Minimap
ssjyoda
Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
<div class="IPBDescription">editing.</div> I know how to make the minimap, thats no prob. But there are a few rooms that the game draws weird. Is there anyway I could edit the minimap. I tried, but ingame I kept getting a red background behind the minimap. Is there a step im missing. I extract the one I got already, edited it in photoshop, and then put it all back together.
Comments
if so, I won't be much of help.
And as uffo said, make sure the last entry in the palette is the background color, because HL will always make the last entry transparent. If it still doesn't work try to make it the first entry in Photoshop. Someone posted here that in some picture editor the palette is top side down. Good luck with making the minimap less confusing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->$spritename 320alienupgrades
$type vp_parallel
$texture alphatest
$load 320alienupgrades0.bmp
$frame 0 0 32 32
$load 320alienupgrades1.bmp
$frame 0 0 32 32
...
$load 320alienupgrades11.bmp
$frame 0 0 32 32
<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
If you want an upright sprite (i.e. fire), set $type to vp_parallel_oriented
btw. does anyone know a sprite creator that supports all features? I have one, but it always makes additive vp_parallel sprites <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->