Marines > Aliens
Soberana
Join Date: 2003-06-25 Member: 17695Members
<div class="IPBDescription">oh em gee</div> If anyone ever bothered to think of it. If marines had perfect aim, used 2 shotgunners, 3 lmg marines to go right to the alien hive at the start of the game (6 vs 6 scrim), with some medpack support, they wouldnt lose.. since they have perfect aim, each lmg marine would kill 4 skulks, or 2 gorges by themselves, each shotgunner could kill an entire alien team by himself, and another own the hive.. gg...
so if the perfect shots of the planet got together, made a clan, and just used that rush to go to alien hive, no one would stop them.. not even ns best clans.. just think of it.. not even lerks, ocs, fades, skulks, gorge gangs.. nothing with the help of perfect focused fire and medspam <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
so if the perfect shots of the planet got together, made a clan, and just used that rush to go to alien hive, no one would stop them.. not even ns best clans.. just think of it.. not even lerks, ocs, fades, skulks, gorge gangs.. nothing with the help of perfect focused fire and medspam <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
Comments
Ifs and buts have no place in civilised society.
nobody has perfect aim unless they cheat. and what about ambushes? if the marines walked by a hiding skulk the lone skulk can take at least 1 out before getting killed. more if he is good or lucky
Since you have perfect marines, let us assume perfect aliens too.
All gorge, 3 drop sense, 3 drop OC, all get cloak and go back to skulk.
Marines are most of the way to the hive, but OCs slow them down.
Skulks cloakwalk and team up. 2 skulks will kill one marine instantly.
Since they're perfect skulks they bite simultaneously with surprise.
2 shotguns down, 1 LMG down. No time for medpack support.
All that's remaining are 2 LMGs and 6 cloakable skulks in close proximity.
Even concentrating perfect fire and with medpack spam, it looks to me like aliens>marines.
Also, cloaked units are not perfectly cloaked. If you look really closely you can still see them. Now normally no one has the time to look that closely while running down a hall, but since the Marines will reach the hive about the same time as the Aliens finish morphing back to Skulk, at least two of the 5 perfect marines will be doing nothing but watching for approaching skulks--and if you are walking rather than running (necessary to prevent the noise from giving you away) then they will have plenty of time to see you and shoot you, spoiling the cloak and revealing you to the other 3 who were probably aiming at an OC or the Hive.
So Perfect Marines > Perfect Aliens
No, they'd be in the corners or the vents, and as skulks moving along the walls beside the door, not in front of it. Which gives the marine overlook no opportunity to see them ahead of time.
Not to mention those OCs.
Perfect marines (or aliens for that matter) don't exist so the arguements null and void.
6x17dmg = 102dmg. All shoot at once, marine dead. Repeat with next marine.
So aliens > marines
nobody has perfect aim unless they cheat. and what about ambushes? if the marines walked by a hiding skulk the lone skulk can take at least 1 out before getting killed. more if he is good or lucky <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I can just see it now.
JL
Jessens Lovers clan...... *Shudders*
Anyway, I tend to agree. With perfect players Marines would probably > Aliens. Would be nice to see the top QW and Q3 clans play NS. The current NS clans are good, but w/r/t pure aim and skill they are a bit behind the bigger and more aim-based games.
Of course, 5 marines with perfect coord and aim will kill any early game alien in about 0.16 sec - just enough time for each of them to hit with 2 pistol shots.
Real life, 2 gorges, 1 lerk and 2 OC's can usually expect to stop 5 lmg/shotgun marines (leaving 3 skulks to take out the marine base). It's all about having the right information early enough...
Medpacks dont work cause all the lerks fire at once!
And they sit on the hive so they cant be hit.
And then they counter and when they see a marine they all fire at once again!
And the marines are dead.
Marines have no chance but we all know that 2.0 is so in favour of aliens so what am I saying