[hlp] Shotgun Qc
Delarosa
Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
<div class="IPBDescription"> - need help</div> hey, trying to finish a pack i recived a while ago, it didn't come with a p model...
i've been having problems compiling this model, here's the error ms3d gives me:
illegal parent bone replacement in sequence "idle"
"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
used Karistos to get the files out of the w... i only took out the textures and bmps... just to me sure i didn't take out the animation... i also ripped the idle from the defaults (after i was getting the error)
any suggestions?
i've been having problems compiling this model, here's the error ms3d gives me:
illegal parent bone replacement in sequence "idle"
"Bip01 R Hand" has "Bip01 R Forearm", reference has "Bip01 R Arm2"
used Karistos to get the files out of the w... i only took out the textures and bmps... just to me sure i didn't take out the animation... i also ripped the idle from the defaults (after i was getting the error)
any suggestions?
Comments
i just re-animated the idle.smd.... not that hard....
Now, the ones I love are when you've missed a triangle which you've deleted using wordpad.
Ever scanned wordpad to make sure each triangle has its proper three lines? I don't recommend it.
change:
Clavicle to Arm
UpperArm to Arm1
Forearm to Arm2
repeat for R or L.
For P models I usually decompile a P model and reposition my new reference over the P model's reference, assign, save, and compile.