Sky Brushes On The Bottom

OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
<div class="IPBDescription">bad for comm view.</div> A big part of my map has a sky brush at all sides around it, but not everywere.
Its like a station in an asteroid with its entrance on the side.
The "outside area" is 1/4 of the maps south, and you cant move outside.

Now the sky brush in the bottom has an U-shape. (more or less)
In comm view i see that sky brush as rectangle.
Below the turret factory theres no sky brush in the map.
<b>Sky should not be visible from the comm view at all. </b>
The Comm views black background must be below it.
The sky brush cant be deeper because of r_speeds.

-noskyclip wont help, right?
Give me a fix or tell me how that entity wasting make invisible for comm thing works.

Comments

  • SpoogeSpooge Thunderbolt missile in your cheerios Join Date: 2002-01-25 Member: 67Members
    I'm not sure I understand what you're asking but I'll give it a shot.

    If you don't want the commander to see the sky at the bottom of the map, try using a func_seethrough with the flags invisible_from_top unchecked and invisible_from_bottom checked. Not sure if those are the exact descriptions of the flags but you'll figure it out.

    I'm also not sure it will work but it might be worth a shot.

    If this is not what you were asking, then please ignore me.
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