New Concept In Mvm & Ava

WarmasterWarmaster Join Date: 2003-02-18 Member: 13711Members, Constellation
for the upcoming: marine vs marine and alien vs alien

Just imagine a team of humans that are like "ghosts" from Starcraft.
they wouldn't require much teamplay compared to normal marines, but they would depend
on a commander controlled heavy-mech (which would be researched, and carry a nuke) to bring a hive down.
the nuke would require a high amount of build time to be armed.

The other alien team, would be a VERY teamplay oriented, just like HA marines are.
imagine 5 small-sized raptor-like creatures jumping onto an onos alltogether to bring him down...
they would have melee attacks as well as ranged.
they would have an arachnid-like alien class wich would build traps, and one air assault class.
and 1 player controlled queen, which would have the ability to command aliens in spectral mode, to enter fight mode it would require a high amount of res, and this would be useful when under attack, just like in aliens movie.

so, the general concept is: high-teched lone ranger marines, and heavy teamplay oriented hordes of aliens.

Comments

  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    thats like building a whole new game... its a tall order. we can always dream
  • LokeTheSleekPeruvianLokeTheSleekPeruvian Join Date: 2003-08-21 Member: 20054Members
    Ok i got the hidden message

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just imagine a team of humans that are like "ghosts" <b>from Starcraft</b>.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • WarmasterWarmaster Join Date: 2003-02-18 Member: 13711Members, Constellation
    edited October 2003
    yeah, too much work I guess...
    and sticking this new races in ns in all of a sudden, wouldn't be smart i think...

    well, if the marines are knights, and the skulks are the orcs, then at least we can get the elves: aka protoss-like race, right... god?
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--Warmaster+Oct 26 2003, 11:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Warmaster @ Oct 26 2003, 11:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well, if the marines are knights, and the skulks are the orcs, then at least we can get the elves: aka protoss-like race, right... god? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Unlikely. The whole structure of NS would have to be changed for another playable team, not to mention maps. They already are large as it is--how could they fit another race?
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Not to mention there are only 3 weapon slots left (HINT : 1 slot is reserved)
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    Uh...

    Why exactly are you wanting to completely rework the game?
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Check the S&I Forum FAQ (where this belongs, by the by). Another race/team is one of the prohibited ideas that will not be going in. And the Nuke is already known about, and was REMOVED because it could not be balanced, no matter how much it cost.

    I'm not even going to phase this one over. <span style='color:red'>*LOCKED.*</span>
This discussion has been closed.