Best ... Strategy ... Ever ....

HydroseedsHydroseeds Join Date: 2003-10-31 Member: 22167Members
I KNOW this dosent sound like it would be but ...

Gorge rush ...

I AM TELLING YOU it works 9 times out of 10...

lets say its a 10 on 10 match ... begining of match ... everyones starting with 25 rez ...

EVERYONE goes gorge ... 3 of them build movements, keep healing eachother and stick together, with the marines no upgrades at all, and gorge with some good hp plus there heals if they stick together ...

Rush into there base.... now when you get there , everyone should have enough to set ATLEAST one off chamber ... now imagine, 10 off chambers surrounding there base instantly and none of them can die cause u constantly healing it ...

I have done this before ... there normaly short matchs but there the funnest matchs to play ever as an alien <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


The power of the gorge !

Comments

  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    My clan used to do a Gorge phalanx. 3 DCs, 3 gorges, and they run in healing, soak up damage, then the skulks run in while the 'rines reload.

    Check and Mate.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited November 2003
    ~Gives Hydroseeds a helmet and bulletproof vest~
    Note my sig* and put these on.

    I hate to say this, but this is already a common tactic.
    If it has a name that everyone knows, (ie: Gorge rush), then chances are it's well known, often used, and probably has a counter (in this case, a shotgun rush will annihilate the gorges).

    *Sig used to say: Welcome to the NS forums. WARNING! SERIOUS IDEA SQUASHING CAN OCCUR AT ANY TIME! PROTECTIVE GEAR IS RECOMMENDED!
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    It's about the equivalent of a shotgun rush. If the opposing team sees it (and a competent comm), it ain't gonna work.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin--Keyser59+Oct 31 2003, 05:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Keyser59 @ Oct 31 2003, 05:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's about the equivalent of a shotgun rush. If the opposing team sees it (and a competent comm), it ain't gonna work. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I was going to say that, but instead I'll elaborate. Gorge rush is countered by dropping shotties, shotty rush is countered by lerks or cloaking or various other things.

    Hydroseeds: You might want to do a quick search before posting, btw.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    All it takes is one person to see it coming. GG aliens. Mines + a few shotguns = your game is over. However, like somebody said, if they were doing a decoy gorge rush of sorts, as in to empty marine clips, then have a few skulks come in, shotguns and mines may not make the difference. Unfortunately, for the marines stopping a gorge rush isn't the end of the game like dying to a gorge rush is for aliens. Granted, they can now do what they please on the map for a minute or two, but your hive is still there, so they haven't won yet. Basically you are screwed though, on 1 node, and everyone just wasted their rez on a gorge rush. Really though, gorge rush can be countered very easily, just takes a few seconds warning and a few good marines.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Blow the gorges away with shotties and then go to the hive and kill it while they are still in the spawn queue.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--Legionnaired+Oct 31 2003, 05:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Legionnaired @ Oct 31 2003, 05:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My clan used to do a Gorge phalanx. 3 DCs, 3 gorges, and they run in healing, soak up damage, then the skulks run in while the 'rines reload.

    Check and Mate. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    This is actually a half decent tatic and is the most effective gorge rush for a 6 man team.

    On larger servers, you can do A LOT more, making gorge gangs very powerful.

    However, I would hardly declare the gorge rush the best strategy ever.

    Shotguns + Mines + Medspam (healspray can't kill you fast enough) will OWN a gorge rush hardcore.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    I wish people would stop claiming that whatever they happen to like at the moment is the best ever. First of all you're setting yourself up to fail. If it can be any way be shown it is not the best (which it can in 100% of the cases) then you have already lost your argument, you're a n00b, you suck and it is GG for you.

    So instead, you should have posted something like "Gorge rushes, very powerful" or "Gorge rushes work more often then not". That could actually bring on intelligent debate.


