Its Official, Counter-strike: Cz Is Vaporware

TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
<div class="IPBDescription">Another developer switch *yawn*</div> <a href='http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=44726' target='_blank'>http://bluesnews.com/cgi-bin/board.pl?acti...&threadid=44726</a>

Watch for a cancellation in a few weeks, once the suits at Vivendi realize that HL2 will be coming out at the same time as CZ and Valve realizes that it could just port all of CZ's assets over to HL2 with no problem and a better engine. Assuming its as easy to port stuff as they have been saying all this time <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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Comments

  • SillyGooseSillyGoose Join Date: 2003-03-16 Member: 14572Members, Constellation
    actually CSNation just got a gold copy of the game as its now a callaboration of Valve, Turtle Rock and Ritual.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--SillyGoose+Oct 12 2003, 01:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SillyGoose @ Oct 12 2003, 01:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> actually CSNation just got a gold copy of the game as its now a callaboration of Valve, Turtle Rock and Ritual. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Pwned.
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    Yeah... it's gone gold... apparently... not that I care about it...
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--Infinitum+Oct 11 2003, 06:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Oct 11 2003, 06:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah... it's gone gold... apparently... not that I care about it... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Same here. CS... great.
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    edited October 2003
    When I first heard about CS:CZ I was all like:
    <span style='color:orange'>Why does the wording of this post make me think that the only reason you posted it was to post that big useless "No" picture?</span>
  • SillyGooseSillyGoose Join Date: 2003-03-16 Member: 14572Members, Constellation
    Infi you sure none of that sewage got in your ears and made its way to your brain? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • LukinLukin Join Date: 2003-08-23 Member: 20098Members
    edited October 2003
    <!--QuoteBegin--Infinitum+Oct 11 2003, 09:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Oct 11 2003, 09:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:white'>*** Nukily nuke-nuked! *** </span><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    LMAO
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    The mission description that was posted on PHL was downright hilarious. "On hard, you have to get several headshots with a five-seven to win blah blah blah." Yep. That's some <b>deep</b> gameplay right there, folks.
  • SillyGooseSillyGoose Join Date: 2003-03-16 Member: 14572Members, Constellation
    <!--QuoteBegin--Narfwak+Oct 11 2003, 09:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Oct 11 2003, 09:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The mission description that was posted on PHL was downright hilarious. "On hard, you have to get several headshots with a five-seven to win blah blah blah." Yep. That's some <b>deep</b> gameplay right there, folks. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    but in alot of ways that reflects general CS gameplay, try to get as many headshots as possible...
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    <!--QuoteBegin--Narfwak+Oct 12 2003, 12:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Oct 12 2003, 12:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The mission description that was posted on PHL was downright hilarious. "On hard, you have to get several headshots with a five-seven to win blah blah blah." Yep. That's some <b>deep</b> gameplay right there, folks. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You also get to do the round THREE times! Just in case you didn't enjoy it the first time! I guess that will make up for the complete lack of an expanded mission mode with about 20 odd maps, hey?
    "Nah, we'll just have 5 and we'll get them to do it a few times!"
    "CUNNING!"
    "LET'S SEE WHAT ARSE WE CAN PRODUCE IN HAMMER!"
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--SillyGoose+Oct 11 2003, 09:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SillyGoose @ Oct 11 2003, 09:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Narfwak+Oct 11 2003, 09:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Oct 11 2003, 09:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The mission description that was posted on PHL was downright hilarious.  "On hard, you have to get several headshots with a five-seven to win blah blah blah."  Yep.  That's some <b>deep</b> gameplay right there, folks. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    but in alot of ways that reflects general CS gameplay, try to get as many headshots as possible... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Headshots are random in counterstrike.
    I aim for the guy's lower torso and it hits him in the head. O_o
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    I can't really find any official press release that CZ went gold, it would seem odd to announce a developer switch after its gold since it would have no impact on the game (or even damage it further since this is a no-name developer). Although it looks like it did go gold but no one said anything about it... hrm.

    I knew the gameplay would suck from the 1st second I heard suicide belts might get put in (which was a long time ago, I havent read up on CZ since then). Why can't they improve the HL engine for a GOOD mod?

