<div class="IPBDescription">really is it!!!</div> y do ppl say camping is bad i mean i see people say dont do it then i see them snipe from 1 position isnt that camping the same as defending a base and when regenerating.
2 true but i mean wat about during the game when aliens/rines r losing and are forced 2 defend then the attakers call em campers. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Well, i think the worst form of camping is 6 HAs with SG/HMG/GL sit in their base/infront of the last hive and just wont start to finish the damned game...
Someone sitting in a dark corner, shooting skulks in the back isn't really annoying, as you are going to kill him in the next encounter anyways. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Spawn camping the other team is always valid, except when the other team is only doing it for fun rather than to win.
For example, a reasonable time to spawn camp the other team would be this:
Alien team has 10 OCs on each side of their base, a JP manages to sneak in and kills respawning skulks. Meanwhile, your team goes to work on the OC's without any aliens going to help out the OC walls.
Marine team has 10000 turrets at base, but their spawn portal isn't protected by any of them. A skulk manages to leap into the area where the spawn portals are and spawn camps the rines as the alien team goes to work on the turret farm.
Times when it's not reasonable to defend:
Alien team: 3 hives, all the nodes on the map except for the marine one. The marines are just sitting there doing nothing except defending, and the rines have full upgrades. The rines are just prolonging the game, and they should recycle their IP's, for they simply have lost.
Marine team has full tech, and is killing the skulks one by one as they respawn rather than kill the hive. At this point the rines should just kill the hive, and forget about the skulks.
You just have to use common sense; is the other team spawn camping to win, or to just prolong the game and have fun killing defenseless players?
I get called a camper, when im sent to a spot and told to kill anything i see that passes (my comms like me to get them res alot, i feel so used <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->)
Camping is and always will be a deathmatch term in my book, and <b>anyone</b> using it out of context is quite the moron.
True camping - Staying in or close to the area the best gun in the level spawns/where the best armour spawns/where the best upgrade spawns. - also known as whoring
False camping(spawned by CS players who think they are elite - this is because up untill CS retail the words "team game" and "camper" didn't mix well) - Holding a position with best line of sight to all exits/holding a busy corridor (perhaps one exit from alien hive)/defending any position being near the hive, near the base, anywhere. - this list keeps on going, all generally things that benifit the team.
As an avid quake/quake2/half-life deathmatch fan in the past, is my reasoning for really laughing at the sillyness of the people who call out "camper" when someone is obviously doing something that benifits the team.
Spawn camping sucks, but it's okay to camp if you are guarding a friend who is building a RT or camping as a Skulk waiting to ambush marines, follow your concience *sp mistake ?* in over words.
IMO camping is a DM term and has no place in a team game that isn't about DM and power-ups, ie: "OMG stop camping the Quad Damage!" In a game such as NS, "camping" is part of the game. Anyone who complains about someone camping a hallway or resnode, needs to go back to DM.
<!--QuoteBegin--ShotGun Marine+Sep 24 2003, 05:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ShotGun Marine @ Sep 24 2003, 05:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> y do ppl say camping is bad i mean i see people say dont do it then i see them snipe from 1 position isnt that camping the same as defending a base and when regenerating.
so y is it so bad <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> wait, when did NS become deathmatch and when did NS get a sniper rifle? =P
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Never spawn camp...I have in the past, but I've matured since then and it just wastes time. If anyone says ambushing marines is camping..well... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> I'm kinda reiterrating the points above...I didnt realise camping was originally a DM term tho - thought it came from good ol' CS. Ah well. Learn somethin' new everyday.
I'd say camping an IP as a skulk is a legitimate tactic now that you can pull a lot of res for it. I'd only do it in the position that I couldn't kill the base myself, of course.
As for camping a hive as a marine, it's even more legit now, just cause you're helping the team via res for kills.
Any other forms of camping are pointless if the game is already decided (save for defending res nodes or something of the sort).
[edit] to clarify, I only mean when you can't end the game but you are spawn camping.
Spawn camping for res is just not right. Usually if it is beyond your means to destroy their method of spawning, then it is one thing. Blatantly drawing out a game by not destroying thier means of spawning when it is within your capability, is bad sportsmanship. One marine in a hive is not an issue, ten marines in a hive not killing the hive is.
Spawn camping the other team is always valid, except when the other team is only doing it for fun rather than to win.
For example, a reasonable time to spawn camp the other team would be this:
Alien team has 10 OCs on each side of their base, a JP manages to sneak in and kills respawning skulks. Meanwhile, your team goes to work on the OC's without any aliens going to help out the OC walls.
