Knife Strat..

wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
edited October 2003 in Frontiersmen Strategy
<div class="IPBDescription">Pwn those skulks :p</div> I've found something that might interest u....
I've seen alot of 'rines shooting 2 or more skulks with their lmg and pistols and miss all the bullets - then switched to knife and kamikaze on the skulks while spamming ammo request..
Well, then i got to this situation a few times, and i think i've found the answer <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

I was killing a rt with my knife, when i saw 3 skulks rushing me, i shot one down with my lmg,
missed all the pistol bullets, and switched to knife then - instead of running and jumping on those skulks with my knife, i just ducked in the place, and jumped, without moving to any directions at all, just ducked, then pressed space alot of times, and pressed and hold my left mouse button, then those 2 skulk rushed me, and i knifed them both... It happened to me Twice so far - and in both times i got to kill 2 skulks with my knife just by ducking jumping in the place...

I might have been just lucky, but i might i've also been up to something <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

So give it a try sometime.

Comments

  • Turkey2Turkey2 Join Date: 2003-04-23 Member: 15766Members
    edited October 2003
    If you arent at least turning at the same time then they were just nub skulks both times. I like to leap past the skulk and knife then turn and jump back and slash again not just spam slash cus sometimes it misses that way.

    The other thing is even though they didnt die to gun fire hopefully they took damage anad you dont have to bring em down from full health. Knifing 2 skulks from full health wont happen very often even with nubs.
  • EclipseEclipse Join Date: 2003-01-18 Member: 12444Members
    Another good tactic is to set up your fast switch for going between LMG. When a skulk runs at you connect with 4-7 bullets whip out your knife and get the finishing blow; humiliation ensues <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Acidophilus_CulturesAcidophilus_Cultures Join Date: 2003-08-10 Member: 19325Members
    Turkey is right. You probably did hit them with your lmg and pistol and then when you switched to kn ife.. they prolly had only about 20 hp or so left... light machine gun kills in about... 8 bullets, 72 damage (including the armor)

    10 damage per bullet, -10% due to lv 1 armor... 9 damage by 8 bullets, 72.
    pistol 20 dmg per bullet, -10% due to lv1 armor... 18 damage .. 4 bullets for 72 damage.
    You may have hit a skulk with about 3 bullets.. or something.. which leaves them with not much health..

    Then you knife them.. which does 30 damage..
    if they were on full health..

    30 dmg, -10%, 27 damage. It only takes 3 knife slashes to kill a skulk with 81 damage.
    1 bullet from lmg, 9
    1 bullet from pist, 18
    1 slash from knife, 27

    say you got at least 4 bullets into the skulk with lmg, and then switch to pistol, and get only 1 bullet it..
    that would leave them with about ... 70 - 56... 14 hp... and you knife them.. 27 damage..

    So you jump-crouch knifing would leave the skulk ( <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> ) with -13 hp..

    If you were knifing from the start, and you say all your bullets missed as you say.. which would be very noobish.. Then the skulks that you were attack must have had their aim at the ground..... and not at you.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    easy counter to rambo-knifer: parasite 2-3 times from about 8-10 feet away to force him to bring out his gun or be parasited to death. Either the marine will die a shameful death, or pull out his gun and try and defend himself. Too bad he'll still be in the lag period before you can fire by the time you cover those 8-10 feet of distance, and you'll rip off his legs.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    shoot your LMG, then your pistol, or vice versa, if the comm is medspamming you then reload, but if not and your not doing anything to crucial, then just pull out the knife, run at the skulk, jump, crouch, look down and slash

    repeat
  • AvitarAvitar Join Date: 2003-09-11 Member: 20760Members
    Try Duck-strafing in a circle around a Fade with your knife when in close range, most beginning fade players only aim straight ahead doing minimal damage to you <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    I once killed 3 marines with parasite...I dont do that anymore cause it takes too much time and adrenaline...

    Just cause it works dont mean its usefull you know...
  • JPPJPP Join Date: 2003-09-26 Member: 21221Members
    the knife is actually really powerful, it only takes 3 slashes to take down an unupgraded skulk from full health, the only reason we dont see rines charging around owning skulks with the knife is because of course, the skulk is superior in melee combat (being smaller, faster, more damage). they key to knifing is to dodge his bites, easier said than done i know but if you make use of your surroundings (eg obstructions, ledges) and dodging skills (eg, run one way then when he reaches you jump in the opposite direction), you can be effective againist a skulk.
  • jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
    i dont really use the knife on skulks, i use it on fades and onos... just run around the corners and they wont hit u... i took out 2 fades and an onos once with full armour uppys...

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> = NO!

    knifing <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> + <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> =YES!
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin--_JP_+Oct 17 2003, 07:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (_JP_ @ Oct 17 2003, 07:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the knife is actually really powerful, it only takes 3 slashes to take down an unupgraded skulk from full health... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It doesn't matter if it's powerful. The fact that the LMG and pistol are more useful (and debatably more powerful) makes the knife lose out.
  • JPPJPP Join Date: 2003-09-26 Member: 21221Members
    well of course theyre more useful, they arent neccessarily more powerful however, its only because the aliens lack ranged damage ability that guns own them.
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    <!--QuoteBegin--jamespsx+Oct 17 2003, 03:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (jamespsx @ Oct 17 2003, 03:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i dont really use the knife on skulks, i use it on fades and onos... just run around the corners and they wont hit u... i took out 2 fades and an onos once with full armour uppys...

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> = NO!

    knifing <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> + <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> =YES! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    with full armour uppgrades you mean carapace?

    I do believe this was not at the same time?

    A fade or onos with Carapace would have to blame itself, but withoutbackup you should not be able to even seriously hurt a fade...

    I killed a fade with knife once, but that fade was a n00b, and I got 8 or so pistol shots in him before I started knifing...1 onos with carapace = 36(i think) slashes...thats too much to get in before you get 3 gores ...
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--Acidophilus Cultures+Oct 16 2003, 05:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acidophilus Cultures @ Oct 16 2003, 05:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Turkey is right. You probably did hit them with your lmg and pistol and then when you switched to kn ife.. they prolly had only about 20 hp or so left... light machine gun kills in about... 8 bullets, 72 damage (including the armor)

    10 damage per bullet, -10% due to lv 1 armor... 9 damage by 8 bullets, 72.
    pistol 20 dmg per bullet, -10% due to lv1 armor... 18 damage .. 4 bullets for 72 damage.
    You may have hit a skulk with about 3 bullets.. or something.. which leaves them with not much health..

    Then you knife them.. which does 30 damage..
    if they were on full health..

    30 dmg, -10%, 27 damage. It only takes 3 knife slashes to kill a skulk with 81 damage.
    1 bullet from lmg, 9
    1 bullet from pist, 18
    1 slash from knife, 27

    say you got at least 4 bullets into the skulk with lmg, and then switch to pistol, and get only 1 bullet it..
    that would leave them with about ... 70 - 56... 14 hp... and you knife them.. 27 damage..

    So you jump-crouch knifing would leave the skulk ( <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> ) with -13 hp..

    If you were knifing from the start, and you say all your bullets missed as you say.. which would be very noobish.. Then the skulks that you were attack must have had their aim at the ground..... and not at you. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Wrong

    Take into account of armor reduction to damage and it takes 11 bullets to kill a skulk. If the skulk gets cara it takes 16.
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