<div class="IPBDescription">more specifically, skulk</div> yeah.. looking for skulk hull size for a vent. checked the mapping guidelines, couldn't find anything about hull or player size.
ever noticed that a crouching onos is not as wide as an standing onos?
once I builded two walls to close to each other so the onos couldnt walk between them. but when I crouched you EVEN HAD BEEN ABLE TO STRAFE IN THIS GAP!!!
<!--QuoteBegin--Lt.Gravity+Sep 28 2003, 12:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Sep 28 2003, 12:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ever noticed that a crouching onos is not as wide as an standing onos?
once I builded two walls to close to each other so the onos couldnt walk between them. but when I crouched you EVEN HAD BEEN ABLE TO STRAFE IN THIS GAP!!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Can't be helped unless you make it so an onos doesn't crouch -- the engine has a maximum of three hull sizes, and two of those are dedicated to small aliens / crouching marine & fade and standing marine & fade, leaving only a single new size available for the onos. When an onos crouches, the only choices are the other two preexisting hull sizes, so they end up being the same size as a standing marine/fade.
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once I builded two walls to close to each other so the onos couldnt walk between them. but when I crouched you EVEN HAD BEEN ABLE TO STRAFE IN THIS GAP!!!
once I builded two walls to close to each other so the onos couldnt walk between them. but when I crouched you EVEN HAD BEEN ABLE TO STRAFE IN THIS GAP!!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Can't be helped unless you make it so an onos doesn't crouch -- the engine has a maximum of three hull sizes, and two of those are dedicated to small aliens / crouching marine & fade and standing marine & fade, leaving only a single new size available for the onos. When an onos crouches, the only choices are the other two preexisting hull sizes, so they end up being the same size as a standing marine/fade.