Marine Spam
Trojan2
Join Date: 2003-01-14 Member: 12290Members
<div class="IPBDescription">2.01e</div> Ah-Ha the tables are turned.
Marines economy in 2.01e beta Is SO powerfull. Try this
Cap EVERY renode and the elctrafie them, build phase gates under them and electro will cover them. After you get your armory upgraded spam HMGs there so cheap now. Winning is a cake walk.
Marines economy in 2.01e beta Is SO powerfull. Try this
Cap EVERY renode and the elctrafie them, build phase gates under them and electro will cover them. After you get your armory upgraded spam HMGs there so cheap now. Winning is a cake walk.
Comments
2.01e finally forces the kharaa to work as a team. Single players are annihilated by the heavy firepower that marines can finally use, and the marines can keep their rts alive for longer now. By all means, make good use of the things that 2.01e gives you, but don't expect a free win. Letting down your guard will get you slaughtered.
2.01e finally forces the kharaa to work as a team. Single players are annihilated by the heavy firepower that marines can finally use, and the marines can keep their rts alive for longer now. By all means, make good use of the things that 2.01e gives you, but don't expect a free win. Letting down your guard will get you slaughtered. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I strongly concur. Any encouragement for alien teamplay on public servers is plus, it utterly lacks in many cases, and people will slowly learn of its necessity. This necessity has always been there, but it was never really that prominent before.
so take 1 hive in the start of the game and see them in pain later!