Super Senria Screenshots!

The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
<div class="IPBDescription">Amazingly Aggravating Alliteration!</div> Hello Happy Humans! Here are... This... I have...
Sod it. Here's a couple of pictures.
First off: The retextured MS

Comments

  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    This is what the corridoors immediately surrounding the MS look like...
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    Other side, that door leads to the hive
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    Finally, we have what I have so far of the layout. It's nowhere near finished, but still...
    Comments, crits and cheese, all welcome!
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    ++

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> i really do think its great... lightning is great , but need more of it ( red spots and **** )
    ms little bit empty, fill it up ..

    gj
  • MachiavelliMachiavelli Join Date: 2003-07-27 Member: 18468Members
    I don't really like that grate texture on the roof of marine spawn, but then again, it is unlikly I would notice in game. I'm a little worried that that hallway outside the hive would be extremely marine friendly, you may want to shorten it or add cover or something like that.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    All cover for aliens in that corridor to the hive is on the same side. As a marine this would mean you can quite safely move along the opposite side of the corridor and see any potential aliens. How about adding some cover on the opposite side or in the ceiling?

    This map is very clean, allthough I like clean maps this might be a bit too clean. How about adding random rubish like locked doors, broken lights flickering and emiting sparks, some alien infestation in that corridor leading to the hive, crates, fallen beams and such?

    Other then that I think it looks very nice, especially the lighting. I don't know if it plays well, but it does look nice...
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Looks good so far, but.... No cover for aliens, unless you'll make some architecture cover or details... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    That hallway looks big enough to support a tram system.... maybe you should build one in as part of this "cover" people speak of. Seriously though a non-working piece of transportation hardware would add cover and be more unique than the "banks of computers" that threaten to become the NS crate.

    Other than that the shots look good. Some of those hallways look like the handiwork of quark's path duplicator tool.
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    edited October 2003
    Yeah, that big hallway needs to be shortened anyway, as the r_speeds are quite high. I'll add some cover around that area for aliens once those problems are sorted, possibly a vent to bypass it altogether.
    I like clean looking maps to dirty ones, but in the hive there's some broken stuff, and I may add some more around that area. (you can see screenshots of it by searching "senria" and looking through previous topics)
    Thanks for all these comments!
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    looks like a ns_aliensdontstandachance map
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    Just the one here, showing a pipe with some textures and stuff, and a shorter corridoor with like more places to hide and stuff.
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    C'mon! No-one's got anything to say about it?
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
  • Drewbar99Drewbar99 Join Date: 2003-05-19 Member: 16505Members
    if u have something bad to say, don't say it at all........

    but I don't, looks good dude <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    I think the MS needs new ceiling texture, other pictures are cool <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->




    BTW Red Dwarf roolz <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    <!--QuoteBegin--Rendy.[CZech]+Oct 23 2003, 07:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rendy.[CZech] @ Oct 23 2003, 07:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> BTW Red Dwarf roolz <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yay!
    And yeah, that texture does kinda suck... I'll work on that.
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    All I have to say is that your avatar is really freaking me out, make it stop!
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