Res Hording
StoatBringer
Join Date: 2003-06-09 Member: 17144Members, Constellation
It happened again last night. *sigh*
We only had one hive and a couple of DCs up, and were struggling a little. It wasn't a hopeless situation, as the other two hives were still free. Res was coming in very slowly, but I knew that as soon as a couple more RTs were built we'd be able to make a comeback.
So what happens? Somebody has been hording his res and evolves to Fade, only to die shortly after. What a waste. Could've built a hive or some RTs or chambers with that amount. Nobody else had enough res to do anything, and it wasn't long before the marines rushed our hive and slaughtered us.
Please, people, think of the hive first. If you want to save up for a higher lifeform, make sure the hive and res flow is catered for first.
We only had one hive and a couple of DCs up, and were struggling a little. It wasn't a hopeless situation, as the other two hives were still free. Res was coming in very slowly, but I knew that as soon as a couple more RTs were built we'd be able to make a comeback.
So what happens? Somebody has been hording his res and evolves to Fade, only to die shortly after. What a waste. Could've built a hive or some RTs or chambers with that amount. Nobody else had enough res to do anything, and it wasn't long before the marines rushed our hive and slaughtered us.
Please, people, think of the hive first. If you want to save up for a higher lifeform, make sure the hive and res flow is catered for first.
Comments
Stock response #1 then. Serious voice now.
It happens too much now and people are coming oblivious to it, just ignoring it. DON'T IGNORE IT. That's just as bad as doing it yourself. If they are new to the game, politely explian to them how it would have been better to put up 3 RTs or a hive. If they aren't new then they should know better.
the game after those 2 most of the alien team were the same again. i capped every single node in this game and we had 7 every one else horeded cant tell you how long that took! ><
However, if the marine team does have its act together, then you have a dilemma on your hands if you simply look at it in terms of resource hording. Fades are necessary to deny marines of resources and positional advantages. In addition, fades defend the hive and other friendly units from attacks. That is 50 resources that you could either cash in for such a unit or put down a whole bunch of resources or a hive that could easily be torn up by a skilled marine team. Skulks don't cut it, unfortunately, when the enemy has a significant amount of skill.
If you think about it enough, you will come to the same conclusion that has been reached dozens of times in similar discussions. It consists of two parts. One part declares that players that have the skill should go fade while those that lack skill should avoid it until the game is secure, instead capturing hives and resource nozzles. The second part states that, in the event that most of the team has considerable skill, individuals should know their roles.
Now the problems become plain and obvious. One is stupidity - the inability of players to apply appropriate changes in response to changing conditions. Some are ignorant, others are agnostic. The second problem is the presence of choice - these are individual resources that we're talking about here. People think differently and thus behave in their own ways. Third is a well-known statement that plans usually do not work out exactly as they are supposed to. There are more, but from these three you can already get the point - the grim reality of it all.
the res whoring i like is a quick fade, 4 to 5 mins in game, to prevent marines from expanding or a quick onos, usually 9 to 10 mins in game, who will win the game for u......
the res whoring i dont like is a skulk sitting at the hive, waiting on res for a higher upgrade
People who are hoarding for fade, for the TEAM benefit, will ALWAYS let the team know first. Otherwise you get 5 smacktards hoarding for fade "c0z w3 n33d 0n3 d00dz!!!". No, we don't need five people hoarding for fade, we need ONE person who'll tell the team thats what he plans to do.
I help them much more by doing this.
Res Hoarding is an inapproate term in my oppinion. It should be called just plain old wasting your res as an alien player.
There is a fine line between a res wh0re and a contributer.. but one should always ask the team if res is needed somewhere else more urgently. However if you just plain suck, avoid wh0ring and help the team with ur res.
as j3k said, there should always be 1-2 ppl res hording. Ive seen many games where people have been afraid to fade or onos, in fright of being called res wh0res...
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And as I've said, no self respecting team player hoards his res. He clears it with the team - other people say they're hoarding for hive, or hoarding for chambers, and he shouts out he's going for onos/fade. Now, if noone shouts out hive, then he should offer to hive when he hits that 50 res.
Otherwise you get several people hoarding, and as a result aliens lose the game because noone is actually building things.
I know the benefit of the early fade and onos, but the fact is that if noone opens their mouth to communicate, the team is doomed.
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There is a fine line between a res wh0re and a contributer.. but one should always ask the team if res is needed somewhere else more urgently
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I totally agree with you here - I just wanted to hammer the point home for the skimreaders <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
2 people should save their rez but the rest need to help build at some point. otherwise the mariens will have to ez a time getting aroud the map forceing the team to spread out trying to defend the rt.
you are saposed to push and fight not defend. if you end up defending the game is probably lost
the res whoring i like is a quick fade, 4 to 5 mins in game, to prevent marines from expanding or a quick onos, usually 9 to 10 mins in game, who will win the game for u......
the res whoring i dont like is a skulk sitting at the hive, waiting on res for a higher upgrade <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
4 to 5 mins? Wow....
Usually its best to get it by the 3 min mark.