Lets Get On Task
deaincaelo
Join Date: 2003-09-11 Member: 20739Members
ok, we need rules. so here's the rules thread. any ideas, discussions, etc. on the forum rules go here. i am not mojo jo jo.
also, we may need a way down the line to deal with disruptive posters that refuse to follow the rules. in extream cases they may have to be nuked from a rpging thread. (imagine a person who follows none of the rules, doesnt submit a charicter to the dm, spams "u r all n00bs, i roolz", etc.)
heres my suggestions:
1. each dm must post a full set of thread rules for thier thread at the beginning (first post). any changes down the line must be edited into the thread rules.
2. everyone must read the thread rules before posting and, if the dm requests, pm the dm and WAIT FOR A REPLY before posting. make this a kikable (from the thread) offense.
3. dm is god. if you didnt know this already dont post.
4. no story jacks. you cannot do anything unless the dm says you can. you cannot make things happen, manipulate, create, or controll objects without the dm's permission. make this a kikable offense.
any more ideas, people?
also, we may need a way down the line to deal with disruptive posters that refuse to follow the rules. in extream cases they may have to be nuked from a rpging thread. (imagine a person who follows none of the rules, doesnt submit a charicter to the dm, spams "u r all n00bs, i roolz", etc.)
heres my suggestions:
1. each dm must post a full set of thread rules for thier thread at the beginning (first post). any changes down the line must be edited into the thread rules.
2. everyone must read the thread rules before posting and, if the dm requests, pm the dm and WAIT FOR A REPLY before posting. make this a kikable (from the thread) offense.
3. dm is god. if you didnt know this already dont post.
4. no story jacks. you cannot do anything unless the dm says you can. you cannot make things happen, manipulate, create, or controll objects without the dm's permission. make this a kikable offense.
any more ideas, people?
Comments
Restricting people from the RPG forum the way we restrict repeat offenders from the Discussion forum is probably not feasible because it requires making yet more extra usergroups. Think about it in terms of suddenly having "members," "discussion-restricted members," "rpg-restricted members," and possibly "rpg/discussion restricted". In addition, keeping people out of an individual thread without tempsuspending them entirely isn't possible by any method I'm currently aware of.
Because of this, and because repeat offenders seem fairly rare, the punishment system will probably be the standard tempsuspension with duration decided on a case-by-case basis. [edit]Of course, you guys still need to decide what types of offenses there are, as well as specify that some are more serious than others. I imagine that having someone, say, beak a rule about font/color formatting wouldn't be as bad as having a 12-year-old-AOLer fill up your treasured RPG thread with pages of "I liieek 2 spAM!"[edit]
On the plus side, we're just as able as we always have been to do any of the following for DMs/GMs by PM request:
Deleting individual posts or groups of posts (for when the proverbial train has jumped the tracks behind the DM/GM's back and you need to rewind time)
Editing posts
Moving/merging/splitting/slicing/dicing/sauteé-ing of threads
For example: Why are you doing that you idiot! That's so stupid! (etc...)
4. no story jacks. you cannot do anything unless the dm says you can. you cannot make things happen, manipulate, create, or controll objects without the dm's permission. make this a kikable offense. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Those last two might be better off being rules in the individual RPG. Some enjoy the game more with a bit higher degree of self-determination.
yes, but when i started this thread there was no discussion of the rules in that thread. so i fuigured we'ld use this thread to hash out ideas and the webbed thread to put stuff that we agree on in.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Those last two might be better off being rules in the individual RPG.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
actually, why not make it a rule that the individual rpg rules supercede the general rules? that way we can get a pritty thourgh set of general rules. (generally the dm is gunna determine what happens, the enviornment, etc.) and also leave a lot of leeway to those that want to do thier own thing.
Yeah, we could do that.
it's open source rules, modify it as you would like, you just can't make monetary profit <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<span style='color:green'>WELCOME TO THE NS RPG RULES</span>
<span style='font-size:8pt;line-height:100%'>created by the NS Fan-fic Forumites, and TAK</span>
<span style='color:red'>O</span> Please obey the Dungeon Master of the particular thread at all times, failure to do so will wind up deleted posts, and other ways of having the wonderfull forum mod team have fun at you [postcount = O]
<span style='color:red'>O</span> the results of battle actions will be decided upon by the Dungeon Master [refered to as DM after this]
<span style='color:red'>O</span> In a particular thread, the DM is god, these rules still apply but follow the threads specific rules as well
<span style='color:red'>O</span> If you grief or participate in a story just to be a llama, expect the wrath of the forums gods
<span style='color:red'>O</span> have fun, get into character!
<span style='color:red'>O</span> be creative with how your character interacts with the story, but please be limited by common sense
<span style='color:red'>O</span> And above all, when moving out into enemy territory, be sure to move as a group! NS is teamwork based, so it shouldn't differ in NS RPG's!
<span style='color:red'>O</span><span style='color:blue'><a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=37&t=53995' target='_blank'> So you want to be a dungeon master?</a></span>
<span style='color:red'>O</span> each dm must post a full set of thread rules for thier thread at the beginning (first post). any changes down the line must be edited into the thread rules <-- one of deaincaelo's rules, same with the next one
<span style='color:red'>O</span> no story hijacks. you cannot do anything unless the dm says you can. you cannot make things happen, manipulate, create, or controll objects without the dm's permission.
<span style='color:red'>O</span> Please mark out of character talk appropriately
<span style='color:orange'> just like the rest of the forums, be nice, polite, encourage others to come, and the only time you can actually attack someone personally is with your skulks pointy teeth, not flaming hot text</span>
" " talking
* * actions
[ ] attempted actions
{ } heroic actions (as put up by epoch666).
alternately, flavor speech ie. {quietly} "i think its a good idea" {strutting} *goes down the hall*
ideas, suggestions, etc?
any issues we havent discussed for rules?
any suggestions above that we disagree with?
Other than that, I'm fine with those. Using a formatting for speech tone could work well actually.