Mapping Is Tough
GSHound
Join Date: 2003-08-05 Member: 18940Members
<div class="IPBDescription">Yeah it's tough.</div> It's pretty tough. I took a break from mapping and played, and the ready room of ns_nothing has more textures than 5 of my rooms combined (I don't even have 5 rooms yet), and I don't even know how to align textures right! My map is supposed to have an outside area, basically a big box w/ the ridge texture. When I go in the game to test I don't have enough RAM to compile it (256 mb here) and its just 3 areas, and one is only a square! Btw this is a basic rant / pressure reliever / hopefully someone will post any comments on anything or just comment at all... I am going to ditch my current map plan and do a totally new inside base one. Hmm.. yeah.. mapping is pretty tough. Pretty freakin' tough.
Any tips?
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Any tips?
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Comments
gl_wireframe 2 allows you to see what the engine thinks it can see, very useful for finding problems. r_speeds allows you to see the current polygon count of what is on screen(including stuff that the game thinks you might be able to see and has to render even though it might not be visible in the end). Try to keep w_poly below 500 as an average and 700 as max if you want your map to run as smoothly as the original ones.
Avoid carve and hollow like the plague.
*shakes fist*
Yeah. I have overkill. 1.0 Gig of RAM, 2.66Ghz Processor (P4)
My maps compile in like 5 minutes, full vis and all the goodies. Oh and I just started using Nem's Batch Compiler which seemed to speed my compiles up a bit as well.
EDIT: Err, meant 50 minutes not 5, geez, me so stupid.
~ DarkATi
System Info Version: 2.2
Operating System: Microsoft Windows XP
Processors: 2 x AMD ThoroughBred @ 2 GHz
Graphics Card: NVIDIA GeForce4 Ti 4200
Total Physical Memory: 1022 MB
Free Physical Memory: 454.33 MB
Motherboard Manufacturer: TYAN
Motherboard Model: S2466 TIGER MPX
That's equal to about 4.8 Ghz of P4 power. The videocard is overclocked way past the normal for even a 4600 <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
System Info Version: 2.2
Operating System: Microsoft Windows XP
Processors: 2 x AMD ThoroughBred @ 2 GHz
Graphics Card: NVIDIA GeForce4 Ti 4200
Total Physical Memory: 1022 MB
Free Physical Memory: 454.33 MB
Motherboard Manufacturer: TYAN
Motherboard Model: S2466 TIGER MPX
That's equal to about 4.8 Ghz of P4 power. The videocard is overclocked way past the normal for even a 4600 <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Nice PC.
~ DarkATi
Umm, I don't see how you can make a judgement about the power of a 4.8 Ghz p4 when there's nothing within a gig of that range for overclocking. I don't really see anything aside from a specially made p4 chip being completley stable at that speed no matter how cool you keep it. Video card clock speeds are kind of subjective too... although the difference between a 4200 and a 4600 can be made up there I guess.
All in all it's a good system, but saying it's the equivalent of a 4.8 p4 sounds more like buzzword than fact.
(note: half the bitterness in the commentary is critique... the other half is envy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
Its just time consuming and takes plenty of time. Aligning textures is easy, select the textures and <u>use the arrows next to the numberes.</u> This way you can actually see what effects are taking place, and its the easiest way for me.
Its just time consuming and takes plenty of time. Aligning textures is easy, select the textures and <u>use the arrows next to the numberes.</u> This way you can actually see what effects are taking place, and its the easiest way for me. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Oooooh so thats how you do it! You are toooo kind! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I get about 25 FPS on NS... drops to about 5 on ubar-turre<b>n</b>t farms <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->