Thanks all for the comments. I have an idea for the bullet, well keeping the curent bullet, just shortening the end a bit and puting maybe a wave (ala matrix) with a refractive propertie, surrounding the bullet with a bit of fire at the end of it? And about the roof, i really sux at UV mapping things so yeh.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Your bullet still looks nothing like a bullet, and it has no sense of motion<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
i agree with Redford it looks abit to square and it has no point so its a pritty **** bullet.
apart from that i think it very kool. i like the reflection in the glass.
err..i cant see the picture <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--Revolver+Oct 26 2003, 05:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Oct 26 2003, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The Marine looks too...calm. Have someone skin a sneer onto his face or something. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> no its 'iceman' the marine that defeated a Onos barehanded XD
Wernt these marines like genetically altered to be like a super fighting machine type thing? I mean..If your made to kill, youd prob have no emotion, so the emotionless face fits perfectly.
My opinions: Yes. The bullet should have some sort of trail thingy. Make the darks more dark, and lights more light. Pictures look great if they have a huge scale of brightness and darkness. In my opinion. The muzzle flash should affect the marine, fade and the walls. Maybe photoshop it some? Or just add light somehow. I'm not into modeling, so I don't know how to make it look best. :)
<!--QuoteBegin--Dirty Harry Potter+Oct 26 2003, 03:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dirty Harry Potter @ Oct 26 2003, 03:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Revolver+Oct 26 2003, 05:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Oct 26 2003, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The Marine looks too...calm. Have someone skin a sneer onto his face or something. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> no its 'iceman' the marine that defeated a Onos barehanded XD <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> ROFL
Comments
I have an idea for the bullet, well keeping the curent bullet, just shortening the end a bit and puting maybe a wave (ala matrix) with a refractive propertie, surrounding the bullet with a bit of fire at the end of it?
And about the roof, i really sux at UV mapping things so yeh.
it got this black around it
otherwise.. nice
like the window(as said the reflection)
i agree with Redford it looks abit to square and it has no point so its a pritty **** bullet.
apart from that i think it very kool. i like the reflection in the glass.
no its 'iceman' the marine that defeated a Onos barehanded XD
I mean..If your made to kill, youd prob have no emotion, so the emotionless face fits perfectly.
But eh I still think its a pretty good render
Yes. The bullet should have some sort of trail thingy.
Make the darks more dark, and lights more light. Pictures look great if they have a huge scale of brightness and darkness. In my opinion.
The muzzle flash should affect the marine, fade and the walls. Maybe photoshop it some? Or just add light somehow. I'm not into modeling, so I don't know how to make it look best. :)
Anyways, great so far!
no its 'iceman' the marine that defeated a Onos barehanded XD <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
ROFL