Which Render Do You Like Better?
Icarus
Join Date: 2003-04-21 Member: 15706Members
Well, i have two renders and i need tips on how to improve them (asthectially) but nothing too big as i am still learning pov ray.
<img src='http://icarus.gamersnetwork.org/pov-ray/fvmhard_shadows.jpg' border='0' alt='user posted image'>
OR
<img src='http://icarus.gamersnetwork.org/pov-ray/fvmsoft_shadows.jpg' border='0' alt='user posted image'>
<img src='http://icarus.gamersnetwork.org/pov-ray/fvmhard_shadows.jpg' border='0' alt='user posted image'>
OR
<img src='http://icarus.gamersnetwork.org/pov-ray/fvmsoft_shadows.jpg' border='0' alt='user posted image'>
Comments
Nice render though.
2nd pwns ! could i make a Wallie if its finished,
kthnxbai
I can't see the difference either.... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Photoshop? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Sorry, but if you want a realistic render, you have to edit it slightly yourself <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
for CS there are "Fingered Models" made by 2 peeps ...
but is special ( not for meh <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> )
But you HAVE to change that bullet... it looks like that thing inside a Kinder chocolate egg..
for CS there are "Fingered Models" made by 2 peeps ...
but is special ( not for meh <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
When you have something you're happy with in your 3D world, render it. Then open the picture in Photoshop and seperate the fingers.
What are you using to render these? I am looking for something that can render things made in gmax (version of 3d studio max thats free, but cannot render)
as you can see it is possible to make seperated fingers on a model in a render <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<a href='http://csnation.counter-strike.net/morph/tutorials3.php' target='_blank'>Mesh Smoothing Tut.</a>
<a href='http://csnation.counter-strike.net/morph/tutorials6.php' target='_blank'>Motion blur in 3DsMax tut</a>
If you keep it, re-adjust the gun to take in account for
-the casing
-the action (upper part **** back to eject the casing)
-the gun angling up because of the bullet coming out
...you know, just make it more realistic
but great work, though!
And i just cannot be bothered learning how to make the fingers speerate, as its just the default mariene model postioned in milkshape then exported to POV-RAY (Persistance of Vision Raytracer) Not 3DsMAX.
Ill expirement with the shadow resoloution and fade distance.
The final render (When i get it looking a bit better) ill render it at 1600x1200 so all of you who want a wall paper dont worry!
if your interested in povray go to <a href='http://www.povray.org/' target='_blank'>http://www.povray.org/</a>
Edit: Latest render
<img src='http://icarus.gamersnetwork.org/pov-ray/fvmlatest.jpg' border='0' alt='user posted image'>