Magic: The Gathering
<div class="IPBDescription">Random Inquiries</div> I've been into Magic: The Gathering for quite a few years now, and since I started, I've learned much about various strategies and how to thing outside the box with specific card combos. The most recently released set in the Magic world is Mirrodin, the most artifact-heavy set since the days of Urza and Mishra.
So I was wondering: Who here in the NS forums plays Magic, and what do they think of the new set?
And if you'd like to discuss them, what do you think of other sets?
I was also wondering what types of decks everyone runs, to get a feel of whats going on outside my group of school friends and I who meet regularly on weekends to play.
From what I've seen of it, I think Mirrodin is a great set. The new Equip ability on the artifacts adds a whole new area of strategy, and the reprinted versions of Icy Manipulator and Ornithopter make them much more accessible to people (like me) who tend to avoid going on ebay for their cards.
Currently I play almost specifically Black, running various morphing creatures such as Bane of the Living, Grinning Demon, and Ebonblade Reaper, along with the necessary creature removal, such as Diabolic Edict and Avatar of Woe. I am also working on a black/blue deck that focuses on removing my opponents hand and library from existence, running cards like Lobotomy, Extract, and Haunting Echoes. Perhaps if I'm feeling in the mood I'll post my current deck as well as the one I'm working on.
So I was wondering: Who here in the NS forums plays Magic, and what do they think of the new set?
And if you'd like to discuss them, what do you think of other sets?
I was also wondering what types of decks everyone runs, to get a feel of whats going on outside my group of school friends and I who meet regularly on weekends to play.
From what I've seen of it, I think Mirrodin is a great set. The new Equip ability on the artifacts adds a whole new area of strategy, and the reprinted versions of Icy Manipulator and Ornithopter make them much more accessible to people (like me) who tend to avoid going on ebay for their cards.
Currently I play almost specifically Black, running various morphing creatures such as Bane of the Living, Grinning Demon, and Ebonblade Reaper, along with the necessary creature removal, such as Diabolic Edict and Avatar of Woe. I am also working on a black/blue deck that focuses on removing my opponents hand and library from existence, running cards like Lobotomy, Extract, and Haunting Echoes. Perhaps if I'm feeling in the mood I'll post my current deck as well as the one I'm working on.
Comments
This was a while ago, so it's a few editions ago... do you know any 'pricey' cards that I can check to see if i have?
And how to find out what edition, and other things like that, so I can check out the worth?
Thanks
[sorry to kidnap your thread <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->]
blech all these new cards in their attempts to become useful are obsoleting my old standards.
Or the
<a href='http://www.magicthegathering.com' target='_blank'>Main Page</a>
Lotta good stuff there, still might have to search around to get set lists and such.
I'd be more than willing to take any unneeded cards off of your hands if anyone's willing to donate. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Although next year a bunch of **** freshmen came in with them and apparently some rucus was made and they got labelled as satanic tarot cards and you were not to have them on school grounds under the threat of expulsion (and your sould rotting in hell). Before you say "man, that's screwed up" also note that they forbid a girl to where a Bhuddist necklace in accordance with her religious beliefs. That, is even more screwed up.
Although next year a bunch of **** freshmen came in with them and apparently some rucus was made and they got labelled as satanic tarot cards and you were not to have them on school grounds under the threat of expulsion (and your sould rotting in hell). Before you say "man, that's screwed up" also note that they forbid a girl to where a Bhuddist necklace in accordance with her religious beliefs. That, is even more screwed up. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
If they would forbid me wearing anything i would burn that school <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
You damn rubberneck - I pray that was a joke <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I used to play Magic. Then I got very, very angry with the new card sets. I mean like, incredibly ultimately crazily PO'ed. This was right after Invasion was released, I believe it was. Since then, I haven't bought a single magic card, and have sold my collection on account of the fact that I used to be able to win by strategy instead of having the **** cheesiest cards (and heeeeeeell yeah I'm cheap. I got most of my cards from trading).
When I see the masses of young 'uns with much better cards than I ever had profusely populating their decks, I just grimace and remember why I stopped playing <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> So I'll answer the second part of the post right now - I can bet the set'll be broken immediately. That's all I can really guess.
However, I doubt I'll be wrong <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Except for one thing I used to use, which was kinda stupid but I liked it. I had a Sliver deck, with 4 sliver queens. OMG TEH SLIVARS! TEH ARE COOMUNG!!!!! OH NOES!
