Ns_galileo layout and screens
Vyvn
Join Date: 2002-08-24 Member: 1226Members
Ok, I decided its time to finally start an NS map. Here is the basic layout, along with a few screens of the <b>undecorated and unfinished </b> marine spawn. (Sry about the kinda slow loading, shoulda used smaller files...)
Layout.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_layout.gif" border="0">
Marine spawn.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_01.JPG" border="0">
Marine spawn again.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_02.JPG" border="0">
Marine base area.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_03.JPG" border="0">
Marine base area again.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_04.JPG" border="0">
CC room.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_05.JPG" border="0">
Closeup of the doors visible in pic 3 when they're open. Featuring some nice dramatic four-piece door action <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_06.JPG" border="0">
Layout.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_layout.gif" border="0">
Marine spawn.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_01.JPG" border="0">
Marine spawn again.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_02.JPG" border="0">
Marine base area.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_03.JPG" border="0">
Marine base area again.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_04.JPG" border="0">
CC room.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_05.JPG" border="0">
Closeup of the doors visible in pic 3 when they're open. Featuring some nice dramatic four-piece door action <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
<img src="http://www.boomspeed.com/vyvn/ns_galileo_1_06.JPG" border="0">
Comments
Also, two of your hives can be easily defended by fortifying a single choke point - that will make it hard for marines to advance into those hives.
Marine spawn.
<img src="http://www.boomspeed.com/vyvn/ns_galileo_2_01.JPG" border="0">
Marine base (3 screens).
<img src="http://www.boomspeed.com/vyvn/ns_galileo_2_02.JPG" border="0">
<img src="http://www.boomspeed.com/vyvn/ns_galileo_2_03.JPG" border="0">
<img src="http://www.boomspeed.com/vyvn/ns_galileo_2_04.JPG" border="0">
Here are two screens of a reactor area I've been working on. I'm thinking about putting in some pipes with electricity flowing through them, but I am going to have three hallways connect to this room, and r_speeds are in the 500s already.. <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
<img src="http://www.boomspeed.com/vyvn/ns_galileo_2_05.JPG" border="0">
<img src="http://www.boomspeed.com/vyvn/ns_galileo_2_06.JPG" border="0">
That's all. Oh, and thx for the constructive criticism and stuff <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
And as for the marine base...I'll have to see. I might try and place a visblocker between the spawn and the base. Too bad I don't really know how those things work. <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
Hmm..this could be something halfway decent if I were a better mapper <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> Oh well, I'm learning, I guess.