Max Viewable Distance

LeMortLeMort Join Date: 2003-02-23 Member: 13896Members, Constellation
<div class="IPBDescription">loading things far away</div> I am working on a map that has rather wide open spaces and it tends to crash frequently when structures start to be put down in everywhere. Will turrets/ocs shoot/track things that are beyond the player's max viewable distance of the map? In other words, If I return the max viewable distance to it's default (right now it's cranked up to 10,000), would that increase the stability?

Comments

  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    well if you put 100 view maximum distance you will not see the map...so its stupid.
  • LeMortLeMort Join Date: 2003-02-23 Member: 13896Members, Constellation
    what? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    le mort any more info on teh crash and yes it might help
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin--LeMort+Nov 12 2003, 04:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LeMort @ Nov 12 2003, 04:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I am working on a map that has rather wide open spaces and it tends to crash frequently when structures start to be put down in everywhere. Will turrets/ocs shoot/track things that are beyond the player's max viewable distance of the map? In other words, If I return the max viewable distance to it's default (right now it's cranked up to 10,000), would that increase the stability? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes. 10.000 is a high max view distance. There is usually no need for any value larger than 1024 (the default.) However I have cranked it to 3000 with no adverse effects.

    ~ DarkATi
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    mmmmm..i dont know how to help ya rly....and umm i think that 10.000 whatever is 2 high...lower it to like 5000 or so..and if that dont work..make the areas less Big..and umm if there like big big where like 100 onos can fit in there well..it will make the marines well...Horn..i mean Happy.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Sign In or Register to comment.