I Skinned Barney To Look Like A Marine!
blackjackel
Join Date: 2002-11-01 Member: 2151Members, Constellation
<div class="IPBDescription">watch out for him in ns_siege005_005!</div> But one thing is going wrong, you see, when i open him in model viewer he looks fine, he also looks fine in the beta hammer, but when i compile the map he looks like crap, all the colors are wrong and he comes out looking grey not green. how do i fix this?
Comments
<b>::EDIT:: Wait a sec, color depth 32? You shouldn't even be able to compile with more than 8 bits. Index the skins and the recompile. ::EDIT::</b>
Btw, if you have problems with team colors, in MS3D, change the names of the materials and the .bmp files to something OTHER then dm_base.bmp.
In HL, when it see a model with a texture name like that, rows 5 and 6 from the .bmp's color pallete are used to create the team color that you cna change with the sliders in the HL launcher under CUSTOMIZE.