Miner
Carbon14
Join Date: 2002-07-29 Member: 1025Members, Retired Developer
Well I'm thinking of starting work on some models for NS along the lines of rebel miners. If they are good enough maybe I can get them in NS, otherwise I'll probably release them as a replacement set of models.
Anyway here's the concept sketch, if there are any improvements you want to offer, do say, otherwise I'll construct the model pretty much how he looks here <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<img src="http://207.164.141.121:82/images/miner.jpg" border="0">
Oh, and some initial attempts at making an NS texture pack.
<img src="http://207.164.141.121:82/images/pipes.jpg" border="0"><img src="http://207.164.141.121:82/images/landing.jpg" border="0"><img src="http://207.164.141.121:82/images/FAN.jpg" border="0"><img src="http://207.164.141.121:82/images/CRETE_WALL.jpg" border="0">
<img src="http://207.164.141.121:82/images/CRETE_FLR.jpg" border="0"><img src="http://207.164.141.121:82/images/CRETE.jpg" border="0"><img src="http://207.164.141.121:82/images/conveyor.jpg" border="0">
<img src="http://207.164.141.121:82/images/BEAM.jpg" border="0">
Anyway here's the concept sketch, if there are any improvements you want to offer, do say, otherwise I'll construct the model pretty much how he looks here <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<img src="http://207.164.141.121:82/images/miner.jpg" border="0">
Oh, and some initial attempts at making an NS texture pack.
<img src="http://207.164.141.121:82/images/pipes.jpg" border="0"><img src="http://207.164.141.121:82/images/landing.jpg" border="0"><img src="http://207.164.141.121:82/images/FAN.jpg" border="0"><img src="http://207.164.141.121:82/images/CRETE_WALL.jpg" border="0">
<img src="http://207.164.141.121:82/images/CRETE_FLR.jpg" border="0"><img src="http://207.164.141.121:82/images/CRETE.jpg" border="0"><img src="http://207.164.141.121:82/images/conveyor.jpg" border="0">
<img src="http://207.164.141.121:82/images/BEAM.jpg" border="0">
Comments
i'm gonna have to agree with conan, the shoulders are a bit disproportional...
But those textures are ####### AWESOME!
By the way, does anyone want to host my texture pack when it's complete <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Nice work! (and as Cyanide pointed out, I'm "1337" now, post count wise <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> )
u must!!! u must!!!!!! -tugs at your sleeve-
:> good stuff! love the textures especially, and the way u designed the impact hammer.
what did u use? drawing pencils or mechanical?
anyway cant wait to see the model!!!!!
Now for your viewing pleasure, some more textures from the WAD, it will be released soon, and after that I'll keep updating it for a while till it's nice and large <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
By the way can anyone tell me the trick to creating good metal textures?
<img src="http://207.164.141.121:82/images/WALL_METAL.jpg" border="0"> <img src="http://207.164.141.121:82/images/WALL_METAL_GRID.jpg" border="0">
<img src="http://207.164.141.121:82/images/C14_LIGHT.jpg" border="0">
<img src="http://207.164.141.121:82/images/C14_LIGHT_WHITE.jpg" border="0">
<img src="http://207.164.141.121:82/images/C14_MTL_FLR.jpg" border="0"> <img src="http://207.164.141.121:82/images/CEILINGzor.jpg" border="0">
<img src="http://207.164.141.121:82/images/C14_ORE.jpg" border="0"> <img src="http://207.164.141.121:82/images/{C14_MTL_MESH01.jpg" border="0">
and those tex. rock :>
A bit random isn't it? <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->