Do Most Pub Matches End In Lopsided Victories?
Go7
Join Date: 2002-11-01 Member: 2553Members
Just a quick informal poll here on people's experiences in public games.
How many of the public games you've played ended in lopsided victories? (One team dominates for almost all of the game until victory.)
A. 66% or more of the matches are lopsided
B. 33-66% of the matches are lopsided
C. Less than 33% of the matches are lopsided
For me it's definately choice A, 66% or more of my games are lopsided from beginning to end, and I generally complete those games with a very small feeling of accomplishment or excitement. When the games are highly competitive, the game really shines and I have a lot more fun. So what about you?
How many of the public games you've played ended in lopsided victories? (One team dominates for almost all of the game until victory.)
A. 66% or more of the matches are lopsided
B. 33-66% of the matches are lopsided
C. Less than 33% of the matches are lopsided
For me it's definately choice A, 66% or more of my games are lopsided from beginning to end, and I generally complete those games with a very small feeling of accomplishment or excitement. When the games are highly competitive, the game really shines and I have a lot more fun. So what about you?
Comments
I like to stick with good comms and stay away from bad comms and that causes unintentional stacking.
Pubs are decent most of the time.
While there is usually stacking and what not the games seem to be nearly 50-50 for wins. Aliens win just about as much as Marines on your average day. Of course one major diffrence with the Team-Fun server I guess is the number of regulars on the server. In any given game there are quite a few, Id say from 8-14, regulars and we dont all like each other but we do enjoy playing together.
Another diffrence is that on your average Pub the Aliens almost always get a DC and the Mariens almost always get 6 turrets in their start and take 1 hive. On my server we get dcs 2nd almost all the time. Either MC or SC first. Marines usually get 6 turrets or so in MS but try to take 2 hvies at once most of the time, usually only able to take one right away. This makes for some interesting and wildley diffrent games, and me being an arrogant...person...to all the people whining about not having DCs right away or not gettin Weapons/Armor upgrades until we save for a HA train.
For some reason when we just play and not actually try to win, just try to have fun, we seem to do alot better. People seem on your average Pub to be TOO in to the RTS part of NS and think that a certain way is the only way such as in games like StarCraft.
Im rambling now, but in short (too late most likley) on the server I play on the games are about even but on the pubs it tends to lean more to the 60-40 with the regulars on the 60 side. Only way I can think of to fix that is to just try other tactics or order of doing things every once in a while and be shocked and amazed when they actually work. Its okay to have prefrences, but games get old when you do the same thing OVER and OVER again.
-Red
on the pub servers I play on... i'd say each team dominates 50% of the matches:
-When the marines dominate, the aliens loose about 80%-90% of the time.
-When the aliens dominate, however, the marines only loose somewhere between 45%-55% of the time.
(Note: I kinda pulled these numbers outa my arse; but they reflect what generaly tends to happen.)
so... *does the math* that would be a 55-75 % chance of lopsidedness?
heh, sounds fun...
pulling numbers outa ur arse i mean
hey i got a 3!
well in that case you just have to flip my arse numbers around, no?
25-45 % of the time then.
I dissagree, IMO;
-If the marines are dominating, and the aliens turtle up, the marines will cut through the OCs and DCs like a flamethrower through a wall of butter on a hot day. It is increadiably hard for the aliens to make a comeback.
-On the other hand, if the aliens are dominating, and the marines turtle up; they can hold the possition for a <b><i><u>LONG</u></i></b> time, and depending where they do this (double res node area), they can even push back and win around 50% of the time.
marines + res = dangerous; Aliens + res = cheese instead of butter, but it still melts.
hey i got a 3!
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You win! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I record every game I play, here some statistics (stats from the last 2 weeks (30 games), pub play only, mostly 8vs8 or 9vs9):
54% marine wins
46% alien wins
But 20% of the alien wins were won in 2-3 minutes (marines failed to relocate)
All alien wins were DCs first, but on the servers I play it's nearly always chosen first:
73% DC first
20% SC first
7% MC first
I prefer MC first, but most pub players can't deal with it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Usually because at least 75% of the best players in the server are on aliens.
Yes aliens.
They like to stack aliens....then skulk rush the marines....and see how many maps they can win with only skulk rushes.
Then they go rr and start boasting non-stop as well as saying the marine team sucked(gee wonder why <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )