Models

DavidCarnageDavidCarnage Join Date: 2003-08-01 Member: 18670Members, Constellation
<div class="IPBDescription">help</div> ok.... i have my ready room all done except i want to put the fade model in a glass tank that can be turned on and off...
now how can i put the model in the map.... is it an entitie <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> or how i do itt <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->

Comments

  • MachiavelliMachiavelli Join Date: 2003-07-27 Member: 18468Members
    What you want is a <a href='http://collective.valve-erc.com/index.php?ent=cycler' target='_blank'>cycler</a> entity.
    While normaly you would need to make this model yourself, you can just use the fade model from ns_origin (just remember to ask the guy if its ok, some mappers dont care, some do)
    As for getting it to switch on and off, just give the cycler a name and have it targeted by a butten.
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