New Concept In Mvm & Ava
Warmaster
Join Date: 2003-02-18 Member: 13711Members, Constellation
for the upcoming: marine vs marine and alien vs alien
Just imagine a team of humans that are like "ghosts" from Starcraft.
they wouldn't require much teamplay compared to normal marines, but they would depend
on a commander controlled heavy-mech (which would be researched, and carry a nuke) to bring a hive down.
the nuke would require a high amount of build time to be armed.
The other alien team, would be a VERY teamplay oriented, just like HA marines are.
imagine 5 small-sized raptor-like creatures jumping onto an onos alltogether to bring him down...
they would have melee attacks as well as ranged.
they would have an arachnid-like alien class wich would build traps, and one air assault class.
and 1 player controlled queen, which would have the ability to command aliens in spectral mode, to enter fight mode it would require a high amount of res, and this would be useful when under attack, just like in aliens movie.
so, the general concept is: high-teched lone ranger marines, and heavy teamplay oriented hordes of aliens.
Just imagine a team of humans that are like "ghosts" from Starcraft.
they wouldn't require much teamplay compared to normal marines, but they would depend
on a commander controlled heavy-mech (which would be researched, and carry a nuke) to bring a hive down.
the nuke would require a high amount of build time to be armed.
The other alien team, would be a VERY teamplay oriented, just like HA marines are.
imagine 5 small-sized raptor-like creatures jumping onto an onos alltogether to bring him down...
they would have melee attacks as well as ranged.
they would have an arachnid-like alien class wich would build traps, and one air assault class.
and 1 player controlled queen, which would have the ability to command aliens in spectral mode, to enter fight mode it would require a high amount of res, and this would be useful when under attack, just like in aliens movie.
so, the general concept is: high-teched lone ranger marines, and heavy teamplay oriented hordes of aliens.
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Comments
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just imagine a team of humans that are like "ghosts" <b>from Starcraft</b>.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
and sticking this new races in ns in all of a sudden, wouldn't be smart i think...
well, if the marines are knights, and the skulks are the orcs, then at least we can get the elves: aka protoss-like race, right... god?
Unlikely. The whole structure of NS would have to be changed for another playable team, not to mention maps. They already are large as it is--how could they fit another race?
Why exactly are you wanting to completely rework the game?
I'm not even going to phase this one over. <span style='color:red'>*LOCKED.*</span>