Hmm... Server Always Crashing Due To Clients

The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
<div class="IPBDescription">so.. i guess it can be fixed?</div> We running some custom maps etc.

some of those maps crashing the server due to to many structures.

in the log i see this most times:

SZ_GetSpace: overflow on Client Datagram
WARNING: msg overflowed for NSPlayer

looks like a bug in NS to me, and not 'its because the map is crappy'

ok, it happends earlier on a map like siege005 then siege007, but still...

Also have the idea that it crash (and overflow) when that NSPlayer joins a team. (mostly its when there is a lot of farming and a new player joins the server that it crash).

Comments

  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    By chance are you running a bot program?
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    no

    HLDS 3.1.1.0 + NS 2.01 on gentoo

    plugins:
    AMX
    Cheating-Death
    CPU Stat
    Unstuck Pro
    Bugfix 2.0
    LerkLift
    MM_LerkBite
    Misc gameplay
    mm_rspore
  • verboseverbose Join Date: 2002-11-25 Member: 9968Members, Constellation
    <!--QuoteBegin--The MAzTER+Oct 12 2003, 01:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The MAzTER @ Oct 12 2003, 01:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> SZ_GetSpace: overflow on Client Datagram
    WARNING: msg overflowed for NSPlayer <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    This is the normal chat overflow exploit, is it not? Can't quite recall...
  • ZdroneZdrone Join Date: 2002-11-02 Member: 3914Members, Constellation
    Isn't 3.1.1.0 the Linux version that can be crashed at will? (Win32 version was 4.1.1.0 I believe).

    Valve doesn't have the updated executable listed in their public ftp site anymore. Anyone have it for this guy?
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    using 3.1.1.0c

    since 3.1.1.1d use to much cpu.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    edited October 2003
    hmm. slightly higher cpu vs. server crash whenever script kiddie has the whim... Well we took the .1.1.1 and CPU usage hasn't been a problem <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    edit// that is my advice - upgrade to get stability and then whine about the performance if nessessary.
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    well.. u sure that upgrading to 3.1.1.1d helps?

    problem is, i dont host this server my self, its rented, we requested before to downgrade it to 3.1.1.0, bit stupid to ask 'can u upgrade it to 3.1.1.1' again
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    95% sure yes, but ask your host. They undoubtably have more experience running game servers than either of us <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    The error means that a clien see to many models at once, get overflowed and get dissconnected.
    so basecly the server doesnt have to crash due to this.

    anyway, gona ask to upgrade to 3.1.1.1 again. If we still get the same problem we are ****ed.. since it only will crash earlier on 3.1.1.1
  • CaucasianCaucasian Join Date: 2002-11-26 Member: 9993Members
    Do you have any custom consgreets?
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    only the ones who get showed by the plugins.

    amx one is even empty.
  • Lightning_BlueLightning_Blue Sunny Domination Join Date: 2002-12-11 Member: 10647Members, Constellation, Reinforced - Silver
    edited October 2003
    SvenCoop does this all the time, mostly on custom maps, I think it might be map related.

    Like, a map is trying to send too text info or something?
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    3.1.1.1d doesnt make any dif. Tested in on another map, where playing the map ns_castlewars. Was alien, upgrading pressed wrong button so i arived in readyroom, rejoined my team and crash.

    SZ_GetSpace: overflow on Client Datagram
    WARNING: msg overflowed for The MAzTER

    realy doesnt make sence to me that it should crash the server. While a client is **** up. Well ofcourse it can be like: server have to send to much data (about structures and stuff) to the client, server cant handle it to send all this things and crash itself.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    1. pull off all the pluggins
    2. put pluggins back 2 at a time until crash happens again
    3. isolate pluggin with issue
    4. try inserting pluggin in alternate load order
    5. give up and ditch faulty pluggin

    ? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> ?

    I really think your server provider should be helping you too, seeing as it's not dedicated how do you know its not another process interfering with your server? ... who are they?
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    teamplay.de

    but, they will come up with: to many plugins, the map just suck, its NS, etc etc

    normal maps arent crashing
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    NS isn't flakey. Our server runs 300+ map cycles without problems most of the time. More if we didn't have to restart it to change some setting or other every few weeks.

    I had a very odd problem which was caused and then resolved by altering the order of the metamod plugins last week.

    Have you tried my 5 step approach from my last post?
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    <!--QuoteBegin--eaglec+Oct 16 2003, 05:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eaglec @ Oct 16 2003, 05:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> NS isn't flakey. Our server runs 300+ map cycles without problems most of the time. More if we didn't have to restart it to change some setting or other every few weeks.

    I had a very odd problem which was caused and then resolved by altering the order of the metamod plugins last week.

    Have you tried my 5 step approach from my last post? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i dont have the time to sort that :x

    but will disable all plugins and check if its better (if not then there is no need to check each plugin <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->)
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