A Possible Tactic In Seige007
DeadlyEagle
Join Date: 2003-09-12 Member: 20781Members
k as those that played the game know, its not easy to win in that map as allien. In most cases I considered it impossible if the alliens have a good commander.
But I found a loophole, mayb its said before, but I only found out recently and the chanche of winning for alliens has so increased that I wanted to share it.
k the best is to play in teams and devide your jobs, 1 fade to take out the rines res, for example can b very effective and with the blink he can get anywhere.
But how to win because 1ce the seige room opens its usually over, I saw that most teams then send over fades to bomb the marines <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> triing to reach the seige room. Unless the marines r playing crappy or are on low res, the chanche this works is not to high.
A more effective method is to build at the start your dcs and mcs against the seige wall in the hive room.
After that go onos and try to breach trough their first defences. <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
At about 1 min before the seige room opens you shud really rush to it, and dont worry about anything.
It kinda depends how bad they r turret farming of the time. If you cant get trough their turrets then fade and onos in jetpack room.
You shud defenetally take regen and celerety onos, stealth or scent of fear doesnt matter to much I prefer scent of fear. <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
At this time you just run past their turrets to the seige room. If the marines r in before you it doesnt matter to much, building takes time, but dont wait to long, if they have to many turrets itll b to late.
Once you get in the seige room <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> stay close to the wall. You will get super healing from your regeneration and the several defence chambers and 1 or more hive(dont know this exactly). Ive managed to clear entire seige rooms like this, and against the wall 3 heavy marines with hmg where targeting me <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> and cudnt kill me. Just beware of shotguns, if they r there move alot against the wall and jump a bit. Each time ur regened to a shot fallout mainly to take out turrets or marines before they are to many. The reason you had to take celerety is cuz you keep ur speed at all times and the mcs against the wall will make sure you can attack at all times
I dont need to tell you 2 onos r far more effective then 1 but it worked for me solo each time. I just guarded seige room while the rest of the team slowly moved up to their base.
This is just what I used and cause I c the marines winning most of the time generally easy when Im on rines side I tought Idd share it with you guys <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
But I found a loophole, mayb its said before, but I only found out recently and the chanche of winning for alliens has so increased that I wanted to share it.
k the best is to play in teams and devide your jobs, 1 fade to take out the rines res, for example can b very effective and with the blink he can get anywhere.
But how to win because 1ce the seige room opens its usually over, I saw that most teams then send over fades to bomb the marines <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> triing to reach the seige room. Unless the marines r playing crappy or are on low res, the chanche this works is not to high.
A more effective method is to build at the start your dcs and mcs against the seige wall in the hive room.
After that go onos and try to breach trough their first defences. <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
At about 1 min before the seige room opens you shud really rush to it, and dont worry about anything.
It kinda depends how bad they r turret farming of the time. If you cant get trough their turrets then fade and onos in jetpack room.
You shud defenetally take regen and celerety onos, stealth or scent of fear doesnt matter to much I prefer scent of fear. <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
At this time you just run past their turrets to the seige room. If the marines r in before you it doesnt matter to much, building takes time, but dont wait to long, if they have to many turrets itll b to late.
Once you get in the seige room <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> stay close to the wall. You will get super healing from your regeneration and the several defence chambers and 1 or more hive(dont know this exactly). Ive managed to clear entire seige rooms like this, and against the wall 3 heavy marines with hmg where targeting me <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> and cudnt kill me. Just beware of shotguns, if they r there move alot against the wall and jump a bit. Each time ur regened to a shot fallout mainly to take out turrets or marines before they are to many. The reason you had to take celerety is cuz you keep ur speed at all times and the mcs against the wall will make sure you can attack at all times
I dont need to tell you 2 onos r far more effective then 1 but it worked for me solo each time. I just guarded seige room while the rest of the team slowly moved up to their base.
This is just what I used and cause I c the marines winning most of the time generally easy when Im on rines side I tought Idd share it with you guys <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
BTW the old Chambers stacked near the siege room dates back to 1.04 siege_005, what a godly map that was... any servers run a 2.XX version of that?