Marine team has 10000 turrets at base, but their spawn portal isn't protected by any of them. A skulk manages to leap into the area where the spawn portals are and spawn camps the rines as the alien team goes to work on the turret farm.
Times when it's not reasonable to defend:
Alien team: 3 hives, all the nodes on the map except for the marine one. The marines are just sitting there doing nothing except defending, and the rines have full upgrades. The rines are just prolonging the game, and they should recycle their IP's, for they simply have lost.
Marine team has full tech, and is killing the skulks one by one as they respawn rather than kill the hive. At this point the rines should just kill the hive, and forget about the skulks.
You just have to use common sense; is the other team spawn camping to win, or to just prolong the game and have fun killing defenseless players? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I'm sorry Forlorn, but you're <i>terribly</i> wrong here. <b>Never</b> recycle the IPs. If you're defending a base for so long, you have to have tons of res for kills (Commander). With that, and <i>full upgrades</i>, you should be able to equip a small squad of HA marines, and perhaps <u>win</u> the game. Its the aliens fault if they cant win once they have three hives. It only takes a little teamwork to finish the game.
In short...dont ever recycle the IPs. If youre being camped with one IP left and nothing else (No ones alive), then just F4. Thats what its there for...I think.
If my team is spawn camping, i will go in and destroy the hive/ips. its quite simple. i hate it. yes, it is fun to devour a marine as he steps off the ip, but i still continue destroying the ip.
Some people have some whacked out definitions of camping.
I was hiding in the rafters as a skulk, marine comes by, I hop down and chomp him.
He calls me a camper <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Luckily, the entire server told him to go back to CS.
If your a skulk in the rafters picking off marines as they pass by, that isnt camping.
If your a gorge building defenses in the hive, that isnt camping.
If your devouring marines over an IP in the end game, that is spawn camping, and it aint fun.
I am so very glad when I see marines camping <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> It means us aliens can seal them in base and make the newbie marines soil themselves when they see the good old onii rush in <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--#Ha.Ze-+Sep 25 2003, 12:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (#Ha.Ze- @ Sep 25 2003, 12:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm sorry Forlorn, but you're <i>terribly</i> wrong here. <b>Never</b> recycle the IPs. If you're defending a base for so long, you have to have tons of res for kills (Commander). With that, and <i>full upgrades</i>, you should be able to equip a small squad of HA marines, and perhaps <u>win</u> the game. Its the aliens fault if they cant win once they have three hives. It only takes a little teamwork to finish the game.
In short...dont ever recycle the IPs. If youre being camped with one IP left and nothing else (No ones alive), then just F4. Thats what its there for...I think. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I'm sorry #Ha.Ze-, but obviously you haven't ever experienced a situation like that.
In that point, aliens will have pretty good wall of lames in all exits from marine base and good defences on hives. Most of the team has evolved to onos or fade. If aliens is trying to rush in their base all the time, they will destroy couple sentrys and maybe few HA marines on every good rush. Now, marines has to build more sentrys and give out more HA with the res they get from 1 res tower and couple killed aliens.
One game on eclipse was like this: Marines had about 20 sentrys on their base and the whole team had HA/hmg or GL. Aliens had 3 hives and all the res nodes except the one in marine base. Aliens kept rushing with group of onoses and every time they lost against HA team and sentry farm. Every marine who tryed to leave from base got killed immediately. This kept going for about 1hour and 30minutes.
Then marines decided to rush in mainentance hive with the whole HA squad. They destroyed the all WOL's in their path and walked in mainentance hive. Meanwhile our onos team destroyed the base and went after the HA's. They tryed to build new base in mainentance, but then runned out of the res after building CC, armory and one IP. In that point, they couldn't replace those lost HA's and eventually aliens finished the game.
Sun Tzu said: The good fighters of old first put themselves beyond the possibility of defeat, and then waited for an opportunity of defeating the enemy.
- "The Art of War"
So if that is camping, sue me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . Seriously though, I have never likened anything I do to camping, as I always am able to rationalize it.
- Spawn Camping? I may get 3 kills at most, then I destroy the IP, because I only killed those three for some quick res. (If I am skulk, I might chomp the IP in between Marine's spawning in, otherwise I would end up killing more than 3.)
- Skulk backstabs? If I am on the ceiling, or on the wall above a doorway, as a skulk, then thats simply doing a skulks job, maximizing kills. After all, skulks are not truly ranged attackers (duh).
