Setting Starting Frame

ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
<div class="IPBDescription">env_sprite /cycler_Sprite</div> how do i set the startgin frame of a sprite?
im thinking of labeling all my func breakables like func weldables are normally using ns/sprites/cursor.spr frame number 9
if there is no way i guess il just export frame 9 and make a new sprite

Comments

  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    I would create a special icon for breakables anyway. Sure you can weld through a brakeable, but ... well it's not really ment to be welded. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
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