Commander Tool

RebReb Join Date: 2003-06-12 Member: 17298Members
<div class="IPBDescription">Might help plan your tactics...</div> <a href='http://homepage.ntlworld.com/bryn.moore/commander_tool.rar' target='_blank'>Commander Tool</a>

I made it yesterday, fixed a few bugs but theres bound to be loads more. Already found some today but I can't upload update cause I'm at work. Read the readme first please, its only tiny.

Used sensibley though, this should help you plan your tactics for a game. I would add that this utility is probably more useful for clans.

Hope its of some help.

Thanks.

Comments

  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    Not going to download something that you havent described and/or posted a screenshot <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • RebReb Join Date: 2003-06-12 Member: 17298Members
    Honestly... you try and do something useful; but I take your point.

    Well, its pretty much a marine resource model I've slapped up in some VB. Its yet to be properly tested along side the actual game, but in theory its correct. I'll see about how I can upload a screeny, most things are blocked for me at work though.

    All I can say is untill then, take a leap of faith?

    It'd be a bit bloody stupid posting something dodgy a) as a veteran and b) posting my clan and IRC channel...
  • leekleek Join Date: 2003-02-03 Member: 13042Members
    edited October 2003
    it could also use with a reset button so it resets back to game start state
  • RebReb Join Date: 2003-06-12 Member: 17298Members
    Erm.... have you tried incrementing the time at the top? :]

    My end... the arms lab upgrades function perfectly...

    However, if you try to build two arms labs it does go a bit wrong. I've updated all the bugs but I can't upload anything untill I get home.

    Thanks for trying it anyway <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • leekleek Join Date: 2003-02-03 Member: 13042Members
  • RebReb Join Date: 2003-06-12 Member: 17298Members
    lol sorry, its my poor documentation, you simulate time passing with the buttons at the top, thats how your resources go up (the amount of res you get clearly depending how many res points you've built.
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    <!--QuoteBegin--Reb_+Oct 29 2003, 04:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Reb_ @ Oct 29 2003, 04:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Honestly... you try and do something useful; but I take your point.

    Well, its pretty much a marine resource model I've slapped up in some VB. Its yet to be properly tested along side the actual game, but in theory its correct. I'll see about how I can upload a screeny, most things are blocked for me at work though.

    All I can say is untill then, take a leap of faith?

    It'd be a bit bloody stupid posting something dodgy a) as a veteran and b) posting my clan and IRC channel... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I aint putting down from something you've done...
    /me downloads
  • ToneeTonee Wub wuB UK Join Date: 2003-10-25 Member: 21926Members, Constellation
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    Its good - once i get the hang of it i might just use it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • GargamelGargamel Join Date: 2003-01-04 Member: 11773Members
    good job <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> A reset button would be nice! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • BlindFireBlindFire Join Date: 2003-03-28 Member: 14986Members
    Is kinda usefull, alltough I dont know how usefull as starts usually change due to unexcepted circumstances (read: Aliens).
  • leekleek Join Date: 2003-02-03 Member: 13042Members
    found a bug.

    if u dont have enough resources to build a proto when u click the radio button it doesnt unselect itself so that u cant build one and cant research HA and JPs
  • Ded_GuyDed_Guy Join Date: 2003-10-19 Member: 21774Members
    Despite the fact that I can't download it atm, and haven't seen it, it sounds suspiciously like the (discontinued) stratplan project by Mercior.

    He hasn't updated it for 2.0.......but I used to use it all the time in 1.04. Shame really.

    Someone make him some overviews ****!.

    <a href='http://www.mercior.com/sp_about.shtml' target='_blank'>http://www.mercior.com/sp_about.shtml</a>
  • zoddtheimmortalzoddtheimmortal Join Date: 2003-07-23 Member: 18363Members
    shouldnt u set a res point limit? U can buld 120 res point for gods sake <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin--zoddtheimmortal+Nov 5 2003, 10:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (zoddtheimmortal @ Nov 5 2003, 10:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> shouldnt u set a res point limit? U can buld 120 res point for gods sake <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Haha, building 120 res points in the simulator would be shooting yourself in the foot, just like cheating in single player makes you suck when you play with them off.
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    edited November 2003
    <!--QuoteBegin--Ded_Guy+Nov 5 2003, 09:57 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ded_Guy @ Nov 5 2003, 09:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Despite the fact that I can't download it atm, and haven't seen it, it sounds suspiciously like the (discontinued) stratplan project by Mercior.

    He hasn't updated it for  2.0.......but I used to use it all the time in 1.04. Shame really.

    Someone make him some overviews ****!.

    <a href='http://www.mercior.com/sp_about.shtml' target='_blank'>http://www.mercior.com/sp_about.shtml</a> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    not only new overviews, I think some of the changed ranges for stuff needs to be fixed for 2.0...
  • HuntyHunty Join Date: 2003-08-09 Member: 19244Members
    Bugs : you can advance more tfs than you have.You can electrify more rts than you have.You get 1 res per 5 seconds,not the 4 seconds in the tool.
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