A New Hl Mod

ChackleChackle Join Date: 2003-01-24 Member: 12672Members
<div class="IPBDescription">- Read up please?</div> The mod's name is lastlife read up here:

Many people have been asking about Last life. "What is new", "What's so good about it?". Last Life is a team-based game like Counter-Strike and TFC mod. We are aiming to get all well-known teams like:


• Black Mesa (scientists and security gaurds)
• Marine Grunts (shotgun guys, recons, grenadiers, and commander)
• Alien Faction (slaves, grunts, headcrabs, [maybe a] garg, and new ones)
• Black Operations (grenadier, nightvision, shotgun, [and possibly new ones])



There will probably be around 5 types of Game Modes:


• Capture the Flag (4 way CTF)
• Domination (capture all flags)
• Deathmatch
• Missions
• Capture the weapon



This game will not be like Counter-Strike where all people have the same hands. We are making each team have different hands so you can experience actual fun and realism. New weapons will also be introduced.


We will ofcourse will have reload animations which will make other mods go to shame.

Aliens evolve by killing there enemies. Example: When a headcrab kills someone it turns into a zombie.

The mod is run by daza400 aka buzzcut, t our original site is down at the moment so we will be using our sister site for the time being, the sister site is called LastLaugh and it can be found here: <a href='http://buyitem.net/~tweek/lastlaugh/' target='_blank'>[clickeh]</a>

Thanks, if you want to be part of the time, if you can help out in any way at all please post what you can do in the join forum in the forums, Thanks!

Comments

  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Let us know when the site's up, I want to check that out.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    I like the ripped Homeworld 2 logo <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    I WANT TO BE TEH HEADCRAB0R!

    Zombies would have to have a LOT more hps.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin--CommunistWithAGun+Oct 2 2003, 05:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Oct 2 2003, 05:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like the ripped Homeworld 2 logo <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Huh? What ripped homeworld 2 logo :/
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Daza400+Oct 2 2003, 04:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Oct 2 2003, 04:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--CommunistWithAGun+Oct 2 2003, 05:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Oct 2 2003, 05:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like the ripped Homeworld 2 logo <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Huh? What ripped homeworld 2 logo :/ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    He means the format. All the pics are from HW.
  • Smoke_NovaSmoke_Nova Join Date: 2002-11-15 Member: 8697Members
    See the Vagyr ships flying around in the background? That HW2 logo.

    looks cool. If a little late.
  • 2_of_Eight2_of_Eight Join Date: 2003-08-20 Member: 20016Members
    No offence, but I think your mod is a product of newbie ambition.
    What that is:
    -Gamer sees a game
    -Gamer sees flaws in a game
    -Gamer tells game creators to fix flaws and add a billion new things
    -Gamer is unhappy because billion things weren't added
    -Gamer wants to make his own game, which will have a billion weapons, a billion species, you can go anywhere, etc.
    No?
    In other words: look at this mod for Elite Force, <a href='http://www.darkproject.org' target='_blank'>TDP</a>. The people were working on it for 3 years, and they gave up a week ago or so. Why? It was too much for them to handle.
    Sure, they weren't newbies at whatever they were doing, but they started something that was too much for them. I hope this doesn't happen to this mod. You should do what you can, but don't give us promises that you'll do this and that and then give up later.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    While I applaud you for wanting to start a mod... it really sounds like you lack a good solid design. Your pitch seems centered on the artwork and not any specific game rules. Think those up, write them down, read them, get others to read them, clip and add rules, repeat. Do that for a while and then set milestones for the completion of features, don't assume that everything will go according to plan, allow slack time. Once you've done that you should have an idea of what you're getting yourself into.
  • BlaqWolfBlaqWolf Join Date: 2002-10-28 Member: 1667Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->We will ofcourse will have reload animations which will make other mods go to shame.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    so what are you tryin to say? O_o
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin--2_of_8+Oct 2 2003, 07:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (2_of_8 @ Oct 2 2003, 07:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No offence, but I think your mod is a product of newbie ambition.
    What that is:
    -Gamer sees a game
    -Gamer sees flaws in a game
    -Gamer tells game creators to fix flaws and add a billion new things
    -Gamer is unhappy because billion things weren't added
    -Gamer wants to make his own game, which will have a billion weapons, a billion species, you can go anywhere, etc.
    No?
    In other words: look at this mod for Elite Force, <a href='http://www.darkproject.org' target='_blank'>TDP</a>. The people were working on it for 3 years, and they gave up a week ago or so. Why? It was too much for them to handle.
    Sure, they weren't newbies at whatever they were doing, but they started something that was too much for them. I hope this doesn't happen to this mod. You should do what you can, but don't give us promises that you'll do this and that and then give up later. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Firstly How dare you cool me a n00b. Secondly this project has been in the works for over 6 months. Thirdly We are holding back on info becaus we don't want to give too much out.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->so what are you tryin to say? O_o<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Sorry i wasn't "with it" when i wrote that up. What i ment was that the reloading system is: 1) the player model will reload the gun 2) The clip shall fall on the ground 3) the p_weapon model will interact with the player model (Meaning the clip WILL go out of the gun <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->)
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <a href='http://www.desertcrisis.com/' target='_blank'>Desert Crisis</a> already has that kind of reloading, you can physically see the clips and whatnot(although I turned it off, as weird stuff happened)
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited October 2003
    I think it's great your part of a mod team.

