Mk23 Socom
Nikon
Join Date: 2003-09-29 Member: 21313Members, Constellation
<div class="IPBDescription">its my first model, so be nice =]</div> ok guys, this is my first model, its of a H&K MK23 Socom, let me know what you think, any constructive critisism is welcome <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
if you havent done the smoothing, show the model in flatshade view instead <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
if you havent done the smoothing, show the model in flatshade view instead <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
can anyone give me a tut about smothing groups ?? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
i doesent really know how to use that in milkshape <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
*i think someone made a smoothing tut in here or something, but it was wayyy back
*i think someone made a smoothing tut in here or something, but it was wayyy back <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ahhhh thx rabitty
" me hugs the cute furball" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Polys 4068
vertices 2175
distinct vertices 1908
I'll try to clean up the handle a little, and I have no real idea on what smoothing is other than what the name suggests, or how to do it really. Any help anyone could give would be great. If I can get this in decent shape, maybe I'll try to skin it next, or if anyone else wants to try, lemme know
p.s. I should also mention that this model includes an elongated barrel, shell ejection chamber, and a full clip in the grip should it ever be animated
I like it. Now if someone can give it a TSA skin it will look great.
Also maybe its just me.. Is the ejection port on the wrong side?
Shouldn't it be on the right.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Is the ejection port on the wrong side?
Shouldn't it be on the right. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
it shows on both sides, ill show a picture of the reference i used when i get a lower poly model to show
I had a really nice looking one, but it was almost 1000 polys in itself........ im working on it, but taking it down to 300 polys makes it hard to make it smooth
The internet is not the best medium for telling people about proper grammer...