    This all started with those damned Akimbo Pistols, was all downhill from there...
  • SillyGooseSillyGoose Join Date: 2003-03-16 Member: 14572Members, Constellation
    <!--QuoteBegin--TenSix+Oct 11 2003, 09:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TenSix @ Oct 11 2003, 09:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This all started with those damned Akimbo Pistols, was all downhill from there... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    dont diss teh duelies...
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    well actually i got a copy of the UK PC gamer by mistake and they had CZ reviewed. They didnt like it much though.
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    well actually i got a copy of the UK PC gamer by mistake and they had CZ reviewed. They didnt like it much though.
  • The_FinchThe_Finch Join Date: 2002-11-13 Member: 8498Members
    So CS: CZ is an aim trainer? And here I thought it would offer myriad tactical options like "rush the bombsite" and "rush the tunnel" and "camp in the corner with the AWP to drag the game out for another 3 minutes because shucks, nobody gets tired of watching your lame **** camp instead of completing the objective."

    If I wanted that, I'd just go on one of those stupid 24/7 fy map servers. You know, the ones they set up because the concept of "planting the bomb" takes away from the gameplay. I shouldn't really badmouth the fy maps. They do provide a change of pace from the dust/dust2/aztec rotation.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--BadKarma+Oct 12 2003, 04:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BadKarma @ Oct 12 2003, 04:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well actually i got a copy of the UK PC gamer by mistake and they had CZ reviewed. They didnt like it much though. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Nor did PC Zone. But to be fair, as someone told me in another thread, the build they would have recieved for reviewing isn't the final one, and rumours are there have been changes.

    And as for Turtle Rock being a "no-name developer", the dev's are "comprised of four former Westwood/EA Pacific employees". They've got a reputable background, that's good enough for me.

    Take Lionhead studios when they started making their first game (Black & White, wasn't it?), they were essentially "no-name developers", but they had backgrounds in Bullfrog. Take Ion Storm too, we all know where they came from... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But the new game mode that will comprise most of Condition Zero is a Tony Hawk Pro Skater-like challenge mode.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    What the....

    Does this mean that you'll score points for "classy" kills? Jump off that crate, onto the CT's head, fall behind him, knife him once in the back then steal his sheild?

    Not that CS:CZ is something I'm waiting for with baited breath <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    <!--QuoteBegin--::esuna::+Oct 11 2003, 08:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Oct 11 2003, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--BadKarma+Oct 12 2003, 04:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BadKarma @ Oct 12 2003, 04:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well actually i got a copy of the UK PC gamer by mistake and they had CZ reviewed. They didnt like it much though. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Nor did PC Zone. But to be fair, as someone told me in another thread, the build they would have recieved for reviewing isn't the final one, and rumours are there have been changes.

    And as for Turtle Rock being a "no-name developer", the dev's are "comprised of four former Westwood/EA Pacific employees". They've got a reputable background, that's good enough for me.

    Take Lionhead studios when they started making their first game (Black & White, wasn't it?), they were essentially "no-name developers", but they had backgrounds in Bullfrog. Take Ion Storm too, we all know where they came from... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Everyone is quick to point out Ion Storm... but easily forgets their 'darker half'. Who produced the most reviled game in history, even past the 'Barney and pals' series. That's right. <span style='color:yellow'><b><i>DAIKATANA</i></b></span>.
  • Teufel_EldritchTeufel_Eldritch Join Date: 2002-01-28 Member: 124Members
    Dont know about you but I would rather play the piece of doodoo that is Daikatana than play CS. CS is evil incarnate.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    <!--QuoteBegin--Ryo-Ohki+Oct 12 2003, 10:14 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Oct 12 2003, 10:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But the new game mode that will comprise most of Condition Zero is a Tony Hawk Pro Skater-like challenge mode.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    What the....

    Does this mean that you'll score points for "classy" kills? Jump off that crate, onto the CT's head, fall behind him, knife him once in the back then steal his sheild?