    If it has a low turnout, it's not unusual. There are probably hundreds of mods for Half Life, most of which you don't even hear about. Many of which start up then die. Getting a mod released is a huge deal; and maybe what you are trying to acheive isn't as unique as some of the others, but so what? Many more unique games still go reletively un-noticed, whether by lack of creativity or lack of interest. There are still pretty good mods that are going largely unnoticed; tour of duty being an example. It's lacking in some aspects, but thats because they released their product. The gameplay is excellent and the graphics are getting nothing but better. The counterpart, CIN, may very well have a superior game but ya know what? We're still waiting for it. And have been for more than a year and a half. In the meantime ToD is still a blast to play and is getting valueable experience.

    And thats what it's about IMO. Being part of a team and actually releasing a game is a victory. Getting the experience is invalueable for any future projects you plan to be working on. Course, you gotta have some mad marketing skills to get people to PLAY it, especially since HL2, Halo, Homeworld 2 etc are coming out late this year. But if you can, props to you.

    good luck on it
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    edited October 2003
    THanks burncycle. I know the idea isn't "new" but come on one out of ten would love to be flying down an osprey while aliens appear behind you. Or bein a headcrab <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->(Im sure i want to!!! ) We have coders etc. I just finished playing a bit of the wip code(Weapons etc) We will be realeseing around mid-2004.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    sounds like a decent enugh idea

    my suggestions are actualy for your pimpsheet (your first post

    1) Don't mention other mods (CS, TFC), don't say how you are gona be diff. If you get enugh people bithing that it is a '**** clone' then make up a FAQ with explicit reasons why it aint <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    2) leave the word realisim out. Alot of people have predefined views on what realism is (some good some bad)

    3) rewright it for spelling/grammer and you have a good pimpsheet <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    edited October 2003
    not to mention, their modeler is ungodly sexy


    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->not to mention, their modeler is ungodly sexy<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Can you sign my thong? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    lol btw thats a temp site, im wokring on an ub3r design, and will release it in about two months, maybe less... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    It sounds a little like the 'swarm' mod, except I hope you guys can make something that doesn't crash every 5 seconds and have dodgy hulls (headcrabs walk about under the floor o.O )

    good luck with it and stuff <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DreadDread Join Date: 2002-07-24 Member: 993Members
    Alright, I always wanted to play alien team...which is what made me a ns fan in the first place.

    Pretty long time ago(which is why it has been erased from the forum history) I wrote a long 'article' on my dream mod. Which is very much alike. I don't know if you read it and got some of your ideas from there but I'm still glad you are doing it. I wish you all the best luck and if you need ideas and more solid rules for your mod, just contact me. I had them figured out back then.
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    Can anyone help out with this? Model, concept, playtester for laterz, animater, mapper ect?
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    I might be willing to playtest <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    I'd offer help with concept art and stuff but I'm not very reliable when it comes to getting artwork done at all let alone on time and me and responsibility don't get on very well. We had this fight once and we've never really been on good terms ever since ^^;
  • MulletMullet Join Date: 2003-04-28 Member: 15910Members, Constellation
    Isn't there a mod called Lastlife being made already? Or is the same one? I think Daza is making a mod called lastlife..... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    this is Daza's mod, although we all know who REALLY runs the show....









    That's right, Daza. Who did you think i ment?
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    me!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    lol, you need playtesters? look no further then this forum <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    we will find everytihng wrong with oyur mod <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    (I love breaking games ;P)
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    hehehe, <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    edited October 2003
    sounds like the mod Swarm, which turned out to be a BIG disaster, so many bugs, and the weapon skins were HORRIBLE, the knife was ripped of cs 1.5's "kitchen Knife" , the cool thing was the giant garg, which had to be the glitchiest of them all he was able to walk through regular sized doors meanwhile hes 50x that size lol.....


    EDIT: ah i see sum1 beat it to me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    not just sum1... it was <b>ME!!!</b>

    I'm special @.@
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    Yes its like swarm but swarm was more deathmatch and oonly had 2 teams(i think) and to add to it buggy as hell. Our coders know what they are doing(we got 2) They can code anything in. We're not putting a garg in because it will cause lag. Crappy model skins? Heck no all our modelers are ns customizers(apart from tundra and cam) And we know how to make a model. We are thinking of kicking out the Black ops team, due to weapon limits but we're not sure. Anyone know the weapon limit PER slot?
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