Ns_coolant

Ant2coolAnt2cool Join Date: 2002-06-18 Member: 796Members
<div class="IPBDescription">New map shots...</div>Image 1
<img src="http://members.bellatlantic.net/~vze24bg6/ns_coolant0008.jpg" border="0">

Comments

  • Ant2coolAnt2cool Join Date: 2002-06-18 Member: 796Members
    Image 2
    <img src="http://members.bellatlantic.net/~vze24bg6/ns_coolant0005.jpg" border="0">
  • Ant2coolAnt2cool Join Date: 2002-06-18 Member: 796Members
    Image3
    <img src="http://members.bellatlantic.net/~vze24bg6/ns_coolant0004.jpg" border="0">
  • Ant2coolAnt2cool Join Date: 2002-06-18 Member: 796Members
    Image4
    <img src="http://members.bellatlantic.net/~vze24bg6/ns_coolant0012.jpg" border="0">
  • Ant2coolAnt2cool Join Date: 2002-06-18 Member: 796Members
    Image5
    <img src="http://members.bellatlantic.net/~vze24bg6/ns_coolant0011.jpg" border="0">
  • Ant2coolAnt2cool Join Date: 2002-06-18 Member: 796Members
    Image6
    <img src="http://members.bellatlantic.net/~vze24bg6/ns_coolant0006.jpg" border="0">
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Wow, that's awesome. I was wondering if you could just give a small caption for each pic though. =O.....
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    Very nice. Love your style. It's . . bold and angry. Looks like the climate in those shots would be very unforgiving. Cool stuff. I aint too good when it comes to constructive crit, or deconstructive crit, so I'll let a mapper give the obligatory advice that comes with posting pics.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    IIIIIIIIIIIII like it!  Good stuff!!!

    Any chance we can see a layout?  (:
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Nice work.  I personally think the crate in the third pic looks a bit borked, I would use another texture for that left-hand face.
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    That looks really angry. That is the only word I could steal for the meaning. Like a Level 1 who says "screw sneaking around" and leaps down hallways taking off marines heads.
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    That texture on the roof of pic one is actually out of the NS WAD now as far as I know.
  • gutterclutchgutterclutch Join Date: 2002-06-30 Member: 850Members
    Amazing lighting, especially in the orange corridors...great angry style
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    damn nice shots i like the theme on this map..... i really like it, and it has the ns ambience on it <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> keep the screenies and good stuff coming
  • Evil_Sonic_Death_MonkeyEvil_Sonic_Death_Monkey Join Date: 2002-08-09 Member: 1125Members
    really nice map man, but i think there's 1 slight problem. on the 3rd pic, those textures look REALY wierd on the crate-thingy... overall, looks really good. looks... well... infested/creepy map (dunno waht words to use <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->)

    ATTACK FROM ABOVE!!!
             <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo-->

               <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:siege:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/siege.gif" border="0" valign="absmiddle" alt=':siege:'><!--endemo-->
  • GingerGinger Join Date: 2002-08-01 Member: 1043Members
    i dont like the look of image 4 but i like the rest!<!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • Ant2coolAnt2cool Join Date: 2002-06-18 Member: 796Members
    -==-
    Thanx Alot for the feedback.
    1. Ill fix that texture on the coolant pod.
    2. Captions? sure thing.
    3. "It's . . bold and angry." nice way to put it.

    I posted a second set of screenshots if you would like
    to have a look at those also.
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    <a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=4;t=4870" target="_blank">Ns_coolant : #2</a>
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    -==-
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    I did a double take on the first pic, looks used, dirty and stark. Perfect.

    In the fourth pic there is that wide, flat open space. Aliens get slaughtered without cover and judging by the infestation this is close to a hive. I don't think this is a good combination.

    --Scythe--
    the_only_scythe@subdimension.com
  • Ant2coolAnt2cool Join Date: 2002-06-18 Member: 796Members
    -==-
    That is the hive. Its already hopeless at that point.
    -==-
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Most hives are actually pretty open areas, and it's not too bad.  Generally any hive area is going to be well-populated with upgrade chambers and turrets, so there is cover.

    However, with a quick look at that shot... yeah, it's pretty bare.  Any chance of some pipes or alcoves in the walls/ceiling for aliens to hide in?  It will also help to break up the repetitiveness of the wall texturing.

    Maybe a little more contrast on the lighting, too - make a few shadows and stuff.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    u could just place some pipes at the floor, so it looks liken they where broken, and that would look cool and it would give a nice place to cover for the aliens.......
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