Why The Huge Web Nerf?

TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
<div class="IPBDescription">NERF STICK HAS BEEN APPLIED!</div> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Number of webs allowed in an area reduced from 16 to 8 in both NS and NS:Combat. Max webs on your team lowered from 60 to 30.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

WTH!!! This is huge! Almost every game webs are going to be used up in 2 seconds! I dont mind the area restriction... but the team limit... THAT IS JUST SAD!
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Comments

  • kolokolkolokol Join Date: 2002-11-18 Member: 9166Members
    let them eat webz <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    I don't get it either... I've seen whole games without a single web and this just discourages their use defensively even further =/
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    edited October 2003
    It sounds like Flay just wants to make webbing more of a skill, and not spam an area to death.

    So if you can hit marines with webs, you will never run out of webs to use.

    Or maybe he's trying to cut down on server lag with in game entities? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Saj1Saj1 Join Date: 2003-08-11 Member: 19409Members
    no mention of it being moved from a 3 hives ability , if its still there at 3 hives thats a very large nerf <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • homerxhomerx Join Date: 2003-04-01 Member: 15094Members
    I agree with Forlorn.

    Webbing should be a skill, not a spam weapon.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    <!--QuoteBegin---Saj-+Oct 14 2003, 09:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Saj- @ Oct 14 2003, 09:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no mention of it being moved from a 3 hives ability , if its still there at 3 hives thats a very large nerf <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Agreed.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    hold on... you can't directly web someone (just hitting them smack in the face with it instead of setting one up for people to walk into) if the max webs in that area/per your team have been used up? o.O
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    <!--QuoteBegin--Geminosity+Oct 14 2003, 09:49 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Oct 14 2003, 09:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hold on... you can't directly web someone (just hitting them smack in the face with it instead of setting one up for people to walk into) if the max webs in that area/per your team have been used up? o.O <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You can't 'smack someone in the face with it'. You can however fire it either side of someone causing it to form directly over them, webbing them instantly even if they were firing a welder at the time. This doesn't work if you're at the max web limit because the web obviously wont form in the first place.

    Web has always been a stupidly overpowered ability with no counter whatsoever. Its move to 3rd hive position in 2.0 was essential if there was going to be any chance of marines ever winning the game past the 2 hive stage.
  • QwertyQwerty Join Date: 2003-06-30 Member: 17817Members
    <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> i forgot webing existed
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • FizzerFizzer Join Date: 2003-01-30 Member: 12925Members
    <!--QuoteBegin--TeoH+Oct 14 2003, 10:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeoH @ Oct 14 2003, 10:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Web has always been a stupidly overpowered ability with no counter whatsoever. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Gren launcher? welder?

    These work.
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    <!--QuoteBegin--Fizzer+Oct 14 2003, 10:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fizzer @ Oct 14 2003, 10:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Gren launcher? welder?

    These work. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Except that they dont, read my description of direct webbing.

    Webs pre-layed across doorways or on the floor are not, and have never been the issue.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    well I've smacked marines with it in the face and webbed them successfully before; heck it's just about the only way I use it, though that would explain why it only seems to work 80% of the time =P
  • MordenMorden Join Date: 2003-02-26 Member: 14045Members
    I don't think this nerf will have much of an impact on gameplay. Cause honestly, how vital have webs been since 2.0 was released. They are no longer essential because it is only on rare occasions that marines make a game-deciding rush when aliens are at the 3rd hive stage...especially against an organised alien team.

    Even if aliens have 3 hives, and the marines are strong enough to be a threat... stomp takes over for web quite nicely.

    Webbing is no longer essential, so this nerf should be insignificant. In 1.04 it WAS essential. As soon as that 2nd hive went up the gorge started webbing entrances to the hive room to stop jps from crashing in.
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    Webs are a 3 hive ability, as it stands I sincerely doubt they're vital for gameplay, but just for ending the rounds, and I don't think it'll change things much.