Anyway, I quit because it got too expensive.
Except for one thing I used to use, which was kinda stupid but I liked it. I had a Sliver deck, with 4 sliver queens. OMG TEH SLIVARS! TEH ARE COOMUNG!!!!! OH NOES!
Anyway, I quit because it got too expensive. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Not particulaly true. A friend of mine that tought me how to play M:TG had a Phyrexian Processor, 4 Thran Foundries and other mad expensive artifacts, he began to churn out 10/10 black creatures (payed 10 life to Phyrexian Processor) and i killed him with $0.25 red burn cards. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Also, when i finally had a worthy Urza's block artifact deck generating huge amounts of mana and even had the mighty Manticores out, i was killed by someone playing for about the third time, a white card which read "Destroy all artifacts" that he picked up in a ?2 booster pack, his first one.
My friends tried to get me into it before urza's legacy hit and I just wasn't interested, then one day they tried it with an urza set... stuff like slivers and phyrexians and just the general story/artwork made me go 'wow'. After I found out I could make a deck as deadly to me as to the person I was playing against I really started enjoying it. Then Urza gave way to the newer stuff and I just lost interest again =P
<b>edit:</b> you didn't need a lot of money to win, just clever use of cards and the rules... some cards seem worthless until you realise how stupidly amazing they are when used with cunning XD
We had a shop that actually sold individual cards based on their index worth (you could check it up in the wizard magazine or whatever it was called and plan out what you were gonna buy before you hit the shops lol. Kinda fun picking your 'team' and making stratedgies around them... some of the best for me were actually some of the cheapest =3
I had the brand new revision 3 cards when I was playing... heh.
/me taps two pwnage
I will admit this now, i am the most pedantic person when it comes to rules, i will make my oponents follow them to the letter, mana-burn has always been my favourite thing to bring people up on because you'd be surprised how many people forget about it.
But then again, when it comes to my turn and my cards, well, they should learn the rules so they can watch over me too... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I now have an urge to play some M:TG again....... might spend the rest of today building a nice fast green beatdown deck. 10/10 creatures and about 6-7 mana out in 3 turns? Yes please <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
however I hang out at the card and comic (and gaming) shop in town ALOT. I tend to borow decks and play with any one (I tend to borrow the owners decks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
so yah, whats hot and stuff:
(note this is all type 2 legal stuff, so only like the past 3 expansions and 8th ed)
MBC is sticking around (mono black controll)
just don't let them go off. It tends to have very few end game solutions, but it is hard for any one else to get out their end games stuff either <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Red army is still around
Red beatsticks mixed with goblies
And also people are doing scary scary things like swinging with a 6 power creature around 4th turn <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
drop land
drop chrome mox (thats 2 mana first turn)
drope greaves like first turn (lightning greaves, equip (for 0 mana) and creature is hasted and can't be target for spells or effects)
second turn:
drop nother land
drop beatstick, equip with greaves
swing at your head for nasty amounts <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
so yah, people pulling stupid amounts of mana on like turn 5.
The early game rush is back (GAhhhhhh)
Used to annoy heck out of my friends by sacrificing anyything and everything at every available opportunity to get at them. Casting a spell on that? well I sacrifice it to kill your funny mana parrot thingies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
gem just described SMART MAGIC (that thing we all strive to play <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
oh, and from one of the blocks that just rotated out:
(this is my GF's fav)
Phantoms
most are like 0/0 or something/0
(note 0 tuffness = creature is dead)
however they all come into play with a certain number of +1/+1 tokens on them
When ever a phantom would take damage prevent all damage. Remove a token from the creature.
Note when ever it would take DAMAGE, not be killed
so the commons have like 3 tokes, so after 3 combats they are dead
however, if you get an enchantment on them that boosts their tuffness, Well then they don't die.
b/c, due to the way the cards are written, they never take damage, the only thing that CAN happen to them is a token being removed (thus if they run out of tokes but still have life, you simply can't remove a token but you DO prevent all damage <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
Note: This is the OFFICAL rules for the cards (if you look them up from the MTG sitE)
so yah, glorious anthem, all of your creatures gain +1/+1 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
nasty aint it?
