A|iens Re Animation
Diablus
Join Date: 2003-03-31 Member: 15080Members
<div class="IPBDescription">for the fades hands</div> i was wondering if somebody ever ahs the time and programs to re-animate the fades hands for 2.0 : slash (keep it it looks nice, Blink( i think to add more envoirnment to the A|iens theme you should make it seem like its "leaping" so the ands look like they reach out and then come down), Metabolize(mabye make the aliens hands gp upright and make a fist to make it seem its "powering up" or becomeing stronger so it heals <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> ) and i know theres already a acid rocket theme but mabye make it so the mouth shoots the acid ball not go shooting out like 100 ft <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Comments
There's a topic on this already?
The ones I've made use the anims that came with the claws, and make use of the default fade anims - mostly because it was a cheap and cheerful fix.
Unfortunately with the acid rocket, the problem is that the acid rocket appears when you fire it - so you'd need to be bloody good to align and time the firing correctly.
I *could* switch it with my acidy spikefiring anim for the lerk, but that would be low on my list of priorities compared to getting a gorge reskin and a stomp anim.
I thought that if I had several sets already made, it would encourage a more experienced animator to assist with the really tricky stuff.
Silly me!
Tho it has to be said, afaik brimstone is sorting out the Stomp anim for me...... and for some reason something odd happens with the lerk anims... really should get someone to look at that.. after I get the stomp anim and gorge reskin of course.