    Not that CS:CZ is something I'm waiting for with baited breath <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    holy... I want to buy it if it's like that <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Everyone is quick to point out Ion Storm... but easily forgets their 'darker half'. Who produced the most reviled game in history, even past the 'Barney and pals' series. That's right. DAIKATANA. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->


    HAAAAH MY EARS DONT SAY THAT WORD <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    Personally, despite the fact that the gameplay of CS does not appeal to me, the game Ritual had in dev for SP didn't seem to be too bad. Sucks that they scrapped it, as I'm sure it was great. Ritual doesn't put out crap. Valve's art compared to Ritual's is no comparrison, Ritual wins. So I dunno WTH is up with Valve was thinking...

    Anyway, the new crap looks extraordinarily dull. My bet is Valve just got tired of the whole fiasco and decided to make something very very quick (using already made 32-bit art and engine modifications) to do a cheap simple gameplay modification and make a quick buck from dumb people.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    They haven't scrapped Ritual's work, here's the deal:

    In the game there'll be 2 main single-player modes, the tier mode like in Unreal Tournament where you work your way through the maps, spending points to purchase teammates etc., and something called "Deleted Scenes", which is 12 of the best missions Ritual made, the rest were discarded.

    Ritual must be gutted that their work is being under-praised and silenced in such a manner, "Deleted Scenes" semantically speaks negative volumes, but nowadays you can't create a totally linear, rigidly scripted experience and expect to wow the gaming world, even if you have the legendary talents of Levelord et al.
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    <!--QuoteBegin--Talesin+Oct 12 2003, 06:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Talesin @ Oct 12 2003, 06:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:yellow'><b><i>DAIKATANA</i></b></span>. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    HE SPEAKS THE NAME OF THE ENEMY!

    *waits for the Nazgul to arrive*
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--Talesin+Oct 12 2003, 09:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Talesin @ Oct 12 2003, 09:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--::esuna::+Oct 11 2003, 08:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Oct 11 2003, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--BadKarma+Oct 12 2003, 04:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BadKarma @ Oct 12 2003, 04:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well actually i got a copy of the UK PC gamer by mistake and they had CZ reviewed. They didnt like it much though. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Nor did PC Zone. But to be fair, as someone told me in another thread, the build they would have recieved for reviewing isn't the final one, and rumours are there have been changes.

    And as for Turtle Rock being a "no-name developer", the dev's are "comprised of four former Westwood/EA Pacific employees". They've got a reputable background, that's good enough for me.

    Take Lionhead studios when they started making their first game (Black & White, wasn't it?), they were essentially "no-name developers", but they had backgrounds in Bullfrog. Take Ion Storm too, we all know where they came from... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Everyone is quick to point out Ion Storm... but easily forgets their 'darker half'. Who produced the most reviled game in history, even past the 'Barney and pals' series. That's right. <span style='color:yellow'><b><i>DAIKATANA</i></b></span>. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    To be honest,i remember Ion Storm for their crapper games, not for the times they actually were a success (IE, not Deus Ex).

    Remember Dominion: Storm Over Gift?


    One succeess they did kinda have which was totally underrated was Anachronox. That game had me hooked for weeks.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    OK It seems like it's time for Ven to come in and explain it all...

    CS:CZ is the product of the work of Ritual, Turtle Rock and Valve

    Ritual did Single Player missions <b>WHICH ARE STILL IN</b> although there are only 12 of the 20 Ritual made

    Turtle Rock did the (apparently human-like) bots and the challenge mode.

    Valve are just there...
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    uhh isn't CZ multiplayer supposed to be free? Or was that scrapped, too.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    Yes, it reminds me of this PA

    <img src='http://www.penny-arcade.com/images/2002/20020920l.gif' border='0' alt='user posted image'>
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    edited October 2003
    <!--QuoteBegin--Cereal_KillR+Oct 12 2003, 10:18 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cereal_KillR @ Oct 12 2003, 10:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yes, it reminds me of this PA

    <img src='http://www.penny-arcade.com/images/2002/20020920l.gif' border='0' alt='user posted image'> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    p-w-n-d

    edit: the cat fell off the monitor .... thats strange
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--Infinitum+Oct 12 2003, 01:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Oct 12 2003, 01:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Talesin+Oct 12 2003, 06:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Talesin @ Oct 12 2003, 06:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:yellow'><b><i>DAIKATANA</i></b></span>. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    HE SPEAKS THE NAME OF THE ENEMY!

    *waits for the Nazgul to arrive* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's by far the funniest thing I've read all day. A kewkie to you, Inf.
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