Any Nethack Gamers Here?
Asraniel
Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
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Comments
<a href='http://nethack.devnull.net/' target='_blank'>http://nethack.devnull.net/</a>
[/ignorance]
many reasons for this. First, it's free. Second, it's more complicated
and deeper than pretty much anything else. And third, if zipped, it
almost fits on single 1,44 Mb diskette. How many games today can
achieve all that?"
(http://groups.google.ch/groups?dq=&hl=de&lr=&ie=UTF-8&threadm=bnvb40%24sp8%241%40news.cc.tut.fi&prev=/groups%3Fhl%3Dde%26lr%3D%26ie%3DUTF-8%26group%3Drec.games.roguelike.nethack)
Man, did that ever suck. Worst. Game. Ever.
read this...
<a href='http://www.gamespy.com/legacy/halloffame/nethack_a.shtm' target='_blank'>http://www.gamespy.com/legacy/halloffame/n.../nethack_a.shtm</a>
well, its easy to say "its the worst game ever". Why?
I say its the best because:
You can play it again and again and its never the same
If you think it becomes always the same, you can always change character class, wich changes everything
Its far more complex than every other RPG wich is out there
You can make nearly everything you want
There are thousends of eastereggs and usefull secrets to find
It has the best graphics in meaning of visibility...
You can play it over TELNET!!!! *g*
There are people that play games because of the graphics, and people that play a game because the game itself is good and makes fun. Everyone has to make the choise for himself.
You should compare nethack much more with a pen and paper RPG where you sit around a desk with friends and play a RPG withoud graphics.
At times... Gameplay = Graphics
And I'm guessing this is turn based...
Its also cool that you play it in the windowed mode, so you can surf and chat while your playing, and because its turnbased you wont die while chatting...
i forgot, if you realy hate ASCII graphics a) there is a 2 client in the normal release.
there is 2d/3d version <a href='http://noegnud.sourceforge.net/' target='_blank'>http://noegnud.sourceforge.net/</a>
and there is a 2d version from iso perspective <a href='http://www.hut.fi/~jtpelto2/nethack.html' target='_blank'>http://www.hut.fi/~jtpelto2/nethack.html</a>
and noegnud will be realeased in 6 months or so as a true 3d version with great graphics...
[edit]Hm. And it deserves a much more articulate response than that.
Nethack is without question one of the best games in the world. I have never played anything more detailed, except possibly for one of the Nethack spinoff games (like Slash'Em, which I don't particularly like). Nethack merges every source from superstition, fantasy, and reality - your weapons can rust, but more often than not this is from Rust Monsters and not from water. You can protect them from rust if you grease them, though. If you break looking glasses you get bad luck. If you eat old corpses (such as Zombies, or monsters you've left dead for a while) you'll get food poisoning. If you don't eat for a while, you'll get weaker and your strength will drop. If you hit things with a cockatrice corpse, they turn to stone.
There's just so much.... game in it. Yes, there's an incredibly steep learning curve. But the sheer content that's gone into the game is incredible.[/edit]
/me hugs DevTeam
I mean, in which other games can you...
...get eaten by a purple worm, and get out of its stomach by using a wand of opening, normally used on locked doors?
...read a scroll of punishment by accident and end up with a ball and a chain attached to your leg (there are atleast 4 known different ways to remove it)?
...use a tinning kit to turn monster corpses into handy tins, which spoil a lot slower than the unpreserved meat?
...get attacked by battlemechs, microscopic space fleets and christmas tree monsters while hallucinating?
...write your own spell scrolls with a magic marker?
...wield a cockatrice corpse as a petrifying weapon?
...be smitten with a lightning bolt if you anger your god?
The possibilities are almost infinite, and nearly every action is rewarded with an event, or atleast a dumb joke. For example, I got devoured by the demon Juiblex, and accidentally pressed the search button in his stomach. The game replied "what are you looking for, an exit?"
The ASCII does not matter. Underneath it there is a game that beats any other game ever created without even trying.
try another character class.. that changes everything
And also very good, look at a newbie spoiler, you will discover thousends of news things....
...
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It's not text based. It's ASCII-art based. Text <i>is</i> used to describe actions like attacking, buying stuff, listing your inventory and skills etc. but the game itself is ASCII.
By the way, there are varients around which give it a nice graphical overlay. There's an official version which replaces it with graphical tiles, and there's a varient called Falcon's Eye which is isometric. I still like the original <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
...
Oh, and if anyone's majorly stuck on it, just ask. Don't go searching on the net for info on nethack or you'll spoil the whole game.
I dont think thats true. For me the first week was very repetive and boring because i died after a few turns. But i keept playing because it was funny to see all the differnt ways to die *g*(there are million ways how you can die). But after that when you come the first time to minetown (or even the mines *G*) you meet the first time the oracle (jea, i was realy happy) or you find even sokoban, things become more interesting. And after a while you learn how to get artefacts like excalibur, you learn how to get wishes, identifie items like wands and so(i have always big problems with amulets and rings... i cant drop all my rings in a sink..) and you will see.... you wont stop playing.
The first hours are hard to get into because of all the commands. Then the next week is hard because you dont know how to play. But then its so great that you will never stop :-)
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It's true, sort of. Diablo is like Nethack for people with a 14 second attention span and a mind tuned for style over content.
<a href='http://www.medievia.com' target='_blank'>Medievia.</a> I don't play anymore but it had me addicted for... 4000 hours of game time... probably more than I played most other games combined =x though that includes afk hours... heh.
as for nethack -- I was addicted to <a href='http://www.adom.de/' target='_blank'>Ancient Domains of Mystery</a> for a bit -- a very nethack-esque roguelike. if you're in the right frame of mind, they can get addicting for a while, but it DOES get really mindless, and it sucks to spend, like, tens or hundreds of hours building up a char just to lose him to one lapse of concentration, like attacking a karmic lizard which curses you and makes you very likely to die very quickly... stuff like that. backing up your char periodically helps, but it's cheating and it's annoying.
yeah. I don't think I'll go back to roguelikes anytime soon.