- Lerking? Lerks are support creatures, by nature, and by the weapons they are given.
* Spore does not kill unless used correctly, for at any time the marines can run like hell. If used correctly, the marines are under attack by other creatures (hopefully higher on the evolutionary scale) <b>and</b> receiving spore damage.
* Umbra (Umbrella as I like to call it), does not hurt anyone, so umbrella camping simply makes your attackers more effective.
* Primal Scream... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> Do I even have to explain?
Well, that is just my two cents.
BTW: Oh Haze, Pag, you are talking about two different, but very similar situations. One, in which the marines are locked up IN a HIVE, thus locking down the third hive, and giving them a small but existent chance to win the game (which has happened to me, and with the help of a <b>very</b> good commander, we (marines) won. Two, in which the marines are locked in their <i>original</i> base, because they were too stupid to lock down at least one hive, or they had a turn of bad luck and lost their locked down hive, and thus have only two ways in and out of their base, both of which are WoL'ed. Anyway, thats what I think the conflict started over. Hope that helps.
Shouldn't we get the chance to shoot an onos up from inside while were getting eaten??! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
I have never heard anyone say camping is bad ingame, the only reference that even comes close is spawn camping. Of which IP camping is inexcusable as you can simultaneously take it down and lock it but hive spawn camping is valid enough to me.
tankefuglOne Script To Rule Them All...Trondheim, NorwayJoin Date: 2002-11-14Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
Camping is good. Hey, even spawncamping.
Sure, if the spawncamping is done to prolong the game that should be ended, it's annoying (and it's muppetry).
However, if you're a lone skulk in marine start, you have no chance at finishing the IP before the next marine spawns -- it would be better to chomp a few times, then wait for the marine to come through -- eat him, then chomp some more. Or even just eating marines as they reinforce is totally ok.
Lone (or two) marines suddenly finding themselves in a hive should spawncamp, for res and for alien distraction.
This IS a game about holding positions, so all other forms of camping is also totally ok.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->In short...dont ever recycle the IPs. If youre being camped with one IP left and nothing else (No ones alive), then just F4. Thats what its there for...I think. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Don't ever? What if the comm asks and the team says yes? I rather not F4 since so many people get so uptight about a stupid button.
That_Annoying_KidSire of TitlesJoin Date: 2003-03-01Member: 14175Members, Constellation
Camping isn't that bad, all spots that are camped can be counter camped or just rushed, when you play, you only hate camping (or any other strategy) until you can find a way to get around or stop it, and then you don't give it much thought
yes I do camp, and I'm proud, sniping is how I got my name
outside of DM 'camping' is just a misimplied term used by people who can't win <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
It made it's appearance in CS because people couldn't understand the idea of 'tactics' and 'survival' ...if you weren't running around like you expected to find a rocket launcher people got annoyed with you; mainly because you won and they didn't have the intelligence to get around it ^^ Basically it doesn't really apply in CS and it sure as heck doesn't apply in NS so if anyone even brings up the 4 letter word just tell them to get lost and find a clue =P
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->SoulSkorpion,Sep 24 2003, 06:35 AM]There's nothing wrong with defending, and anyone who yells at you for camping in such a situation is an idiot.
Respawn camping, however, is only valid if you aren't doing it to prolong the game. Even then, it's still a dirty tactic (valid, but a bit nasty).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I agree. The "camping" rule really only applies when you are in an area that you haven't fortified and are not staking out for your team (ie: trying to secure an RT isn't camping, and anyone who says you are should be dragged into the street and shot). As for respawn camping, I say do that only in small doses: doing it for more that 5 kills at most is just evil. (But I think its alright to do it to hackers/hexers/cheaters/etc. and to people you really hate and want to tick off <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ).
Sorry about bringing this post up after a week. Camping is annoying in CS because of the respawn system. You've got a 5 min round, everyone rushes bar one from each team and gets killed, so you spend 4 mins watching campers camp. That's why it is annoying in CS. Respawning in NS depends on the number of hives/IPs you have, so camping as such can't exist. And if everyone played NS like CS... well, that wouldn't make a fun mod.
Comments
Respawn camping, however, is only valid if you aren't doing it to prolong the game. Even then, it's still a dirty tactic (valid, but a bit nasty).
As an aside: is it really <i>that</i> much effort to type properly?
Someone sitting in a dark corner, shooting skulks in the back isn't really annoying, as you are going to kill him in the next encounter anyways.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Spawn camping the other team is always valid, except when the other team is only doing it for fun rather than to win.
