Gorge Kills Onos

relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
Arrrrrgh!!!

I don't know how many times I've seen gorges building WOL in cramped hallways leading to the marine start. I don't mind if it's at the hive unless I can't get out as an onos. Gorges, when you are building please consider whether an onos can traverse the hallway easily. The more you slow down your onos, the less effective it can be.

Here's an even bigger matter. When onos are attacking marines don't run under its feet trying to keep it healed. Stay out of its way. Onos are big, they can't see you down there and besides, healspray is not going to help against lvl3 hmgs. Onos should be using regen anyway which is much faster than healspray. The only thing you're doing by running under an onos feet to heal is trapping it and allowing marines to finish it off. That goes for skulks, and lerks too. Please realize that onos are not as mobile and agile as you are and need as much room as possible to maneuver.

Comments

  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    WOLs are actually considered counter productive in the clans of today... easy GL targets, and it is wasteful of res... icould see once you have the whole map locked down, build up alot... but not in one wall, spread it out, so where ever the marine is walking, there is a OT shooting him <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    That's because...

    In a match, you will never have enough res to build a "wall".

    And...

    In a match, you know the OC's will only delay and give early warning (if anything), but in pub play, you can actually seal off access and get kills.
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    Time is more important than kills. Given enough time even with one res tower, the marines can tech up and build a deadly 5 man HA/HMG squad. The more speed bumps an onos has to get over or around, the less chance it has to be effective. It can't blink around like a fade can.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    <!--QuoteBegin--Stoneburg+Oct 10 2003, 06:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Oct 10 2003, 06:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's because...

    In a match, you will never have enough res to build a "wall".

    And...

    In a match, you know the OC's will only delay and give early warning (if anything), but in pub play, you can actually seal off access and get kills. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Lol, even in pub play, when I see a single stack WoL as a marine, I just jump over it and keep moving, I may only have 30 health left when I reach safe distance, but the aliens don't expect that somebody is setting up a phasegate on the other side of their WoL. They just aren't as good as they used to be, but thats good IMO.

    As for blocking onos during escape, I've done it a few times, though, never caused his death because of it. Usually I'm the lerk that just created a corridor of umbra for you to exit through while flying backwards out of the cows way. I've also encountered the skulk/gorge as an onos leaving a hot zone as well. It usually appears they were just coming around the corner to attack at a bad time, (skulk) and just run smack into you. That doesn't really bother me much, but a gorge just standing there usually kind of annoys me, because, like you said fatty-spray isn't going to heal enough against ANY lvl3 weapon for that matter not just HMG. Couple of LMGs opening up on you is just as bad.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    OCs are static defenses in matches. They are ment to slow down the enemy, but not stop them completly. Just like turrets. Putting five OC's is going to do just as much damage as three in clan matches. It will slow them down about the same rate, and the smart thing to do would be to put the two remaining OC's behind the other OC's. Make it a hassle to get through, but not a giant wall.

    However, in pub play...
  • Fat_WangFat_Wang Join Date: 2003-08-31 Member: 20420Members
    edited October 2003
    i know ur frustration relsan. ive been killed countless times as an onos by a retarded gorges condemned wol. to my embarassment it has acually happened a few times as a fade 2. i usually play lerk or skulk and only go onos when a admin threatens to kick me if i dont and i only go fade when we have 3 hives and i can use ars...( ull b suprised by how many admins threaten u with kicking if u dont go onos but then u die cuase of a crappy wol).
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Another way to kill an onos as a gorge: following him closely into a marine base.

    Onos runs in, does damage, gets shot, tries to retreat. There's a gorge, blocking the path. Onos dies. Yay gorge. (also applies to other evos, but gorges are usually the slowest critters around)
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Erm............................


    I can usually crouch jump over a gorge, meaning unless the corridor is really frickin tight, I'm ok.
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    <!--QuoteBegin--taboofires+Oct 11 2003, 01:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (taboofires @ Oct 11 2003, 01:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Another way to kill an onos as a gorge: following him closely into a marine base. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You could build a WoL right behind him with binds for quick OC building <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    Mwahahar.
  • Clan_HunterClan_Hunter Join Date: 2002-11-07 Member: 7499Members
    Onos passing lane on the right. All traffic please merge or be obliterated, thank you.
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    Healspray can is effective...if you get 5 sprays in the onos has 100 more health, and blocking is an issue of skill and coordination...

    In public we got neither...
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