that way you would've had to spend a token to void all damage ^^
Course, it wouldn't work against my deck because it was entirely full of non-damage attack with exception of the molten hydras ~huggles hyrdas~
Boneshredders for instant kill on non-black, non-artifact creatures, phyrexians of all shapes and sizes for -x/-x modifiers (lethal against regen creatures) and a few other ones for fun like plague XD (for every black mana pumped into it deals 1 damage to EVERYTHING!!! you, your creatures, your opponent and their creatures... great fun =3 )
I'd often just use my legions of nastiness to keep the place clean of creatures and land (land-sliders: destroy 1 land when they come into play) then once my molten hydra reached something like 20/20 I'd either make it attack or just make it spew it's counters (1 damage each) directly at the enemy and finish them off with mass plague if that didn't quite kill them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Just for the info, Urza's block wasn't an artifact block. It's a "good artifact" block. If you look at it, it's not that artifact-heavy.
I think Mirrodin is quite fun. Try this-un for fun: Mindslaver/Argivian Archeologist (or Hanna, Ship Navigator) and enough mana. If you can pull this off, your opponent won't play for the rest of the game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Just for the info, Urza's block wasn't an artifact block. It's a "good artifact" block. If you look at it, it's not that artifact-heavy.
I think Mirrodin is quite fun. Try this-un for fun: Mindslaver/Argivian Archeologist (or Hanna, Ship Navigator) and enough mana. If you can pull this off, your opponent won't play for the rest of the game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No, Urza's block wasn't purely artifact, but it spawned some of the most powerful cards, which happen to be artifacts. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
i don't really know much about the new packages, but afaik they're somewhat overpowered and focused on Combo'ing than the old cards.
You've got that straight. HAve you seen the disgustingly stupid-looking 8th edition? Urghhh <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Myself, I've played since revised (or third edition). <i>MY </i> favorite deck has always been the green beatdown deck that Esuna described (i.e <b>Birds of Paradise, Llanowar Elves, Thorn Elemental, Child of Gaia, Priest of Titania, Defense of the Heart</b>) with some craziness thrown in, like <b>Overrun</b>.
However, I just can't compete anymore with the new cards, which really disappoints me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> . Therefore, I haven't played it for a few years.
You've got that straight. HAve you seen the disgustingly stupid-looking 8th edition? Urghhh <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Myself, I've played since revised (or third edition). <i>MY </i> favorite deck has always been the green beatdown deck that Esuna described (i.e <b>Birds of Paradise, Llanowar Elves, Thorn Elemental, Child of Gaia, Priest of Titania, Defense of the Heart</b>) with some craziness thrown in, like <b>Overrun</b>.
However, I just can't compete anymore with the new cards, which really disappoints me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> . Therefore, I haven't played it for a few years. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Oh yes! I had a deck like that too. I packed a lot of those llanowar elvish creatures which could be tapped for mana. The idea was essentially to have a silent army grow which could be tapped for mana. Then when an overrun card came up, you have a bunch of 4/4 creatures attacking with trample and instawin! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
The trick of that deck was providing defense in the meanwhile. The rest of it was a piece of cake.
I made a suicide black deck. The concept was to throw in a bunch of creatures which subtracted life and such at the expense that it cost less and/or did more damage (necromancy etc.). The result was a pretty remarkable deck, though it always cut it close towards the end.
My friends and I used to play magic the gathering all the time in high school. One of my friends had this great idea for a deck. It was quite brilliant. He used mulch (search your library until you reach a land card. put cards on top in graveyard.) in combination with a weaver which could summon any creature from your graveyard into play. He called it his "Reoccuring nightmare" deck. It was truly brilliant. It beat everybody at the local competitions, and he tried for nationals and placed 3rd in a national magic competition in 1998 winning 5,000 dollars.
Another deck one of my friends had was a black-white deck with "plague" (1 black mana: deal 1 damage to every player and creature in play). That was brilliant too. The creatures he placed into the deck were white and had protection from black, hence the 1 damage couldn't have been dealt to them. So whenever he was in danger, he would wipe the board clean save his creatures and continue attacking. He didn't try it in any competitions though. Assuming he dealt any sort of damage to the other player, he would continually pump black mana into the plague in an attempt to run down the opponent's life before his.
The only thing that had a chance of beating that deck was a massive counter deck.
atm i have a Blue and Black deck, its focused around destroying the other players hand(seers vision, Nebuchadnezzar, 2 recoil), and taking control of his creatures (2 controls magic, 2 gauntles of chaos, 2 ray of command) at times it can be so friggin annoying for the other player as i crumble his tactics with my instants <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->