Back from quakecon
DOOManiac
Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
in Off-Topic
<div class="IPBDescription">Sad to leave =(</div>Once again I was forced to leave my beautiful quakecon today, as the event came to a hault at noon. :(
So now I'm back at school and looking forward to nothing for the rest of the year, except NS heh.
I won't bore you all with the details most of you don't wanna hear. if anybody does wanna know, or see pics, well then just reply i guess and i'll answer and put the pics up...
p.s. check out Battlefield 1942, it rocks.
p.s.s. don't look forward to multiplayer doom :( :( 4 player only, syncronious connection that most likely will require broadband...
p.s.s.s. Team Reaction said they <u>were</u> planning on doing Gloom 2 for DOOM III engine but now anymore :( :(
p.s.s.s.s. I got to talk to Rick Johnson from Raven about getting into the industry! ^_^ w00t!
p.s.s.s.s.s. I still didn't win a damn thing...
So now I'm back at school and looking forward to nothing for the rest of the year, except NS heh.
I won't bore you all with the details most of you don't wanna hear. if anybody does wanna know, or see pics, well then just reply i guess and i'll answer and put the pics up...
p.s. check out Battlefield 1942, it rocks.
p.s.s. don't look forward to multiplayer doom :( :( 4 player only, syncronious connection that most likely will require broadband...
p.s.s.s. Team Reaction said they <u>were</u> planning on doing Gloom 2 for DOOM III engine but now anymore :( :(
p.s.s.s.s. I got to talk to Rick Johnson from Raven about getting into the industry! ^_^ w00t!
p.s.s.s.s.s. I still didn't win a damn thing...
Comments
At any rate, hope you had fun. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
On that mutiplayer Doom 3 front, when you have the single player that Doom 3 offers, is it really that much of a dissapointment?
mainly because this was announced at quakecon, where people go to play multiplayer quake. not single player quake. and everybody there will migrate to doom 3...
oh and pictures will come soonish..
<!--EDIT|DOOManiac|Aug. 19 2002,09:28-->
Also Quake4 in the works being multiplayer should keep multiplayer fans happy whilst I think it's good that DOOM3 is sticking to single player otherwise it would risk producing a second-rate single player because multiplayer was concentrated on (like Q2, which had sucky sp but the best deathmatch ever (I just about prefer it to Q3 cos of the engine physics and jumping)).
However I think Quake4 needs to be much more positive about deathmatch, too much is being lost to 'realism' or 'teamplay', there hasn't been a sensible deathmatch game other than Q3 for ages, HL deathmatch was so ###### it causes HLCTF HLJB and other DM spinoffs to not work in it either. But that doesn't matter, HL is single player, it was never meant to have good multiplayer, not until TFC came out.
I think Quake4 should really concentrate on engine physics, something I think Q3 didn't quite get right, and that's about it really, I do think there still is room for improvement when it comes to weapons, I think there still are 'redundant' weapons in Q3, although really only gren launcher falls into this catagory.
AI bots? Well I think DM bots are at a point where they are pretty solid, both in knowing how to act and acting realistically and vaguly like a human. I think that on a medium-high level that DM bots could pass the turing test (except for the incessant spamming <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->)
It strikes me why release quake4? Not that many people play Quake3 (compared to HL/CS) and there is little you could do to improve either the gameplay <i>or</i> the engine.
Maybe Q4 is just a very good opportunity for deathmatch to fight back, to get people interested, afterall if it comes at a time when people finally start to get fed up of CS and HL mods then it could pick up a lot of people, although they'd prolly be noticable from the crouching in a corner <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
--Scythe--
the_only_scythe@subdimension.com