[mreq] Phobia 3 Heavy Armor

BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
<div class="IPBDescription">and possibly hmg</div> been playing Phobia 3 for a while, its pretty fun in terms of a freeware blast-things-until-you-die game ( <a href='http://www.lynxlabs.com/phobiaIII/index.html' target='_blank'>http://www.lynxlabs.com/phobiaIII/index.html</a> ) and thought the armor they wear in the game would make a pretty good heavy armor replacement, and the gun they carry around is more than big enough for a hmg

shpooky little spinning model:
<a href='http://www.lynxlabs.com/phobiaIII/media/comm1.mpg' target='_blank'>http://www.lynxlabs.com/phobiaIII/media/comm1.mpg</a>

Comments

  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    'nother pic, its pretty dark though
  • vinnyrulez270vinnyrulez270 Join Date: 2002-11-11 Member: 8235Members
    edited September 2003
    the only close to that is the warhammer 40k ha models if u want to check out that model go here <a href='http://t2k.neotech.cc/ns/marine/marine.shtml' target='_blank'>http://t2k.neotech.cc/ns/marine/marine.shtml</a>
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    edited September 2003
    yeah, currently im using the wh40k marine as my heavy, but i prefer this design, more.. beaten up looking i guess. And the hmg is supah cool imo, though the v_model if ever made would probably look pretty boxy
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    All the good stuff wouldn't be seen on the v_model (for HMG).

    As for the armor, not my thing. I like battle-damaged, scratched, and chipped, but rust isn't my style <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    the other side of the gun has detail to i, but you miss out on seeing the drum for the gun. I dunno how to take screenshots of the game itself so i cant post the gun here, the pics i put up are off their website.
  • vinnyrulez270vinnyrulez270 Join Date: 2002-11-11 Member: 8235Members
    looks like half minigun and half shotgun.
  • Harry_S_TrumanHarry_S_Truman Join Date: 2002-11-21 Member: 9568Members
    <!--QuoteBegin--Revolver+Sep 26 2003, 07:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Sep 26 2003, 07:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All the good stuff wouldn't be seen on the v_model (for HMG).

    As for the armor, not my thing. I like battle-damaged, scratched, and chipped, but rust isn't my style <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Uh..since all armor is created new with nanites and then placed on to the marine, why would any of it be rusted, battle damaged, scratched, scarred or chipped?
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--Harry S. Truman+Sep 29 2003, 03:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Harry S. Truman @ Sep 29 2003, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Revolver+Sep 26 2003, 07:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Sep 26 2003, 07:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All the good stuff wouldn't be seen on the v_model (for HMG).

    As for the armor, not my thing. I like battle-damaged, scratched, and chipped, but rust isn't my style <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Uh..since all armor is created new with nanites and then placed on to the marine, why would any of it be rusted, battle damaged, scratched, scarred or chipped? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'm just saying my preferences.
    BTW, the default models have scratches on em. look.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--Harry S. Truman+Sep 29 2003, 03:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Harry S. Truman @ Sep 29 2003, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Revolver+Sep 26 2003, 07:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Sep 26 2003, 07:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All the good stuff wouldn't be seen on the v_model (for HMG).

    As for the armor, not my thing. I like battle-damaged, scratched, and chipped, but rust isn't my style <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Uh..since all armor is created new with nanites and then placed on to the marine, why would any of it be rusted, battle damaged, scratched, scarred or chipped? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'm just saying my preferences.
    BTW, the default models have scratches on em. look.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    how did you get those pics? i tried finding out how to take them myself but gave up
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