At Last I Managed To Buy Homeworld 2

V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
<div class="IPBDescription">God damn it was worth the wait!</div> All I can say is OMG this game is amazing the eye candy on some of the ships especially the battle cruisers is mind blowing and they way they have improved things like the fighters and bombers by having you build squadrons rather than one craft at a time is great. The way you can customise your capital ships to suit a situation with moduals is brilliant.

The only bad thing I can think of is that when you complete a mission it just ends where as in the original and cataclysm you could end it when you wanted by pressing the end mission key, I know the game makers did this to save you having to collect all the remaining resources manually but I liked the time that you had at the end of a mission because I would use it to build up the fleet, do research and recylcle captured vessels. Now I have to do that all in mission when I'm against the clock much of the time <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

Comments

  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    I wish the carriers and the mother ship would combine their upgrades so that I don't have to upgrade things every time...
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    <!--QuoteBegin--Pjofsky+Sep 29 2003, 03:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pjofsky @ Sep 29 2003, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wish the carriers and the mother ship would combine their upgrades so that I don't have to upgrade things every time... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The upgrades are done for a particualr class of ship and once done don't need to be researched again but I agree that it's annoying to have to build the moduals like figher facility, corvette facility, frigate facility plus all the other little moduals you can stick on the carriers everytime you build one. Would be nice if it could come pre built with the moduals on it to save time like when you select to build it there could be some check boxes or something to specify the moduals you want on it.
  • AngelusAngelus Join Date: 2002-12-14 Member: 10810Members, Constellation
    atleast some one is happy.... im still waiting for my copy of it, and it was sent on thursday...

    its from play.com and theyre usually next day.

    From the demo, it looks great tho.. cant wait for it to be lying on my doorstep for me when i get home sometime this year :/ ...
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    <!--QuoteBegin--Pjofsky+Sep 29 2003, 03:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pjofsky @ Sep 29 2003, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wish the carriers and the mother ship would combine their upgrades so that I don't have to upgrade things every time... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I agree... this is the only part of the game where it was downgraded from the original....

    But otherwise it was a huge improvement over the original... the single player missions make the original game look like a piece of caek... first game in a while to have such challenging AI, and odds <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    edited September 2003
    I had a game vs a friend of mine last nigh and after 2 an half hours of building up we slammed our 2 massive fleets into each other I put mine into frigate line formation and too look at the fleet as it moved along was class it was like something out of Star Wars. It was amazing watching the fighters and bombers dog fighting in and out of the capital ship formations <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Smoke_NovaSmoke_Nova Join Date: 2002-11-15 Member: 8697Members
    Post some pics of the carriers, Destroyers and Heavy Cruisers, Kushan and Vaygyr. Please.


    I'm gonna get HW2 soon hopefully.
  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    <!--QuoteBegin--GWAR+Sep 29 2003, 10:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GWAR @ Sep 29 2003, 10:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Pjofsky+Sep 29 2003, 03:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pjofsky @ Sep 29 2003, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wish the carriers and the mother ship would combine their upgrades so that I don't have to upgrade things every time... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I agree... this is the only part of the game where it was downgraded from the original....
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    This is a bit annyoing, but the overall costs of ships is much less. Also this add alot more stratagey, for example when attacking a carrier always go for the fighter/corvet bays first so they cant make mroe ships on you
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    <!--QuoteBegin--SmokeNova+Sep 29 2003, 04:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SmokeNova @ Sep 29 2003, 04:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Post some pics of the carriers, Destroyers and Heavy Cruisers, Kushan and Vaygyr. Please.


    I'm gonna get HW2 soon hopefully. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    will do <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    I'll start a game now specifically to get screenshots for you
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    I have always hated the Interceptors/Bombers in Homeworld 1&2, They are a pain in the **** to maintain them. And in a big battle your fighter screen is always the first to go. My strategy was always to phase out Interceptors in any way I can. Corvettes are almost always a better investment.