For example, a reasonable time to spawn camp the other team would be this:
Alien team has 10 OCs on each side of their base, a JP manages to sneak in and kills respawning skulks. Meanwhile, your team goes to work on the OC's without any aliens going to help out the OC walls.
Marine team has 10000 turrets at base, but their spawn portal isn't protected by any of them. A skulk manages to leap into the area where the spawn portals are and spawn camps the rines as the alien team goes to work on the turret farm.
Times when it's not reasonable to defend:
Alien team: 3 hives, all the nodes on the map except for the marine one. The marines are just sitting there doing nothing except defending, and the rines have full upgrades. The rines are just prolonging the game, and they should recycle their IP's, for they simply have lost.
Marine team has full tech, and is killing the skulks one by one as they respawn rather than kill the hive. At this point the rines should just kill the hive, and forget about the skulks.
You just have to use common sense; is the other team spawn camping to win, or to just prolong the game and have fun killing defenseless players?
Camping is and always will be a deathmatch term in my book, and <b>anyone</b> using it out of context is quite the moron.
True camping - Staying in or close to the area the best gun in the level spawns/where the best armour spawns/where the best upgrade spawns. - also known as whoring
False camping(spawned by CS players who think they are elite - this is because up untill CS retail the words "team game" and "camper" didn't mix well) - Holding a position with best line of sight to all exits/holding a busy corridor (perhaps one exit from alien hive)/defending any position being near the hive, near the base, anywhere. - this list keeps on going, all generally things that benifit the team.
As an avid quake/quake2/half-life deathmatch fan in the past, is my reasoning for really laughing at the sillyness of the people who call out "camper" when someone is obviously doing something that benifits the team.
so y is it so bad <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
wait, when did NS become deathmatch and when did NS get a sniper rifle? =P
Never spawn camp...I have in the past, but I've matured since then and it just wastes time. If anyone says ambushing marines is camping..well... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> I'm kinda reiterrating the points above...I didnt realise camping was originally a DM term tho - thought it came from good ol' CS. Ah well. Learn somethin' new everyday.
Moo y'all.
As for camping a hive as a marine, it's even more legit now, just cause you're helping the team via res for kills.
Any other forms of camping are pointless if the game is already decided (save for defending res nodes or something of the sort).
[edit] to clarify, I only mean when you can't end the game but you are spawn camping.
Spawn camping the other team is always valid, except when the other team is only doing it for fun rather than to win.
For example, a reasonable time to spawn camp the other team would be this:
Alien team has 10 OCs on each side of their base, a JP manages to sneak in and kills respawning skulks. Meanwhile, your team goes to work on the OC's without any aliens going to help out the OC walls.
Marine team has 10000 turrets at base, but their spawn portal isn't protected by any of them. A skulk manages to leap into the area where the spawn portals are and spawn camps the rines as the alien team goes to work on the turret farm.
Times when it's not reasonable to defend:
Alien team: 3 hives, all the nodes on the map except for the marine one. The marines are just sitting there doing nothing except defending, and the rines have full upgrades. The rines are just prolonging the game, and they should recycle their IP's, for they simply have lost.
Marine team has full tech, and is killing the skulks one by one as they respawn rather than kill the hive. At this point the rines should just kill the hive, and forget about the skulks.
You just have to use common sense; is the other team spawn camping to win, or to just prolong the game and have fun killing defenseless players? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I'm sorry Forlorn, but you're <i>terribly</i> wrong here. <b>Never</b> recycle the IPs. If you're defending a base for so long, you have to have tons of res for kills (Commander). With that, and <i>full upgrades</i>, you should be able to equip a small squad of HA marines, and perhaps <u>win</u> the game. Its the aliens fault if they cant win once they have three hives. It only takes a little teamwork to finish the game.
In short...dont ever recycle the IPs. If youre being camped with one IP left and nothing else (No ones alive), then just F4. Thats what its there for...I think.
Some people have some whacked out definitions of camping.
I was hiding in the rafters as a skulk, marine comes by, I hop down and chomp him.
He calls me a camper <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Luckily, the entire server told him to go back to CS.
If your a skulk in the rafters picking off marines as they pass by, that isnt camping.
If your a gorge building defenses in the hive, that isnt camping.
If your devouring marines over an IP in the end game, that is spawn camping, and it aint fun.
