Custom Modifications For Ns
Fantasmo
Join Date: 2002-11-06 Member: 7369Members
<div class="IPBDescription">A Mini Survey and some Questions</div> I have noticed that some of the servers I play on have more then a few custom modifications in use.
A few modifications I've seen are:
<b>Basic Armoury Health</b> - Armoury replenishes HP in small increments*
<b>Upgraded Armoury Health</b> - Armoury replenishes HP in larger increments*
<b>Free, Instant Electrification</b> - Armourys, Tfacs, and RTs
<b>Free, Instant Electrification (Turret Variant)</b> - Same as above but turrets are elec'd as well
<b>Phase EQ</b> - Commanders drop Meds/Ammo in PG, marines recieve them upon radio request
<b>Phase/MC Location Menu</b> - Mini-Menu pops up to ask you where you want to Phase/Teleport to
<b>Marine/HA Redeem</b> - Marines/HA have 85% chance of redeeming when low HP and when team has 2 PGs**
<b>HA Redeem (HA variant)</b> - Only HAs have 85% chance of redeeming when low HP and when team has 2 PGs**
<b>Glowing Weapons/RT nozzles</b> - Weapons on the ground glows and so do empty nozzles
<b>Lerk Lift</b> - Press use on Gorge and you can fly around with him
*<i>Size of increments may differ, some replenish AP after HP some only HP</i>
**<i>Building types required may differ</i>
These are just the modifications that I have come across on the servers I play, others may exist (Please let me know about them if they do). Some servers just have 1 or 2 mods activated but some have got 4-5 going at once.
<u>Mini-Survey</u>
Which modifications do you like? Why?
Which modification do you dislike? Why?
Which combinations of modification do you like?
A few modifications I've seen are:
<b>Basic Armoury Health</b> - Armoury replenishes HP in small increments*
<b>Upgraded Armoury Health</b> - Armoury replenishes HP in larger increments*
<b>Free, Instant Electrification</b> - Armourys, Tfacs, and RTs
<b>Free, Instant Electrification (Turret Variant)</b> - Same as above but turrets are elec'd as well
<b>Phase EQ</b> - Commanders drop Meds/Ammo in PG, marines recieve them upon radio request
<b>Phase/MC Location Menu</b> - Mini-Menu pops up to ask you where you want to Phase/Teleport to
<b>Marine/HA Redeem</b> - Marines/HA have 85% chance of redeeming when low HP and when team has 2 PGs**
<b>HA Redeem (HA variant)</b> - Only HAs have 85% chance of redeeming when low HP and when team has 2 PGs**
<b>Glowing Weapons/RT nozzles</b> - Weapons on the ground glows and so do empty nozzles
<b>Lerk Lift</b> - Press use on Gorge and you can fly around with him
*<i>Size of increments may differ, some replenish AP after HP some only HP</i>
**<i>Building types required may differ</i>
These are just the modifications that I have come across on the servers I play, others may exist (Please let me know about them if they do). Some servers just have 1 or 2 mods activated but some have got 4-5 going at once.
<u>Mini-Survey</u>
Which modifications do you like? Why?
Which modification do you dislike? Why?
Which combinations of modification do you like?
Comments
EDIT: I really dislike the 2 laser mods that are out there. Its useless and gives you away.
Phase EQ is nice the commander can just spam meds and ammo packs and just let the marines ask fro them while he can attend to other matters.
none. wrecks balance.
Which modification do you dislike? Why?
all. wrecks balance.
Which combinations of modification do you like?
none.
and the only mod ive seen so far is a glowing model mod ( i dunno why u would want this ) and lerklift, lerklift isnt used enough to be a succefull minimod.
i think it should be added in the next update as an actualy feature for the lerk.