledgehammer crushes the skulk, and it's skull into the nearby bulk-head. He pulls away as it drops with an organic thud, still involuntarily twitching bits, and rears his HMG to bear as he and the rest plod on to clean out the new mess.

Yeah... it was somthing like that, just not so much in novel form, and just with the HA skulk part. Anywhoser think it can be done reasonably well?

Comments

  • XenoHazardXenoHazard Join Date: 2003-05-05 Member: 16085Members
    <!--QuoteBegin--Zz`Gashi+Nov 21 2003, 01:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zz`Gashi @ Nov 21 2003, 01:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One of the many little cinematic NS movies that have been brewed up in my head made me think of using the big ol` mechanicly assisted fists of the heavy armor as a knife replacement. Somthing with a real hard pounding action to it.

    If your curious my lil` imagination peice was somthing like a scene where a group of (light) marines are holding off a position as hard as they can, Lerks strafing them down, Skulks crawling everywhere, and nothing but constant LMG + Pistol fire ( think of the end of "Hostiles"). Say a Lerk sends a few spikes packing into a guys shoulder, he goes down, and the rest just one by one drown in skulk mauling... then the backup arrives. Three or so HA come "clonking" down the hallway just in time to see the last man pinned down by a Skulk flailing his LMG full auto till he and the weapon are silenced. It slowly turns to the new intruders, and as to not waste the upper hand launches itself down the hall full stride, leaps dead square onto the HA's chest, and rears up to start gnawing on it's head, only this head bears to be a bit more solid than the last. The man inside the suit, HMG hanging carelessly in his left hand, brings up his free right in the air with a small assisted whirr, and with the force of a sledgehammer crushes the skulk, and it's skull into the nearby bulk-head. He pulls away as it drops with an organic thud, still involuntarily twitching bits, and rears his HMG to bear as he and the rest plod on to clean out the new mess.

    Yeah... it was somthing like that, just not so much in novel form, and just with the HA skulk part. Anywhoser think it can be done reasonably well? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Basically make it so that the HA modle of the Grunt is a Punch? Wouldn't be able to do it for the Pees, and there are no Wees for the Knife.....it would be a V model only.....but it sure as hell can be done.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Just edit the knife_fire anim in the HA model.
  • alienchickenpiealienchickenpie Join Date: 2003-01-25 Member: 12710Members
    You could just make the wee invisible and add the punch anim to the vee. The knifing animation looks sorta like a punch anyway.
  • Mr_VagicleanMr_Vagiclean Join Date: 2003-06-22 Member: 17615Members
    But the knife animation looks more like a forearm "swipe" than a stereotypical knockout punch that he describes. Do you mean the punching as more of a straight right or a right hook from a boxer?
  • alienchickenpiealienchickenpie Join Date: 2003-01-25 Member: 12710Members
  • Zz_GashiZz_Gashi Join Date: 2003-10-13 Member: 21670Members
    Just as clarification, I know how modeling & animation work, I wasn't asking if it <b>could</b> be done, just if there was somone that could do it, hopefully well.

    Other than a slight excess of twisting on the wrist, the knife animation is just that, a knife attack, not much mistaking it for a punch.

    As for what I'd think the best type of v_model animation would be, I'm hoping it to be a straight forward pop, but with a lot of "oomph" behind it. This guy`s in power armor, he `aint gonna be boxing, just making flat out mechanicly assisted slugs with his fists o' steel. Considering the speed of the knife and the two different animations, I'd probably suggest a left and a right.
    P.S. Definatly need sounds too.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited November 2003
    <!--QuoteBegin--Zz`Gashi+Nov 21 2003, 05:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zz`Gashi @ Nov 21 2003, 05:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just as clarification, I know how modeling & animation work, I wasn't asking if it <b>could</b> be done, just if there was somone that could do it, hopefully well.

    Other than a slight excess of twisting on the wrist, the knife animation is just that, a knife attack, not much mistaking it for a punch.

    As for what I'd think the best type of v_model animation would be, I'm hoping it to be a straight forward pop, but with a lot of "oomph" behind it. This guy`s in power armor, he `aint gonna be boxing, just making flat out mechanicly assisted slugs with his fists o' steel. Considering the speed of the knife and the two different animations, I'd probably suggest a left and a right.
    P.S. Definatly need sounds too. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That...would be...the coolest...HA..."knife"...ever...
  • Smiley_XSmiley_X Join Date: 2003-06-07 Member: 17071Members
    there is no Wee knife model...remeber?
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    for the 1st animation u shouyld have the left jab, then 2nd a upper cut or a straight hit with the right fist, and showing the left one coming back up to the chest so it looks like its adding more pwer which that does anyhow
  • Leaderz0rzLeaderz0rz Join Date: 2002-11-09 Member: 7847Members
    it would be to fast.... and look stupid > <
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    It's power armor, anything is possible.

    SO SHUT YOUR PIEHOLA!
    ^.^
    hehe
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    <!--QuoteBegin--Paranoia-2MB+Nov 22 2003, 12:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Nov 22 2003, 12:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's power armor, anything is possible.

    SO SHUT YOUR PIEHOLA!
    ^.^
    hehe <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    leader is right, it would look stupid, even in a power armor, otherwise the HA would run faster than the LA...

    Even power armors have their limits <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    I liek the idea, and honestly, how can u know if something will look stupid before u even see it? If i could animate well, id do it, but since i cant, somebody else do it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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