Ns_2wad

amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
<div class="IPBDescription">Working name</div> I duno if i should make this a rine V rine co map, or make it into a proper, ns map

any ways here are the screen shots

<a href='http://www.hl2hosting.com/amckern/ns_2wad.html' target='_blank'>http://www.hl2hosting.com/amckern/ns_2wad.html</a>

<img src='http://www.hl2hosting.com/amckern/ns_2wad0003.JPG' border='0' alt='user posted image'>

<img src='http://www.hl2hosting.com/amckern/ns_2wad0004.JPG' border='0' alt='user posted image'>

<img src='http://www.hl2hosting.com/amckern/ns_2wad0005.JPG' border='0' alt='user posted image'>

<img src='http://www.hl2hosting.com/amckern/ns_2wad0006.JPG' border='0' alt='user posted image'>

<img src='http://www.hl2hosting.com/amckern/ns_2wad0007.JPG' border='0' alt='user posted image'>

amckern

Comments

  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    well the map is influnced by avp2, and the predy missions

    amckern
  • PapercutPapercut Join Date: 2003-01-23 Member: 12656Members
    I dont like the glass on the first pic. :/

    Actually, I hate it.
  • ParasiteParasite Join Date: 2002-04-13 Member: 431Members
    <!--QuoteBegin--Redford+Oct 9 2003, 06:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Oct 9 2003, 06:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I hate crates. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well theres a buttload of crate textures in NS2.wad so get to lovin em <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • WurmspawnWurmspawn Join Date: 2002-01-24 Member: 19Members
    there's 3, misc_crate01 to 03... unless you start counting some of the flr_* textures, which would be perfectly suitable crates... but on that count, the crate textures would easily look nice as walls.

    Randomly placed crates? meh. Crates in a cargo room! To each his own.


    amckern,
    -the lights on the roof in the 3rd shot look wierd. i think it's cause of the sprites brightness compared to the texture it's clipping through.
    -your skylight is inventive, but perhaps impratical. It would gather water or debris like that. You could try inverting it and adding some struts to make it look stronger too.
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    Yes, make the sprites' rendermode glow, that is what it was coded for. I would add it to SPNS as a 'first encounter' map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    <!--QuoteBegin--Redford+Oct 9 2003, 12:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Oct 9 2003, 12:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I hate crates. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Me too Redford Me too
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    thanks for the comments

    How would i go about inverting a spike? As thats what the sky light is

    Also, the map is desgined to be a astro setelemnt, so posibly the vacume of space, would stop, any debris geting in the sky light cone

    amckern
  • FANoelsonFANoelson Join Date: 2003-04-01 Member: 15104Members
    edited October 2003
    that glass does not please me, nor do the crates <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> i dont know what you mean by "how would i invert a spike?"

    do you want the spike to the outside?
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    nm i worked it out

    amckern
Sign In or Register to comment.