Miner

Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
Well I'm thinking of starting work on some models for NS along the lines of rebel miners. If they are good enough maybe I can get them in NS, otherwise I'll probably release them as a replacement set of models.

Anyway here's the concept sketch, if there are any improvements you want to offer, do say, otherwise I'll construct the model pretty much how he looks here <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

<img src="http://207.164.141.121:82/images/miner.jpg" border="0">

Oh, and some initial attempts at making an NS texture pack.

<img src="http://207.164.141.121:82/images/pipes.jpg" border="0"><img src="http://207.164.141.121:82/images/landing.jpg" border="0"><img src="http://207.164.141.121:82/images/FAN.jpg" border="0"><img src="http://207.164.141.121:82/images/CRETE_WALL.jpg" border="0">

<img src="http://207.164.141.121:82/images/CRETE_FLR.jpg" border="0"><img src="http://207.164.141.121:82/images/CRETE.jpg" border="0"><img src="http://207.164.141.121:82/images/conveyor.jpg" border="0">
<img src="http://207.164.141.121:82/images/BEAM.jpg" border="0">

Comments

  • C0nan_The_LibrarianC0nan_The_Librarian Join Date: 2002-07-31 Member: 1039Members
    freaking awsome. his stomach is a little too narrow though, but i like the detail on everything its really cool..
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    Looks, good.

    i'm gonna have to agree with conan, the shoulders are a bit disproportional...

    But those textures are ####### AWESOME!
  • JackalJackal Join Date: 2002-01-26 Member: 91Members
    he needs definition on his neck
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    Thanks people, I'll start work on the model.

    By the way, does anyone want to host my texture pack when it's complete <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    Those textures look awesome!  Hopefully flay will include them in the NS.wad! I love the sketch too.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    I like thos etextures, make sure (if you want to make a full pack), you have a few of everything in it, wall, trim, roof, floor, (lighting, maybe), etc <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Nice work! (and as Cyanide pointed out, I'm "1337" now, post count wise <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> )
  • UkiTakuMukiUkiTakuMuki Join Date: 2002-08-13 Member: 1141Members
    u must teach me how to shade sometime!!!!! >:/

    u must!!! u must!!!!!!  -tugs at your sleeve-


    :>  good stuff! love the textures especially, and the way u designed the impact hammer.  

    what did u use? drawing pencils or mechanical?

    anyway cant wait to see the model!!!!!
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    UkiTakuMuki just so you know, yes I did use a mechanical pencil.

    Now for your viewing pleasure, some more textures from the WAD, it will be released soon, and after that I'll keep updating it for a while till it's nice and large <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    By the way can anyone tell me the trick to creating good metal textures?

    <img src="http://207.164.141.121:82/images/WALL_METAL.jpg" border="0"> <img src="http://207.164.141.121:82/images/WALL_METAL_GRID.jpg" border="0">

    <img src="http://207.164.141.121:82/images/C14_LIGHT.jpg" border="0">

    <img src="http://207.164.141.121:82/images/C14_LIGHT_WHITE.jpg" border="0">

    <img src="http://207.164.141.121:82/images/C14_MTL_FLR.jpg" border="0"> <img src="http://207.164.141.121:82/images/CEILINGzor.jpg" border="0">

    <img src="http://207.164.141.121:82/images/C14_ORE.jpg" border="0"> <img src="http://207.164.141.121:82/images/{C14_MTL_MESH01.jpg" border="0">
  • UkiTakuMukiUkiTakuMuki Join Date: 2002-08-13 Member: 1141Members
    well you have awesome shading detail, much more than i care to input anytime!

    and those tex. rock :>
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Your textures are fantastic!  I can garuantee that they will be used in my map.  Release them soon please   <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    Sorry about bringing this post back from the dead, but I am about to release my WAD and I was wondering if someone had the capabilities to host it for me.
  • ICha0sIICha0sI Join Date: 2002-06-13 Member: 763Members
    i would but i dont know how im only saying this cuz u own evryone
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--QuoteBegin--nukem107+Aug. 20 2002,19:46--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (nukem107 @ Aug. 20 2002,19:46)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->i would but i dont know how im only saying this cuz u own evryone<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    A bit random isn't it?  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • HanzGruberHanzGruber Join Date: 2002-01-25 Member: 47Members
    Carbon, I got your message and if you want me to put it up on my page for ppl to download that's fine... but where is the file ? how big ? will you email it? what is the deal?
  • dragonsbladedragonsblade Join Date: 2002-08-07 Member: 1104Members
    carbon if you make model and texture packs i will host them on my clan site. and i will definatly make some maps with them.
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