Lack Of Stratagies For All...

jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
im shocked! it makes me virtually sick (cos i get so involved with my favourite games...) that a big amount of normal people now-a-days just run to a res node, gorge, build rt then skulk bak again is very distresing! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->

the marines use tactics and are now going to use a lot more of them while the aliens keep to the same priciples... well thats got to change guys... i am so serious about the lack of stratagies that i will dis-obay admins, normal players and even flayra to sort it out!

y not organise hunting groups, spys, and anti-whatever people... the aliens now-a-days just play the same game over and over and over and... im quite a gud alien player because i use something called "patience" and "stratagy", like once on ns_hera on team funs server (or maybe another one of my regulars...) about 7 skulks got gunned down by one marine with nothing else but an hmg... i lerked and spored him to death in about 10 seconds... and those skulks could have been hunting down or parasiting marines so they can get killed and monitered a lot easier...

well i would like everyone with a seemingly unique stratagy like, get a groge to get to a overtaken hive, he builds a hive and all of the alien team mc's to the hive thats under attack! not only will any normal turret farm fall but this can wipe out even marine fortified bases! so post it here even if its like 3 1/2 pages long or just 2 words!

Comments

  • PhinPhin Join Date: 2003-11-11 Member: 22556Members, Constellation
    edited November 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->im shocked! it makes me virtually sick (cos i get so involved with my favourite games...) that a big amount of normal people now-a-days just run to a res node, gorge, build rt then skulk bak again is very distresing!  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Would you prefer that they instead **** their res? Or stay as gorge with no res and as a unit that is incredibly weak this early in the game? Having a few aliens cap the nodes early in the game and then help out at the front lines can make the team's life much easier.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the marines use tactics and are now going to use a lot more of them while the aliens keep to the same priciples... well thats got to change guys... i am so serious about the lack of stratagies that i will dis-obay admins, normal players and even flayra to sort it out!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    If you want strategy then a pub isn't the best place to look for it. If this is happening in clan games you have then you need to seriously rethink your position with them.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->y not organise hunting groups, spys, and anti-whatever people... the aliens now-a-days just play the same game over and over and over and... im quite a gud alien player because i use something called "patience" and "stratagy", like once on ns_hera on team funs server (or maybe another one of my regulars...) about 7 skulks got gunned down by one marine with nothing else but an hmg... i lerked and spored him to death in about 10 seconds... and those skulks could have been hunting down or parasiting marines so they can get killed and monitered a lot easier...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    When I last checked, HMGs hurt skulks a LOT, it's very easy to kill them before they get anywhere near you. And what did you expect the skulks to do? If they see a marine on his own then ofcourse they should try to kill him, it'd be stupid not to. Especially if he he's an HA or has a good weapon, that'd be 10-30 res down the pan for the rines. Also, I'd hardly call sporing a marine to death a strategy.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->well i would like everyone with a seemingly unique stratagy like, get a groge to get to a overtaken hive, he builds a hive and all of the alien team mc's to the hive thats under attack! not only will any normal turret farm fall but this can wipe out even marine fortified bases! so post it here even if its like 3 1/2 pages long or just 2 words!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Unbuilt hives can't be used as a receiver for MCs, but I'll grant you that it does distract turret fire. So long as you don't let it die and waste 40 res.

    Sorry if some of that sounded a little harsh, but some of the stuff you were saying just didn't make sense.
  • Doobie_DanDoobie_Dan Join Date: 2003-10-23 Member: 21892Members, Constellation
    Unbuilt hives can be used for a MCport if they're under attack. I've seen that strat used in at least 5 games. You just have to tell everyone to wait until it gets attacked. Risky strat but it can get you out of a no-win situation.
  • PhinPhin Join Date: 2003-11-11 Member: 22556Members, Constellation
  • Turkey2Turkey2 Join Date: 2003-04-23 Member: 15766Members
    edited November 2003
    Once you start playing enough you don't make specific strats you just do them. Beyond the quick I'm saving for hive or I'm saving for fade or I'm dropping chambers, res there isnt much that needs to be said for the good players who know the strats of both sides and the counters to each. Good players know what they can do for the team and they do it, so they dont clutter voice comm as it is often vital to be able to hear your enemy. The mov to a building hive under attack has been around since 1.04 at least and has been used since then. Voice comm should be short succinct and imply most of your point. Now for strategies that will require a good portion of your team to organize and work together that will almost never happen unless you are playing with good players who you have played with before. Not to mention most strategies will have a limited time window, with a team all over the map it will be practically impossible to organize them in short windows. Not to mention while you may have a leet strat for your team there may be other players on that team who disagree and or just plain know better than to try something that stupid. Does that mean they are right and you are wrong not necessarily, but it will hamper the degree of cooperation they give you.
  • jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
    i can understand capping res and blocking marine rt's, but ALL the alien team sometimes does it... heck im guilty of doing it myself sometimes, but when everyone does it then thats just a little dumb dont u agree? anyway i really am sorry for the un-thought of post, it just that i was angry at my dam internet on my gaming computer aint working... GCS Net is sorting it out as i type, so im a little bit more mellow at the mo. btw i agree that sporeing a marine to death is not a tactic or stratagy, but when he's killed that many skulks and he was SOOOO out in the open u do begin to wonder what goes on it some peoples mind (p.s. he was just at the stairs past hera entrance... he was that open man!)

    so where are these stratagy's? i posted this to let ppl in on game-winning tactics and stratagys...
  • InquisitiveIdiotInquisitiveIdiot Join Date: 2003-10-21 Member: 21854Members
    I don't see how it's dumb. More players drop rts = more res = more leeway to experiment with strategies later.