    I did like the beast fighters from cataclysm, as they repaired themselves fairly quickly so you could focus on building and guarding any badly damaged cruisers.
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    <!--QuoteBegin--GWAR+Sep 29 2003, 07:04 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GWAR @ Sep 29 2003, 07:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have always hated the Interceptors/Bombers in Homeworld 1&2, They are a pain in the **** to maintain them. And in a big battle your fighter screen is always the first to go. My strategy was always to phase out Interceptors in any way I can. Corvettes are almost always a better investment.

    I did like the beast fighters from cataclysm, as they repaired themselves fairly quickly so you could focus on building and guarding any badly damaged cruisers. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Bombers are deadly to capital ships in Homeworld 2 they can cripple a carriers ability to do anything in moments unless they are covered by an effective corvette or fighter screen.

    I used waves and waves of bombers escorted by pulsar corvettes to leave my opponents battlecruisers engine-less at the back of their fleet formation while my battlecruisers tore through his destroyer/frigate screen then moved into kill his battlecruisers that were now totaly crippled and defenceless due to my massed bomber raids. A huge cost in resources left buggered by some cheap bombers.
  • Smoke_NovaSmoke_Nova Join Date: 2002-11-15 Member: 8697Members
    In Homeworld 1...man, 50 Kushan Cloaked Fighers would rip through ANY corvette screen. Sure, you might be able to fire at them with MGC's but...They would disappear when you started firing.


    In the HW2 Demo, I use 12 Bomber Squadrons and 12 Interceptor Squadrons to harass an enemy carrier/mothership. I take out the Platform Control and Resource Dropoff first, man it hurts them. For the cost of 6 T. Frigs and 6 I.C. Frigs I get 24 Squadrons that effectively wipe out the enemy resource ability.
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    well here's some screen shots
    first up a carrier
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    next a ranged shot of a battlecruiser
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    and now a shot of a frigate getting eclipsed by the battlecruiser
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    last one of the same frigate and battlecruiser
  • Smoke_NovaSmoke_Nova Join Date: 2002-11-15 Member: 8697Members
    Oh.My.Freaking.God.


    That is sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet. They finally made the ships to scale (somewhat, Fighters are still too big, as are 'vettes) but that frig next to the battlecruiser...dude, you just made me go become ANOTHER 50$ poorer when the time comes around that I have it. First I wanna beat Halo PC.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    edited October 2003
    i just tried the game at a friend, and all i can say is.... oh... my.... god :O this games is eyecandy AND gameplay in one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> i simply looove it ! im sooo buying it asap <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    and screenshots cant show how good this game looks, you gotta play it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Ok... Thanks for showing off these screenshots... My next buy: Homeworld 2. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    got the game, and just wanted to show <a href='http://www.skinny.frac.dk/Hw2/billed' target='_blank'>this</a> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ill add more later..
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    edited October 2003
    I love the sounds of this new game.
    I love the way that torpedoes turn into cluster rockets to hit squads of fighters and vettes.
    The best looking part of the game is the damage and destruction of ships.
    When you attack a ship, hull plating gets blown off.
    When it gets low on life, fires break out and parts of the hull impode.
    The frigats explode in long drawn out explosions with sounds to match that are worth stopping and watching everytime!
    When a carrier goes up its like a fireworks display!!!!

    <span style='font-size:14pt;line-height:100%'>The best is when a MS dies</span>
    From the time it hits zero life to the time the core explodes is about 6 seconds of an awesome explosion.
    First the smoke and fires grow to huge amounts.
    Then the MS starts to explode in sections, hull plating in huge sections blows off.
    Then the secondary systems explode and then the core goes up with a
    huge FLASH of light and a shockwave that makes you clap!

    I love being able to destroy the modules and engines of a big ship.
    You take out the engine and the Hyperspace modules, the ship is your ****.
    It can't get away at all.
    Thats the best way to beat the single player missons where you need to prevent a big ship from escaping.
    Destroy the Engines first.

    The only thing I don't like is the unit caps. They are tooo low!
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