Players Per Team
MistenTH
Join Date: 2003-01-01 Member: 11706Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">What's the most balanced & ideal?</div> The less players there are, the less firepower (more so for marines), but much more res per kharaa.
The more players there are, the more firepower (more so for marines), but much less res per kharaa.
What's the tourny standard in this case and what do you think?
The more players there are, the more firepower (more so for marines), but much less res per kharaa.
What's the tourny standard in this case and what do you think?
Comments
It's somewhere around that though.
It's somewhere around that though. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
agreed, the best number is 6v6 for most levels, although sometimes a good 12v12 can be very fun. It all depends whos playing it.
anythin above that and the res model kicks aliens in the face :/
What you seem to forget is that aliens pay for upgrades at each spawn (anywhere from 2-6 res) and aliens also have to pay 30-90 res for the chambers and 50-100 res for hives. So while the outlay may be less for aliens that are solely fighting, it still costs a significant amount for upgrades.
6v6 scrims are cool, but may be overpowered in the aliens favor ever so slightly. I gotta try a 7v7 scrim sometime.
but on pubs i prefer big games with 30+ players <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
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However, thats more of a balance issue rather than what makes best tourney play.
8v8 and up is at the other extreme: there are players all over the place, plus the balance (espescially res costs) get rather wonky. I wouldn't recommend even playing on any server that is 9v9 or more.
7v7 is the happy medium. Go with that.
(note for league play: sometimes it's hard enough to get 6 players off their duffs and have them show up on time for a match, let alone 7 or 8)
For non-stop action, a 12 vs 12 is the way to go, but dont come in complaining about balance because unless you kill quite a bit and cap a lot of res nodes, Aliens are quite screwed unless they are highly coordinated and highly skilled.
Sure, there's less res to go around, but there's a lot more action. Fights happen between squads, aliens don't operate alone, and generally, i think, it's a more fun experience to play on a huge server.
Try it some time.