    Hydroseeds, think before you post. Gorge rushes have been around since 1.0, one of the first things discussed when 2.0 was released was the impact on gorge rushing. Not only is your post not news, it's uninformed and sensationalist (nice way of saying it is stupid <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ).
  • Fat_WangFat_Wang Join Date: 2003-08-31 Member: 20420Members
    i actually set up a lerk gang.we all went lerk at the beginning. it was mass spore spam and a hail of spikes. the rines didnt even stand a chance... i dunno y ppl say spores dont stack cuase they do. 10 lerks fired 10 spores and 9 rines died in 2 seconds. noticed that spikes dosnt work 2 well against buildings but if their r 10 lerks... its suprising how fast a ip goes down. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    I think you probably misunderstand people when they say spores don't stack wang. It was tested, and "mulitple" lerk spores DO stack. I think you are mistaking people saying a single lerks spores don't stack, which they don't.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    edited November 2003
    <!--QuoteBegin--Norml E. High+Nov 1 2003, 02:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Norml E. High @ Nov 1 2003, 02:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think you probably misunderstand people when they say spores don't stack wang. It was tested, and "mulitple" lerk spores DO stack. I think you are mistaking people saying a single lerks spores don't stack, which they don't. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Actually, someone tested to see if multiple lerk's spores stack. I think it was Stoneburg (could be wrong, though). The person that did it posted their demos, and they showed that spores from multiple lerks don't stack. In Fat Wang's case, some lerks may have been spiking also, so that would lead to marines dying more quickly.
  • AjurianAjurian Join Date: 2003-10-18 Member: 21753Members
    I've played a couple of games where the marines were prepared for the gorge rush (ie, shotguns and mines). A skulk ran into their base and got torn apart so we knew they were waiting. Basically what we did then was to go around the map capping res nodes and dropping the occasional oc and with 6+ gorges that happens pretty effectively. We didnt attack the marine base but we kept moving around the map, reinforcing any areas that the marines managed to break through. We got 3 hives fairly quickly, about 9-10 mins, and ended the game with a mixed group of aliens. Marines lost because they were waiting for a rush that never came, they ended up farming their base (which fell pretty quickly, wasnt that big due to only one rt).
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    <!--QuoteBegin--i'm lost+Nov 1 2003, 05:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (i'm lost @ Nov 1 2003, 05:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Norml E. High+Nov 1 2003, 02:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Norml E. High @ Nov 1 2003, 02:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think you probably misunderstand people when they say spores don't stack wang. It was tested, and "mulitple" lerk spores DO stack. I think you are mistaking people saying a single lerks spores don't stack, which they don't. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Actually, someone tested to see if multiple lerk's spores stack. I think it was Stoneburg (could be wrong, though). The person that did it posted their demos, and they showed that spores from multiple lerks don't stack. In Fat Wang's case, some lerks may have been spiking also, so that would lead to marines dying more quickly. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Huh... I could swear somebody tested and said yes, they do... Oh well, they should if they don't <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin--Stoneburg+Nov 1 2003, 03:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Nov 1 2003, 03:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wish people would stop claiming that whatever they happen to like at the moment is the best ever. First of all you're setting yourself up to fail. If it can be any way be shown it is not the best (which it can in 100% of the cases) then you have already lost your argument, you're a n00b, you suck and it is GG for you.

    So instead, you should have posted something like "Gorge rushes, very powerful" or "Gorge rushes work more often then not". That could actually bring on intelligent debate.


    Hydroseeds, think before you post. Gorge rushes have been around since 1.0, one of the first things discussed when 2.0 was released was the impact on gorge rushing. Not only is your post not news, it's uninformed and sensationalist (nice way of saying it is stupid <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    On a further note Hydroseeds never posted again
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    I have been organizing few gorg rushes and we once did it allso in clan match.
    What i think of gorg rush is: that it is terrible funny i allways laygh my **** out when 4 or more gorges just pop up in marine base and makes their lives diastrous. For a tactic i see it is good if you get the element of suprise wich
    isn`t so hard if u do it little carefully


    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
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