'stuck' Mod Exploit Solution?

AyatollahAyatollah Join Date: 2003-01-06 Member: 11921Members
<div class="IPBDescription">has this been tried?</div> when the client /stucks, the mod checks if the player can move in any direction (by his own means).

if the player can, the mod will move the player in that random direction.

if the player can't, the mod will function as normal.

would this be enough to prevent people from building outside of maps by using /stuck?

Comments

  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--Ayatollah+Sep 23 2003, 04:41 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ayatollah @ Sep 23 2003, 04:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> when the client /stucks, the mod checks if the player can move in any direction (by his own means).

    if the player can, the mod will move the player in that random direction.

    if the player can't, the mod will function as normal.

    would this be enough to prevent people from building outside of maps by using /stuck? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    But what about wider areas, like vents? You can't exunctly get out, but you can still move a little.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    You're talking to the wrong crowd. There are a couple different versions of unstuck, I think it's Hulu's unstuck pro that is most popular. You probably want to contact him, but you're on your own as to how.
Sign In or Register to comment.