Release.

ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
<div class="IPBDescription">ns_unknown</div> Screw it, im letting it out, tired of waiting for certain ppls opinions.

<a href='http://www.angelfire.com/space/ssjy000da/ns_unknown.zip' target='_blank'>http://www.angelfire.com/space/ssjy000da/n.../ns_unknown.zip</a>

Pics.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=47754&hl=ssjyoda' target='_blank'>http://www.unknownworlds.com/forums/in...7754&hl=ssjyoda</a>

Comments

  • KalopsiaKalopsia Join Date: 2003-05-15 Member: 16331Members, Reinforced - Shadow
    very very nice map, the atmosphere is attractive and the lighting is excellent. gw
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    wow it looks better in the game then in the pics..u sure this is hl engine hehe..many ns maps now dont look hl engine rly..not many look this good..goodjob yoda..and may the force be with u.
  • pixpix Join Date: 2003-10-11 Member: 21598Members
    i really like the room with those large engines or whatever it was ...it was absolutley awesome anyway.
    but i fear we have a balance problem with this map ....all areas are huge wich means that marines will have plenty of time to shoot down doggies before the doggies reach them
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    things I love:
    - Pumps (I've planned those myself too <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    - That aqua hive thingy, it's massive
    - Pentagon area
    - M A S S I V E rooms

    things I hate:
    - Ventilation hive's floor, it stucks
    - boxiness

    needs changing:
    - The raindrops. There's too many of them dripping at same time from same place. Use less of them <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    overall it is pretty swell map <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    edited October 2003
    yeah, im aware there may be balance issues. Maybe thats y flayra hasn't gotten back to me. What I would like to know, is how u ppl think I could fix these balance issues. Without drastic change to the map.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->needs changing:
    - The raindrops. There's too many of them dripping at same time from same place. Use less of them  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not quite sure what u mean
  • pixpix Join Date: 2003-10-11 Member: 21598Members
    hmm u might could put out a few more things for the skulks to hide behind and run between or something like that. or add secret tunnels in the ceiling from where they could attack
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--QuoteBegin--ssjyoda+Oct 11 2003, 05:04 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ssjyoda @ Oct 11 2003, 05:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Not quite sure what u mean <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's like typhoon out there. I meant that there should be only few drops dripping
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    edited October 2003
    <b>edit</b>: accidental doublepost
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    Aquadeduct or what it was called. not only there tho, but in general
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    hmm, ill have to take another look at it. I didn't think it was too much, then again, hmm, we will see.

    I would really like any suggestions to the layout, anything that any of you think may make it play better.
    IE: moving halls, adding halls/rooms/vents, rerouting certain areas. Im willing to make such changes.
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    222 views and no one has any ideas. bah.
  • AeaAea Join Date: 2003-10-09 Member: 21552Members
    Looks good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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