I am so very glad when I see marines camping <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> It means us aliens can seal them in base and make the newbie marines soil themselves when they see the good old onii rush in <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
In short...dont ever recycle the IPs. If youre being camped with one IP left and nothing else (No ones alive), then just F4. Thats what its there for...I think. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I'm sorry #Ha.Ze-, but obviously you haven't ever experienced a situation like that.
In that point, aliens will have pretty good wall of lames in all exits from marine base and good defences on hives.
Most of the team has evolved to onos or fade. If aliens is trying to rush in their base all the time, they will destroy couple sentrys and maybe few HA marines on every good rush. Now, marines has to build more sentrys and give out more HA with the res they get from 1 res tower and couple killed aliens.
One game on eclipse was like this:
Marines had about 20 sentrys on their base and the whole team had HA/hmg or GL. Aliens had 3 hives and all the res nodes except the one in marine base. Aliens kept rushing with group of onoses and every time they lost against HA team and sentry farm. Every marine who tryed to leave from base got killed immediately. This kept going for about 1hour and 30minutes.
Then marines decided to rush in mainentance hive with the whole HA squad. They destroyed the all WOL's in their path and walked in mainentance hive. Meanwhile our onos team destroyed the base and went after the HA's. They tryed to build new base in mainentance, but then runned out of the res after building CC, armory and one IP. In that point, they couldn't replace those lost HA's and eventually aliens finished the game.
- "The Art of War"
So if that is camping, sue me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . Seriously though, I have never likened anything I do to camping, as I always am able to rationalize it.
- Spawn Camping? I may get 3 kills at most, then I destroy the IP, because I only killed those three for some quick res. (If I am skulk, I might chomp the IP in between Marine's spawning in, otherwise I would end up killing more than 3.)
- Skulk backstabs? If I am on the ceiling, or on the wall above a doorway, as a skulk, then thats simply doing a skulks job, maximizing kills. After all, skulks are not truly ranged attackers (duh).
- Lerking? Lerks are support creatures, by nature, and by the weapons they are given.
* Spore does not kill unless used correctly, for at any time the marines can run like hell. If used correctly, the marines are under attack by other creatures (hopefully higher on the evolutionary scale) <b>and</b> receiving spore damage.
* Umbra (Umbrella as I like to call it), does not hurt anyone, so umbrella camping simply makes your attackers more effective.
* Primal Scream... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> Do I even have to explain?
Well, that is just my two cents.
BTW: Oh Haze, Pag, you are talking about two different, but very similar situations. One, in which the marines are locked up IN a HIVE, thus locking down the third hive, and giving them a small but existent chance to win the game (which has happened to me, and with the help of a <b>very</b> good commander, we (marines) won. Two, in which the marines are locked in their <i>original</i> base, because they were too stupid to lock down at least one hive, or they had a turn of bad luck and lost their locked down hive, and thus have only two ways in and out of their base, both of which are WoL'ed. Anyway, thats what I think the conflict started over. Hope that helps.
this isnt cs <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Sure, if the spawncamping is done to prolong the game that should be ended, it's annoying (and it's muppetry).
However, if you're a lone skulk in marine start, you have no chance at finishing the IP before the next marine spawns -- it would be better to chomp a few times, then wait for the marine to come through -- eat him, then chomp some more. Or even just eating marines as they reinforce is totally ok.
Lone (or two) marines suddenly finding themselves in a hive should spawncamp, for res and for alien distraction.
This IS a game about holding positions, so all other forms of camping is also totally ok.
Don't ever? What if the comm asks and the team says yes? I rather not F4 since so many people get so uptight about a stupid button.
yes I do camp, and I'm proud, sniping is how I got my name
It made it's appearance in CS because people couldn't understand the idea of 'tactics' and 'survival' ...if you weren't running around like you expected to find a rocket launcher people got annoyed with you; mainly because you won and they didn't have the intelligence to get around it ^^
Basically it doesn't really apply in CS and it sure as heck doesn't apply in NS so if anyone even brings up the 4 letter word just tell them to get lost and find a clue =P
Respawn camping, however, is only valid if you aren't doing it to prolong the game. Even then, it's still a dirty tactic (valid, but a bit nasty).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I agree. The "camping" rule really only applies when you are in an area that you haven't fortified and are not staking out for your team (ie: trying to secure an RT isn't camping, and anyone who says you are should be dragged into the street and shot). As for respawn camping, I say do that only in small doses: doing it for more that 5 kills at most is just evil. (But I think its alright to do it to hackers/hexers/cheaters/etc. and to people you really hate and want to tick off <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ).
<!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> Lerks Rule! <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->