    Or would you prefer the entire team to go lerk with you and rush their base, so you all can die and be screwed?
    Or go gorge, and waddle your fat **** over and kiss them goodnight.
    Or maybe everyone should save for p\/\/n0s and run around dying over and over while yelling, "Someone drop DCs! Someone drop DCs!"

    Do any of these fit your definition of strategy?

    Sorry for the rant, I just get sick of being the gorge who caps half the rts on the map and blocks the chokepoints with OCs, securing the game practically singlehandedly, then watching jerks like him ^ go onos when we have 1 hive. And then ask me to put it up.
  • jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
    um hello? did u read what i said just above?! it alirght for most of the team to go gorge but they should be at least 1 skulk in a big team to try and divert the marines... jezuz i said im sorry! all i c are people saying iv said a wrong, and i know i have, so DEAL WITH IT!
  • InquisitiveIdiotInquisitiveIdiot Join Date: 2003-10-21 Member: 21854Members
    edited November 2003
    When will you realize that pearls don't taste good to swine?

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->so where are these stratagy's? [sic]<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Capping RTs is the <i>first</i> strategy I would recommend to any new players. It doesn't eat up time, it puts your resources to good use, and it gives the alien team the resource inequality it so sorely needs to fight capably against teching marines. All good points, no bad ones. I WISH my entire team would cap RTs more often! All they do is spawn rush and save for fade, leaving the few of us who actually DO cap RTs holding the slack.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i use something called "patience" and "stratagy" [sic]<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ah yes. Is that the "save for pwnos and get teh win" strategy, or the "screw around as a lerk" strategy? Both of these I encounter quite often in pub play, and while I must say I am impressed by some of the finesse people use while employing these plans, I'm not entirely sold on their benefit to the marine team.

    Again, I apologize to the rest of you for the heat of this post. People who take for granted actions that win games simply because they can always depend on someone else to do it truly bring forth my ire.
  • Fat_WangFat_Wang Join Date: 2003-08-31 Member: 20420Members
    i used the build-hive, warp to it strat in a game once. we had 10 oni and a gorge but they had a massive turret farm and 10 ha. gorge dropped hive, they shot it, and we warped to it and ate all da ha (1 onos per ha). then we scrambled outa there and fnished eating. after we finished we went back and smashed da tfs and ips. in bout 3 min da tide turned and we won da game.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    NS Pubbing is becoming worse, its either rush and get rts, then rush thier base, or rush thier base alltogether.

    Once rts are down, then the res whoreing begins, not to mention no one tells anyone if they are whoreing, and its usually the one gorge that goes to put up all the hives without being thanked... *rant off, flame on*
  • BuglerBugler Join Date: 2003-09-04 Member: 20561Members
    dude WTH are you talking about- i would LOVE it if every game the whole team went and capped res nodes. As it is, they hoard it and dont get the second hive.
  • PhinPhin Join Date: 2003-11-11 Member: 22556Members, Constellation
    I think what aonomus meant was that when they drop an rt they beleive they've done their part, and won't bother dropping anything else for the rest of the game. Ask them to build something and you'll get a reply along the lines of 'stfukplzthx' or 'i allready dropped an rt ffs'.

    If everyone at the beginning either dropped upgrade chambers, capped RTs or saved for the next hive then the world would be a happier place. But chances are you'll get 2 capped nodes and that's that.
  • gekigariongekigarion Join Date: 2003-08-24 Member: 20172Members
    Actually, even on pub servers like Team Fun, if there's even one smart player, like say, you, you should try and take the initiative. Ask people who will be saving for Hive/Lerk/Fade/Whatever and who will be building the upgrade chambers and the RTs. Ask people to meet up in places, saying things like "Ok marine base only has two marines and 2 IPs with an armory, I want 3 skulks to gather at Hera and we'll attack them from there" and if you get 3 skulks, fine. If you get more, even better.

    Have your team vote which chamber they want first/next. If there's an Onos or Fade, encourage yoru team to support it, telling them it'll keep them alive (As people would rather aim at the Onos than the skulk) and keep the Onos alive too.
  • InquisitiveIdiotInquisitiveIdiot Join Date: 2003-10-21 Member: 21854Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Have your team vote which chamber they want first/next.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I've learned to be wary of doing this in pubs, as it tends to set off the people who like to screw with games:

    PatientGorge: So what chamber to do you all want?
    Newbie1: What;s achamber?
    H4x0R: DC!! for the love of christ, drop DC!!!
    ResWhore: MC
    ResWhore2: Dc
    Everyone_Else: DC
    Newbie2: SC!

    <SomeDumbAssGorge drops SC>

    H4x0R: OMG! SC! gg thx f4
    ResWhore: omgscf4
    Everyone_Else: f4
    SomeDumbAssGorge: hehe I'm going rine

    <PatientGorge is stuck in another 3 vs 9 game with sensory>
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