    Wait till 2.1 is released and if it's really that much of a factor, I'm confident Flayra will fix it.
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    it might have been lowered to decrease the lag in a server, like back when it had no limitation and everyone spammed it the server would lag and everyone would have like 300 ping or so
  • ViolenceJackViolenceJack Join Date: 2002-11-03 Member: 5624Members
    if they were reducing lag problems i would have thought a turret limitation would have been first to go in.
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Yay another useless ability <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    I have the feeling that the web nerf was implimented due to it's severe ownage in Combat. A high level gorge with web would be a fearsome beast I'd imagine. It may be that the web nerf leaked into classic NS and that the devs will change this. If the web nerf had been only in combat, I would understand completely.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    But why do it in regular NS?

    and if Prelayed Webbing was not the problem, then how in gods name would this fix THAT?

    all this does is let noob gorges fill our web limit twice as fast.

    and for webbing being overpowered... it is attached to a weak as hell alien, slow, Fat **** alien, just KILL him.
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    Use your webs better, Adapt, Evolve, Win. And if you can't Web someone with 8 webs in an area, you deserve to lose that fight.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    uh... Khaim... how about you try webbing someone with <b>0</b> webs in an area because NSPLAYER spent them all?

    I too wish I played on a magic happy-land server where I could say stuff like khaim and believe it ^^
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Have to say this is going to be a serious pain in the backside for a permagorge like myself - it'll only take one "unenlightened" player to hit the limit.

    Bit disappointing in "normal" play.

    I do agree that web is pretty underused, but in games where you're setting OC traps or stalling marine movement, web is very important indeed.
  • Trojan2Trojan2 Join Date: 2003-01-14 Member: 12290Members
    As useless as webbs are I wish they would just nix them and put babblers back in. Yeah babblers were only mildly effective But there were hella fun and they self destructed.
    With that severe of a limit on number of webs I hope there going to put in a way to "de-web" areas or maby a time limit. Not only do you have to worry about NsPlayer firing all 30 webs in under a minute in 1 foot segments on the floor but, man with even 6 gorges Throughout the game that cuts down you web ratio to 5 per person.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin--TeoH+Oct 14 2003, 04:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeoH @ Oct 14 2003, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Fizzer+Oct 14 2003, 10:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fizzer @ Oct 14 2003, 10:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Gren launcher? welder?

    These work. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Except that they dont, read my description of direct webbing.

    Webs pre-layed across doorways or on the floor are not, and have never been the issue. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    gren works welder dont
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <!--QuoteBegin--Geminosity+Oct 14 2003, 01:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Oct 14 2003, 01:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> uh... Khaim... how about you try webbing someone with <b>0</b> webs in an area because NSPLAYER spent them all?

    I too wish I played on a magic happy-land server where I could say stuff like khaim and believe it ^^ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    no matter what the web max is, infinite aside, noobs/bad players will ALWAYS spend them all in pointless or horrible spots. I'm not totaly oblivious to things people -.-.
    On a side note I'm not a big fan of the web reduction myself, but it also doesnt mean people have to spontaniously combust in a ball of flame whenever a change they dont like is made. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • FrahgFrahg Join Date: 2002-12-03 Member: 10432Members, Constellation
    edited October 2003
    <!--QuoteBegin--Trojan2+Oct 14 2003, 01:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Trojan2 @ Oct 14 2003, 01:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> a way to "de-web" areas <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Why not have webs just cycle? You have 30 webs total and any new webs cause old webs to get destroyed. Web 1-30 are placed normally, but web 31 destroys web 1. That way, you don't get stuck with a useless attack the whole game. If you overuse the web, yes you will destroy your carefully laid defenses, however, when you need a web to assault the base you're not screwed because your thirty have already been played. Also, those strange webs that form in places that can never get hit will eventually get eaten up by the recycling.

    I hate that, when I see three or four webs in an area that will just never do anything.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    Well I hope they are just testing this to see how it works... I get tired of finally getting to use web and then some noob spams it in some useless hallway that never gets a marine stuck once... I wish they would just allow people to have their own allotment of web...
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    awww, I wasn't really getting at you khaim... I wouldn't call this thread a ball of flames either. It's pretty calm compared to some and nobody has thrown any insults. Think of it more as a interested conversation ^^
  • wascally_wabbitwascally_wabbit Join Date: 2003-09-09 Member: 20701Members
    Perhaps a completely different ability would be welcome?

    If not, then:

    I like the idea of recycling, and I like the idea of all gorges having their own limit... So combine them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Every gorge has a limit to the number of webs it can place, and when it goes past that limit, it just recycles the first web <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Yes guys, keep in mind that Flay himself stated that the changelog stickied in the forums IS SUBJECT TO COMPLETE AND TOTAL CHANGE!!!!!!!!!!!!!!!
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